Doctor Axel Posted May 5, 2015 Share Posted May 5, 2015 I took some time on my sleeping time this week to update KAS models and textures to have them ready for next update.Its something I wanted for a while but then KIS happened Here's a preview :http://i.imgur.com/wR4twlF.pngMmm... dat winch doe. =DLooking pretty awesome. Link to comment Share on other sites More sharing options...
Tajin Posted May 5, 2015 Share Posted May 5, 2015 Here's a preview :http://i.imgur.com/wR4twlF.pngNice!Can't wait to glue those all over my rockets again. EVA feels so pointless now, without KAS. Link to comment Share on other sites More sharing options...
V8jester Posted May 5, 2015 Share Posted May 5, 2015 I took some time on my sleeping time this week to update KAS models and textures to have them ready for next update.Its something I wanted for a while but then KIS happened Here's a preview :http://i.imgur.com/wR4twlF.pngHey those look really good! Really looking forward to kas / kis integration Link to comment Share on other sites More sharing options...
Sadgeras Posted May 5, 2015 Share Posted May 5, 2015 Les mecs, vous gérez la pistache ! J'ai hâte de l'avoir cette mise àjour. Un grand merci àvous de la part des joueurs francophones qui utilisent votre mod ! et surtout, prenez votre temps, on sait que KSP n'est pas votre seule vie. Sinon encore merciThank for your work. This mod is awesome ! Link to comment Share on other sites More sharing options...
Blargenth Posted May 5, 2015 Share Posted May 5, 2015 I have a mission to set up a moon base on Minnmus. I can't properly set up a drilling base without piping resources with kerbal attachment system. Hope it gets finished soon. Link to comment Share on other sites More sharing options...
brienne Posted May 5, 2015 Share Posted May 5, 2015 Same here, on Minmus.I train, make tests, while waiting for KAS Then I'll start a new game. Link to comment Share on other sites More sharing options...
The Destroyer Posted May 5, 2015 Share Posted May 5, 2015 Interesting, in the Endurance mod, the KAS modules cause great lag... I look forward to this mod being updated! Link to comment Share on other sites More sharing options...
TeMPOraL Posted May 5, 2015 Share Posted May 5, 2015 And without KAS containers you have no need for MM anyway since that was only for adding grabability to parts.So wait... if I drop something in KIS, how am I going to pick it up again? Link to comment Share on other sites More sharing options...
futrtrubl Posted May 5, 2015 Share Posted May 5, 2015 So wait... if I drop something in KIS, how am I going to pick it up again?You pick it up with KIS. Link to comment Share on other sites More sharing options...
Mekan1k Posted May 6, 2015 Share Posted May 6, 2015 Now I want the KAS update even more! Link to comment Share on other sites More sharing options...
Yuuray Posted May 6, 2015 Share Posted May 6, 2015 I took some time on my sleeping time this week to update KAS models and textures to have them ready for next update.Its something I wanted for a while but then KIS happened Here's a preview :http://i.imgur.com/wR4twlF.pngThose are some great parts. I love the softer texture, it's a bit more subtle. Looking forward to the update. Link to comment Share on other sites More sharing options...
Smurfalot Posted May 6, 2015 Share Posted May 6, 2015 I took some time on my sleeping time this week to update KAS models and textures to have them ready for next update.Its something I wanted for a while but then KIS happened Here's a preview :Absolutely splendid! Link to comment Share on other sites More sharing options...
K3RBAL KOL4 Posted May 6, 2015 Share Posted May 6, 2015 Update to KAS for 1.0 coming ever?? Can't be that much difference. Been a week and a half.. Link to comment Share on other sites More sharing options...
johnsonwax Posted May 6, 2015 Share Posted May 6, 2015 Well, he's yanking out the functionality moving to KIS and making KAS work with KIS. He's updating models. He's got to get it to 1.0. I think that's quite a bit of difference. Link to comment Share on other sites More sharing options...
Smurfalot Posted May 6, 2015 Share Posted May 6, 2015 Indeed, I edited the setting.cfg file to change the hotkey, as KospY explained on KIS thread's 1st page...I saw where he suggested changing the grab hotkey, but have not played the new version yet so I do not understand why you need to move the hotkey, can you explain please? Link to comment Share on other sites More sharing options...
futrtrubl Posted May 6, 2015 Share Posted May 6, 2015 I saw where he suggested changing the grab hotkey, but have not played the new version yet so I do not understand why you need to move the hotkey, can you explain please?Because weird things happen when you press a hotkey that is bound to 2 different grab commands. Link to comment Share on other sites More sharing options...
Smurfalot Posted May 6, 2015 Share Posted May 6, 2015 (edited) Because weird things happen when you press a hotkey that is bound to 2 different grab commands.I deleted the parts and MM cfgs per the KIS clean up instructions, do I still need to change the hotkey? What did you change yours to that was not already being used for something else?Update to KAS for 1.0 coming ever?? Can't be that much difference. Been a week and a half..A little rude don't you think? Please be patient with the mod makers...they make our games run. Edited May 6, 2015 by Smurfalot Link to comment Share on other sites More sharing options...
jaythespacehound Posted May 6, 2015 Share Posted May 6, 2015 Update to KAS for 1.0 coming ever?? Can't be that much difference. Been a week and a half..Talk about entitlement issues... this is a mod made by a fan in their spare time. You haven't paid for it. If you don't like the speed of development make your own mod? Link to comment Share on other sites More sharing options...
cicatrix Posted May 6, 2015 Share Posted May 6, 2015 Well, he's yanking out the functionality moving to KIS and making KAS work with KIS. He's updating models. He's got to get it to 1.0. I think that's quite a bit of difference.So, some parts from KAS will be abandoned and some new replacement parts will be offered by KIS, but not all of them, right?Now we will have to have both KAS and KIS? Link to comment Share on other sites More sharing options...
goldenpsp Posted May 6, 2015 Share Posted May 6, 2015 So, some parts from KAS will be abandoned and some new replacement parts will be offered by KIS, but not all of them, right?Now we will have to have both KAS and KIS?KIS will be the engine that handles storage, attachment etc. KAS will be like a parts pack of cool parts. Link to comment Share on other sites More sharing options...
Wintersdark Posted May 6, 2015 Share Posted May 6, 2015 So, some parts from KAS will be abandoned and some new replacement parts will be offered by KIS, but not all of them, right?Now we will have to have both KAS and KIS?KAS will require KIS, but KIS can function on it's own. Link to comment Share on other sites More sharing options...
Mechrior Posted May 6, 2015 Share Posted May 6, 2015 I took some time on my sleeping time this week to update KAS models and textures to have them ready for next update.Its something I wanted for a while but then KIS happened i can not wait for this update, it is the only thing holding me back from recreating this vehicle but bigger and better!http://www.twitch.tv/mechrior/c/2229137 Link to comment Share on other sites More sharing options...
impyre Posted May 7, 2015 Share Posted May 7, 2015 You're awesome KospY, thanks for KAS and KIS. And a big thanks to those who help you with it too. Please don't feel like we are trying to rush you or demand your work... we're just hooked on KAS. ;p Link to comment Share on other sites More sharing options...
Hyomoto Posted May 7, 2015 Share Posted May 7, 2015 We are, we really, really are! Link to comment Share on other sites More sharing options...
loppnessmonsta Posted May 7, 2015 Share Posted May 7, 2015 it's almost as if we've become attached Link to comment Share on other sites More sharing options...
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