IgorZ Posted May 4, 2016 Share Posted May 4, 2016 1 hour ago, CooperTheFox said: that's precisely what I mean, whenever I extend the winch cable from its original position at all, the attached tool falls off and cannot be re attached by a kerbal, the winch cant even be grabbed at all afterwards. Can you record a video to demonstrate this behavior? I never seen anything like this before, and nobody reported it either. Link to comment Share on other sites More sharing options...
taniwha Posted May 4, 2016 Share Posted May 4, 2016 IgorZ: That video is ancient. The connector part to which CooperTheFox is referring (top left corner in the parts list near the beginning of the video) was removed from KAS either in the KIS/KAS split, or maybe some earlier version. As for the problem described by CooperTheFox, yeah he'll have to provide a video (preferably showing how he put things together as well) as I haven't really used the electromagnet etc since the split. Link to comment Share on other sites More sharing options...
CooperTheFox Posted May 5, 2016 Share Posted May 5, 2016 4 hours ago, IgorZ said: Can you record a video to demonstrate this behavior? I never seen anything like this before, and nobody reported it either. 4 hours ago, taniwha said: IgorZ: That video is ancient. The connector part to which CooperTheFox is referring (top left corner in the parts list near the beginning of the video) was removed from KAS either in the KIS/KAS split, or maybe some earlier version. As for the problem described by CooperTheFox, yeah he'll have to provide a video (preferably showing how he put things together as well) as I haven't really used the electromagnet etc since the split. I cannot record any gameplay at this time but what I did is a built a structure with all the possibites of connecting the winch to a magnet and then the claw, neither work in any configuration, also in all cases I cannot interact with the winch node with kerbals, but they can touch and knock it around Link to comment Share on other sites More sharing options...
GlitzerKoi Posted May 5, 2016 Share Posted May 5, 2016 I also have the problem that Parts like the Magnet Hook is not listed in the Part List... I really dont know why. Already checked the Game Data Folder-KAS-Parts. There it is listed, but not in the game. Can anyone help me with this please? Link to comment Share on other sites More sharing options...
Tortoise Posted May 6, 2016 Share Posted May 6, 2016 Is this for 1.1.2? Link to comment Share on other sites More sharing options...
IgorZ Posted May 6, 2016 Share Posted May 6, 2016 On 05.05.2016 at 2:54 PM, GlitzerKoi said: I also have the problem that Parts like the Magnet Hook is not listed in the Part List... I really dont know why. Already checked the Game Data Folder-KAS-Parts. There it is listed, but not in the game. Can anyone help me with this please? May be you're looking in the wrong category? Could you please send a screenshot from the editor? 22 hours ago, Tortoise said: Is this for 1.1.2? Yes, latest version 0.5.7 does work in 1.1.2. Link to comment Share on other sites More sharing options...
plonk Posted May 8, 2016 Share Posted May 8, 2016 (edited) Hello all! First of all, thank you very, very much for making this vital KSP Mod, and keeping it maintained. Together with some other mods (e.g. EL) it mutliplies the fun! Today, after a half a day of KSP update to 1.1.2, including my fav mods, one of which is KAS, I find the CC-R2 Connector Port not stackable anymore. Am I the only user experiencing this, or can anyone confirm this? It was working in the version I was using for KSP 1.1.1 (KAS.version: 0.5 patch 6), I've downloaded all the mods latest versions today, and put them into a vanilla 1.1.2 installation. AVC tells KAS's version is 0.5.7 ( KAS.version: 0.5 patch 7) and KIS's is 1.2.9, which I think are the correct and latest versions: Spoiler List copied from AVC: Toolbar - 1.7.12 USI Tools - 0.7.2.1 Camera Focus Changer - 0.9 Chatterer - 0.9.8.1230 Community Resource Pack - 0.5.1.1 Firespitter - 7.2.3 RasterPropMonitor - 0.26Kerbal Attachment System - 0.5.7 Kerbal Engineer Redux - 1.1.1 Kerbal Joint Reinforcement - 3.1.7Kerbal Inventory System - 1.2.9 KSP-AVC Plugin - 1.1.6.1 Docking Port Alignment Indicator - 6.3 PlanetShine - 0.2.5 SCANsat - 1.1.6.1 Surface Mounted Stock-Alike Lights for Self-Illumination - 1.2.3.3 TextureReplacer - 2.4.13 Kerbal Alarm Clock - 3.6.1 USI Core - 0.2.2.1 Freight Transport Tech - 0.5.2.1 Karbonite - 0.7.2.1 Karbonite Plus - 0.6.2.1 Karibou - 0.2.2.1 I've been able to fix this by adding a new MODULE section to part.cfg, but I am not sure if this is the correct way to fix it: MODULE { name = ModuleKISItem stackable = true } Now I hope, this won't break any things. Edited May 8, 2016 by plonk stupidity edit: forgot KSP version I updated to. // typo // more typos Link to comment Share on other sites More sharing options...
GlitzerKoi Posted May 8, 2016 Share Posted May 8, 2016 (edited) OMG, I played in Carreer Mode. So with this mod you added for the electromagnet an extra research Module. Now its visible... I'm sorry On 6.5.2016 at 1:27 AM, IgorZ said: May be you're looking in the wrong category? Could you please send a screenshot from the editor? Yes, latest version 0.5.7 does work in 1.1.2. Sorry, my Profile is not able to send other Media.... this is the code: PART { name = KAS_Hook_Magnet module = Part author = Winn75 mesh = model.mu rescaleFactor = 1 node_stack_top = -0.0, 0.1005, -0.0, 0.0, 1.0, 0.0, 0 node_attach = 0.0, -0.0021, 0.0, 0.0, -1.0, 0.0 TechRequired = nanolathing entryCost = 11000 cost = 1200 category = Utility subcategory = 0 title = HE-03 Electro-Magnet manufacturer = KAS description = This electro-magnet is perfect for grabing heavy objects without a connector or a docking port. Can be mounted on a winch or on a hook support. attachRules = 1,1,1,0,1 mass = 0.09 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 1 crashTolerance = 70 breakingForce = 200 breakingTorque = 200 maxTemp = 2000 bulkheadProfiles = size1 tags = KIS KAS magnet electromagnet grabbing attachment winch eject MODULE { name = KASModuleMagnet breakForce = 60 attachToEva = False minFwdDot = 0.998 powerDrain = 4 } MODULE { name = KASModulePort attachNode = top nodeType = kasplug breakForce = 30 nodeTransformName = plugNode } MODULE { name = ModuleKISItem allowPartAttach = Disabled allowStaticAttach = Disabled } } Can you find a mistake?? And yeah, I looked in the right "Utility" category. Actually it should be there. Edited May 8, 2016 by GlitzerKoi Link to comment Share on other sites More sharing options...
IgorZ Posted May 8, 2016 Share Posted May 8, 2016 8 hours ago, plonk said: Today, after a half a day of KSP update to 1.1.2, including my fav mods, one of which is KAS, I find the CC-R2 Connector Port not stackable anymore. Am I the only user experiencing this, or can anyone confirm this? It was working in the version I was using for KSP 1.1.1 (KAS.version: 0.5 patch 6), I've downloaded all the mods latest versions today, and put them into a vanilla 1.1.2 installation. AVC tells KAS's version is 0.5.7 ( KAS.version: 0.5 patch 7) and KIS's is 1.2.9, which I think are the correct and latest versions: Reveal hidden contents List copied from AVC: Toolbar - 1.7.12 USI Tools - 0.7.2.1 Camera Focus Changer - 0.9 Chatterer - 0.9.8.1230 Community Resource Pack - 0.5.1.1 Firespitter - 7.2.3 RasterPropMonitor - 0.26Kerbal Attachment System - 0.5.7 Kerbal Engineer Redux - 1.1.1 Kerbal Joint Reinforcement - 3.1.7Kerbal Inventory System - 1.2.9 KSP-AVC Plugin - 1.1.6.1 Docking Port Alignment Indicator - 6.3 PlanetShine - 0.2.5 SCANsat - 1.1.6.1 Surface Mounted Stock-Alike Lights for Self-Illumination - 1.2.3.3 TextureReplacer - 2.4.13 Kerbal Alarm Clock - 3.6.1 USI Core - 0.2.2.1 Freight Transport Tech - 0.5.2.1 Karbonite - 0.7.2.1 Karbonite Plus - 0.6.2.1 Karibou - 0.2.2.1 I've been able to fix this by adding a new MODULE section to part.cfg, but I am not sure if this is the correct way to fix it: MODULE { name = ModuleKISItem stackable = true } Now I hope, this won't break any things. KIS figures out if part can be stacked by checking its modules. All of the modules on the part must be known to KIS and be stackable. Both modules on CC-R2 are stackable (KASModulePort & KASModuleStrut) but if you have a mod that adds any other module (via ModuleManager) then you'll face this problem. Your fix with adding ModuleKISItem is fine. Though, a better fix would be figuring out which mod adds an extra module to the port, and whitelisting this module in KIS/settings.cfg. If you figure it out please let me know, if it's a popular mod I'll add the whitelist in the release. 3 hours ago, GlitzerKoi said: Sorry, my Profile is not able to send other Media.... this is the code: PART { name = KAS_Hook_Magnet module = Part author = Winn75 mesh = model.mu rescaleFactor = 1 node_stack_top = -0.0, 0.1005, -0.0, 0.0, 1.0, 0.0, 0 node_attach = 0.0, -0.0021, 0.0, 0.0, -1.0, 0.0 TechRequired = nanolathing entryCost = 11000 cost = 1200 category = Utility subcategory = 0 title = HE-03 Electro-Magnet manufacturer = KAS description = This electro-magnet is perfect for grabing heavy objects without a connector or a docking port. Can be mounted on a winch or on a hook support. attachRules = 1,1,1,0,1 mass = 0.09 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 1 crashTolerance = 70 breakingForce = 200 breakingTorque = 200 maxTemp = 2000 bulkheadProfiles = size1 tags = KIS KAS magnet electromagnet grabbing attachment winch eject MODULE { name = KASModuleMagnet breakForce = 60 attachToEva = False minFwdDot = 0.998 powerDrain = 4 } MODULE { name = KASModulePort attachNode = top nodeType = kasplug breakForce = 30 nodeTransformName = plugNode } MODULE { name = ModuleKISItem allowPartAttach = Disabled allowStaticAttach = Disabled } } Can you find a mistake?? And yeah, I looked in the right "Utility" category. Actually it should be there. You can upload screenshot file to some free service and give a link here. I don't see any errors in the config. In fact, this config works fine for most people I'd also recommend you to make a clean install with KIS&KAS mods only. If that way you'll see the part then it's a mods compatibility issue. Link to comment Share on other sites More sharing options...
GlitzerKoi Posted May 9, 2016 Share Posted May 9, 2016 4 minutes ago, IgorZ said: KIS figures out if part can be stacked by checking its modules. All of the modules on the part must be known to KIS and be stackable. Both modules on CC-R2 are stackable (KASModulePort & KASModuleStrut) but if you have a mod that adds any other module (via ModuleManager) then you'll face this problem. Your fix with adding ModuleKISItem is fine. Though, a better fix would be figuring out which mod adds an extra module to the port, and whitelisting this module in KIS/settings.cfg. If you figure it out please let me know, if it's a popular mod I'll add the whitelist in the release. You can upload screenshot file to some free service and give a link here. I don't see any errors in the config. In fact, this config works fine for most people I'd also recommend you to make a clean install with KIS&KAS mods only. If that way you'll see the part then it's a mods compatibility issue. I got it thanks for replies " OMG, I played in Carreer Mode. So with this mod you added for the electromagnet an extra research Module. Now its visible... I'm sorry " Link to comment Share on other sites More sharing options...
NAMROG Posted May 9, 2016 Share Posted May 9, 2016 (edited) I'm not exactly sure if it's KIS or KAS, but I removed both and the error I'm about to explain went away. Ihave a bug where when I go on EVA, when I re-enter the capsule, there is still a Kerbal on the ladder waiting to get in, even though the Kerbal is inside the space craft. This kerbal becomes a dead prop, unselectable or playable. he's just waiting to get inside the capsule. Also, this prevents me from recovering the vessel in the play screen. If I press random buttons the program gets confused and returns me to the KSC, and I can recover it in the Tracking Station. I do have a lot of other mods installed as well. by lot, I mean pretty much everything that's popular. Any way to collapse the quantum state of the poor Kerbal? Edited May 9, 2016 by NAMROG Link to comment Share on other sites More sharing options...
IgorZ Posted May 9, 2016 Share Posted May 9, 2016 3 hours ago, NAMROG said: I'm not exactly sure if it's KIS or KAS, but I removed both and the error I'm about to explain went away. Ihave a bug where when I go on EVA, when I re-enter the capsule, there is still a Kerbal on the ladder waiting to get in, even though the Kerbal is inside the space craft. This kerbal becomes a dead prop, unselectable or playable. he's just waiting to get inside the capsule. Also, this prevents me from recovering the vessel in the play screen. If I press random buttons the program gets confused and returns me to the KSC, and I can recover it in the Tracking Station. I do have a lot of other mods installed as well. by lot, I mean pretty much everything that's popular. Any way to collapse the quantum state of the poor Kerbal? It's a mod compatibility issue. Please check this wiki topic. Link to comment Share on other sites More sharing options...
plonk Posted May 9, 2016 Share Posted May 9, 2016 16 hours ago, IgorZ said: KIS figures out if part can be stacked by checking its modules. All of the modules on the part must be known to KIS and be stackable. Both modules on CC-R2 are stackable (KASModulePort & KASModuleStrut) but if you have a mod that adds any other module (via ModuleManager) then you'll face this problem. Your fix with adding ModuleKISItem is fine. Though, a better fix would be figuring out which mod adds an extra module to the port, and whitelisting this module in KIS/settings.cfg. If you figure it out please let me know, if it's a popular mod I'll add the whitelist in the release. Ah, yes! You're right. Main suspect is Hot Spot, removing and reinserting its content in GameData switches the problem on and off. Also, there is a post regarding some other issues with Hot Spot & KIS & stackables, which may be related: [1.1.2] [0.5.1] Hot Spot - Better Thermal Data Thanks for pointing out the better fix! I guess I'll post about it in the Hot Spot thread next days. Link to comment Share on other sites More sharing options...
NAMROG Posted May 10, 2016 Share Posted May 10, 2016 20 hours ago, IgorZ said: It's a mod compatibility issue. Please check this wiki topic. Thanks man! Sorry for thinking it was KIS/KAS. This mod is one of my favorites out there, and I'm glad to know it's working fully! Link to comment Share on other sites More sharing options...
Varses Posted May 10, 2016 Share Posted May 10, 2016 (edited) I've been trying to see if this has been answered before but my google-fu is failing me so far. I'm trying to attach a RemoteTech antenna to a probe and use it as a relay. The antenna has a single attach node and the attach rules in the config file allow surface attaching. But when I'm in game, I get the error 'Cannot attach: attach function is not supported on this part'. How would I go about fixing this? Do I need to add a module to the antenna config? This is in KSP version 1.0.5 Edited May 10, 2016 by Varses Link to comment Share on other sites More sharing options...
IgorZ Posted May 10, 2016 Share Posted May 10, 2016 55 minutes ago, Varses said: I've been trying to see if this has been answered before but my google-fu is failing me so far. I'm trying to attach a RemoteTech antenna to a probe and use it as a relay. The antenna has a single attach node and the attach rules in the config file allow surface attaching. But when I'm in game, I get the error 'Cannot attach: attach function is not supported on this part'. How would I go about fixing this? Do I need to add a module to the antenna config? This is in KSP version 1.0.5 Please, specify which antenna you're trying to attach, and provide a screenshot. Link to comment Share on other sites More sharing options...
Varses Posted May 11, 2016 Share Posted May 11, 2016 (edited) I've been testing and it seems to work fine on Kerbin. But when in the sphere of influence of the Mun (whether orbit or landed) I get the error. I'm currently testing on other planets. I was holding down the H key in the image, that's what makes the error pop up. EDIT: It also happens no matter which part I try to attach it to. It's the KR-7 Dish from RemoteTech. When I'm done testing with this dish, I'll try the others. https://imgur.com/mHUM2M7 Edited May 11, 2016 by Varses Link to comment Share on other sites More sharing options...
IgorZ Posted May 11, 2016 Share Posted May 11, 2016 17 minutes ago, Varses said: I've been testing and it seems to work fine on Kerbin. But when in the sphere of influence of the Mun (whether orbit or landed) I get the error. I'm currently testing on other planets. I was holding down the H key in the image, that's what makes the error pop up. EDIT: It also happens no matter which part I try to attach it to. It's the KR-7 Dish from RemoteTech. When I'm done testing with this dish, I'll try the others. https://imgur.com/mHUM2M7 Were you pulling the part out of inventory? Or it was attached somewhere else and you tried to re-attach it? Link to comment Share on other sites More sharing options...
Varses Posted May 11, 2016 Share Posted May 11, 2016 It was already attached on the top of the ship. Dishes take up a huge amount of inventory space so I usually just slap them on the side and then move them. Link to comment Share on other sites More sharing options...
IgorZ Posted May 11, 2016 Share Posted May 11, 2016 (edited) 32 minutes ago, Varses said: It was already attached on the top of the ship. Dishes take up a huge amount of inventory space so I usually just slap them on the side and then move them. Please, attach the craft template. I'll try to play with it. Looks like there is a particular case when surface node of the antenna is not detected as available. Btw, check the logs for errors. If there are some it would explain the behavior. Edited May 11, 2016 by IgorZ Link to comment Share on other sites More sharing options...
Varses Posted May 11, 2016 Share Posted May 11, 2016 (edited) For the life of me I can't repeat this bug anymore. Even with the craft that presented issues before I restarted KSP to try to fix it but forgot that it copies over the log. I am a noob at this >_< Here's the craft file, maybe you'll have more luck repeating the bug than I have. It uses parts from RLA Stockalike (the square probe core) and Kerbal Planetary Base Systems (the square base plate). I can provide a full mod list if needed. Spoiler ship = Test version = 1.0.5 description = type = VAB size = 1.747614,4.46954,1.747614 PART { part = mk1pod_4294410212 partName = Part pos = 0,15,0 attPos = 0,0,0 attPos0 = 0,15,0 rot = 0,0,0,1 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Radial istg = 0 dstg = 0 sidx = -1 sqor = -1 sepI = 0 attm = 0 modCost = 650 modMass = 0.004 modSize = (0.0, 0.0, 0.0) link = KKAOSS.KIS.ground.plate_4294399126 link = HeatShield1_4294357470 attN = bottom,HeatShield1_4294357470 attN = top,KKAOSS.KIS.ground.plate_4294399126 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleCommand isEnabled = True controlSrcStatusText = stagingEnabled = True EVENTS { MakeReference { active = True guiActive = True guiActiveUncommand = False guiIcon = Control From Here guiName = Control From Here category = Control From Here guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } RenameVessel { active = True guiActive = True guiActiveUncommand = True guiIcon = Rename Vessel guiName = Rename Vessel category = Rename Vessel guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleReactionWheel isEnabled = True stateString = Active stagingEnabled = True WheelState = Active EVENTS { OnToggle { active = True guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = Toggle Torque guiName = Toggle Torque category = Toggle Torque guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { Activate { actionGroup = None } Deactivate { actionGroup = None } Toggle { actionGroup = None } } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False Inoperable = False stagingEnabled = True EVENTS { DeployExperiment { active = True guiActive = True guiActiveUncommand = False guiIcon = Deploy guiName = Deploy category = Deploy guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } CollectDataExternalEvent { active = True guiActive = False guiActiveUncommand = False guiIcon = guiName = category = guiActiveUnfocused = True unfocusedRange = 1.5 externalToEVAOnly = True } ReviewDataEvent { active = True guiActive = True guiActiveUncommand = False guiIcon = Review Data guiName = Review Data category = Review Data guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ResetExperiment { active = True guiActive = True guiActiveUncommand = False guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } DeployExperimentExternal { active = True guiActive = False guiActiveUncommand = False guiIcon = Deploy guiName = Deploy category = Deploy guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } ResetExperimentExternal { active = True guiActive = False guiActiveUncommand = False guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } CleanUpExperimentExternal { active = True guiActive = False guiActiveUncommand = False guiIcon = Restore guiName = Restore category = Restore guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { DeployAction { actionGroup = None } ResetAction { actionGroup = None } } } MODULE { name = ModuleScienceContainer isEnabled = True stagingEnabled = True EVENTS { StoreDataExternalEvent { active = False guiActive = False guiActiveUncommand = False guiIcon = guiName = Store Experiments (0) category = guiActiveUnfocused = True unfocusedRange = 1.3 externalToEVAOnly = True } CollectDataExternalEvent { active = False guiActive = False guiActiveUncommand = False guiIcon = guiName = Take Data (0) category = guiActiveUnfocused = True unfocusedRange = 1.3 externalToEVAOnly = True } ReviewDataEvent { active = False guiActive = True guiActiveUncommand = False guiIcon = Review Data guiName = Review Stored Data (0) category = Review Data guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = FlagDecal isEnabled = True flagDisplayed = True stagingEnabled = True EVENTS { ToggleFlag { active = True guiActive = False guiActiveEditor = True guiActiveUncommand = False guiIcon = Toggle Flag guiName = Toggle Flag category = Toggle Flag guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleConductionMultiplier isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = FlightEngineerModule isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = LifeSupportModule isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { RunTestEvent { active = False guiActive = True guiActiveUncommand = False guiIcon = Run Test guiName = Run Test category = Run Test guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleAnimateGeneric isEnabled = True aniState = LOCKED animSwitch = True animTime = 0 animSpeed = 1 deployPercent = 100 stagingEnabled = True deployPercent_UIFlight { controlEnabled = True minValue = 0 maxValue = 100 stepIncrement = 1 } EVENTS { Toggle { active = True guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = Toggle guiName = Lights On category = Toggle guiActiveUnfocused = True unfocusedRange = 5 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None } } } MODULE { name = ModuleTripLogger isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } Log { flight = 0 } } MODULE { name = ModuleKISInventory isEnabled = True invName = helmetEquipped = True stagingEnabled = True EVENTS { ShowInventory { active = True guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = guiName = Seat 0 inventory category = guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } ITEM { partName = KIS.electricScrewdriver slot = 0 quantity = 1 equipped = False resourceMass = 0 contentMass = 0 contentCost = 0 PART { name = KIS.electricScrewdriver cid = 4294883742 uid = 0 mid = 0 launchID = 0 mirror = 1,1,1 symMethod = Radial sepI = 0 mass = 0.004 temp = -1 tempExt = 0 tempExtUnexp = 0 expt = 0.5 state = 0 rTrf = KIS.electricScrewdriver modCost = 0 EVENTS { } PARTDATA { } MODULE { name = ModuleKISItemAttachTool isEnabled = True staticAttached = False stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } } } } } MODULE { name = TransferDialogSpawner isEnabled = True stagingEnabled = True EVENTS { SpawnDialog { active = True guiActive = True guiActiveUncommand = True guiIcon = Transfer Crew guiName = Transfer Crew category = Transfer Crew guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } RESOURCE { name = ElectricCharge amount = 300 maxAmount = 300 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = MonoPropellant amount = 10 maxAmount = 10 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Food amount = 1.097 maxAmount = 1.097 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Water amount = 0.725 maxAmount = 0.725 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Oxygen amount = 111.038 maxAmount = 111.038 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = CarbonDioxide amount = 0 maxAmount = 95.913 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Waste amount = 0 maxAmount = 0.1 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = WasteWater amount = 0 maxAmount = 0.924 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = KKAOSS.KIS.ground.plate_4294399126 partName = Part pos = 0,15.79238,0 attPos = 0,0,0 attPos0 = 0,0.7923756,0 rot = 0,0,0,1 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Radial istg = 0 dstg = 0 sidx = -1 sqor = -1 sepI = 0 attm = 0 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) link = RLA.small.probe.4sides_4294389452 link = rtg_4294372344 link = rtg_4294372228 link = RTLongAntenna2_4294367406 attN = top,RLA.small.probe.4sides_4294389452 attN = bottom,mk1pod_4294410212 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleKISItem isEnabled = True staticAttached = False stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } } PART { part = RLA.small.probe.4sides_4294389452 partName = Part pos = 0,16.10888,0 attPos = 0,0,0 attPos0 = 0,0.3164997,0 rot = 0,0,0,1 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Radial istg = 0 dstg = 0 sidx = -1 sqor = -1 sepI = 0 attm = 0 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) link = RTShortDish2_4294384958 link = solarPanels4_4294362316 attN = bottom,KKAOSS.KIS.ground.plate_4294399126 attN = top,RTShortDish2_4294384958 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleCommand isEnabled = True controlSrcStatusText = stagingEnabled = True EVENTS { MakeReference { active = True guiActive = True guiActiveUncommand = False guiIcon = Control From Here guiName = Control From Here category = Control From Here guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } RenameVessel { active = True guiActive = True guiActiveUncommand = True guiIcon = Rename Vessel guiName = Rename Vessel category = Rename Vessel guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleSAS isEnabled = True standaloneToggle = True stagingEnabled = True standaloneToggle_UIFlight { controlEnabled = True } EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = FlightEngineerModule isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleSPU isEnabled = True IsRTPowered = True IsRTSignalProcessor = True IsRTCommandStation = False RTCommandMinCrew = 6 stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleRTAntennaPassive isEnabled = True IsRTAntenna = True IsRTActive = True IsRTPowered = True IsRTBroken = False RTDishCosAngle = 1 RTOmniRange = 3000 RTDishRange = -1 stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleTripLogger isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } Log { flight = 0 } } RESOURCE { name = ElectricCharge amount = 75 maxAmount = 75 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = RTShortDish2_4294384958 partName = Part pos = 0,16.30137,0 attPos = 0,0,0 attPos0 = 0,0.1924992,0 rot = 0,0,0,1 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Radial istg = 0 dstg = 0 sidx = -1 sqor = -1 sepI = 0 attm = 0 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) attN = bottom,RLA.small.probe.4sides_4294389452 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleRTAntenna isEnabled = True IsRTAntenna = True IsRTActive = False IsRTPowered = True IsRTBroken = False RTDishCosAngle = 0.976296007119933 RTOmniRange = 0 RTDishRange = 0 stagingEnabled = True RTAntennaTarget = 00000000-0000-0000-0000-000000000000 EVENTS { EventToggle { active = True guiActive = False guiActiveUncommand = False guiIcon = guiName = Toggle category = guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventTarget { active = True guiActive = True guiActiveUncommand = False guiIcon = Target guiName = Unknown Target category = Target guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventEditorOpen { active = True guiActive = False guiActiveEditor = True guiActiveUncommand = False guiIcon = Start deployed guiName = Start deployed category = Start deployed guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventEditorClose { active = True guiActive = False guiActiveUncommand = False guiIcon = Start retracted guiName = Start retracted category = Start retracted guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventOpen { active = True guiActive = True guiActiveUncommand = False guiIcon = guiName = Activate category = guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventClose { active = False guiActive = False guiActiveUncommand = False guiIcon = guiName = Deactivate category = guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } OverrideTarget { active = True guiActive = False guiActiveUncommand = False guiIcon = [EVA] Set Target guiName = [EVA] Set Target category = [EVA] Set Target guiActiveUnfocused = True unfocusedRange = 5 externalToEVAOnly = True } OverrideOpen { active = True guiActive = False guiActiveUncommand = False guiIcon = [EVA] Force Open guiName = [EVA] Force Open category = [EVA] Force Open guiActiveUnfocused = True unfocusedRange = 5 externalToEVAOnly = True } OverrideClose { active = True guiActive = False guiActiveUncommand = False guiIcon = [EVA] Force Close guiName = [EVA] Force Close category = [EVA] Force Close guiActiveUnfocused = False unfocusedRange = 5 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ActionToggle { actionGroup = None } ActionOpen { actionGroup = None } ActionClose { actionGroup = None } } } MODULE { name = ModuleSPUPassive isEnabled = True IsRTPowered = False IsRTSignalProcessor = True IsRTCommandStation = False stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } } PART { part = rtg_4294372344 partName = Part pos = -0.5703535,16.23145,-0.5703536 attPos = 0,0,0 attPos0 = -0.5703535,0.4390736,-0.5703536 rot = -2.528811E-07,0,0,1 attRot = 0,0,0,1 attRot0 = -2.528811E-07,0,0,1 mir = 1,1,1 symMethod = Radial istg = 0 dstg = 0 sidx = -1 sqor = -1 sepI = 0 attm = 1 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) sym = rtg_4294372228 srfN = srfAttach,KKAOSS.KIS.ground.plate_4294399126 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleGenerator isEnabled = True generatorIsActive = False throttle = 0 stagingEnabled = True EVENTS { Activate { active = True guiActive = True guiActiveUncommand = False guiIcon = Activate Generator guiName = Activate Generator category = Activate Generator guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } Shutdown { active = True guiActive = True guiActiveUncommand = False guiIcon = Shutdown Generator guiName = Shutdown Generator category = Shutdown Generator guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None } ActivateAction { actionGroup = None } ShutdownAction { actionGroup = None } } } MODULE { name = ModuleCoreHeat isEnabled = True CoreTempGoalAdjustment = 0 CoreThermalEnergy = 0 stagingEnabled = True lastUpdateTime = 0 EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } } PART { part = rtg_4294372228 partName = Part pos = 0.5703536,16.23145,0.5703536 attPos = 0,0,0 attPos0 = 0.5703536,0.4390736,0.5703536 rot = 1.105378E-14,1,2.528811E-07,-4.371139E-08 attRot = 0,0,0,1 attRot0 = 1.105378E-14,1,2.528811E-07,-4.371139E-08 mir = 1,1,1 symMethod = Radial istg = 0 dstg = 0 sidx = -1 sqor = -1 sepI = 0 attm = 1 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) sym = rtg_4294372344 srfN = srfAttach,KKAOSS.KIS.ground.plate_4294399126 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleGenerator isEnabled = True generatorIsActive = False throttle = 0 stagingEnabled = True EVENTS { Activate { active = True guiActive = True guiActiveUncommand = False guiIcon = Activate Generator guiName = Activate Generator category = Activate Generator guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } Shutdown { active = True guiActive = True guiActiveUncommand = False guiIcon = Shutdown Generator guiName = Shutdown Generator category = Shutdown Generator guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None } ActivateAction { actionGroup = None } ShutdownAction { actionGroup = None } } } MODULE { name = ModuleCoreHeat isEnabled = True CoreTempGoalAdjustment = 0 CoreThermalEnergy = 0 stagingEnabled = True lastUpdateTime = 0 EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } } PART { part = RTLongAntenna2_4294367406 partName = Part pos = 0.5711263,15.90465,-0.5711262 attPos = 0,0,0 attPos0 = 0.5711263,0.1122704,-0.5711262 rot = -2.528811E-07,0,0,1 attRot = 0,0,0,1 attRot0 = -2.528811E-07,0,0,1 mir = 1,1,1 symMethod = Radial istg = 0 dstg = 0 sidx = -1 sqor = -1 sepI = 0 attm = 1 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) srfN = srfAttach,KKAOSS.KIS.ground.plate_4294399126 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleAnimateGeneric isEnabled = True aniState = LOCKED animSwitch = True animTime = 0 animSpeed = 1 deployPercent = 100 stagingEnabled = True deployPercent_UIFlight { controlEnabled = True minValue = 0 maxValue = 100 stepIncrement = 1 } EVENTS { Toggle { active = True guiActive = False guiActiveEditor = True guiActiveUncommand = False guiIcon = Toggle guiName = Extend category = Toggle guiActiveUnfocused = True unfocusedRange = 5 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None active = False } } } MODULE { name = ModuleRTAntenna isEnabled = True IsRTAntenna = True IsRTActive = False IsRTPowered = True IsRTBroken = False RTDishCosAngle = 1 RTOmniRange = 0 RTDishRange = -1 stagingEnabled = True RTAntennaTarget = 00000000-0000-0000-0000-000000000000 EVENTS { EventToggle { active = True guiActive = False guiActiveUncommand = False guiIcon = guiName = Toggle category = guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventTarget { active = False guiActive = False guiActiveUncommand = False guiIcon = Target guiName = Unknown Target category = Target guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventEditorOpen { active = True guiActive = False guiActiveEditor = True guiActiveUncommand = False guiIcon = Start deployed guiName = Start deployed category = Start deployed guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventEditorClose { active = True guiActive = False guiActiveUncommand = False guiIcon = Start retracted guiName = Start retracted category = Start retracted guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventOpen { active = True guiActive = True guiActiveUncommand = False guiIcon = guiName = Activate category = guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } EventClose { active = False guiActive = False guiActiveUncommand = False guiIcon = guiName = Deactivate category = guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } OverrideTarget { active = True guiActive = False guiActiveUncommand = False guiIcon = [EVA] Set Target guiName = [EVA] Set Target category = [EVA] Set Target guiActiveUnfocused = True unfocusedRange = 5 externalToEVAOnly = True } OverrideOpen { active = True guiActive = False guiActiveUncommand = False guiIcon = [EVA] Force Open guiName = [EVA] Force Open category = [EVA] Force Open guiActiveUnfocused = True unfocusedRange = 5 externalToEVAOnly = True } OverrideClose { active = True guiActive = False guiActiveUncommand = False guiIcon = [EVA] Force Close guiName = [EVA] Force Close category = [EVA] Force Close guiActiveUnfocused = False unfocusedRange = 5 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ActionToggle { actionGroup = None } ActionOpen { actionGroup = None } ActionClose { actionGroup = None } } } MODULE { name = ModuleSPUPassive isEnabled = True IsRTPowered = False IsRTSignalProcessor = True IsRTCommandStation = False stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } } PART { part = solarPanels4_4294362316 partName = Part pos = -0.3167102,16.13686,0.3167101 attPos = 0,0,0 attPos0 = -0.3167102,0.0279808,0.3167101 rot = -0.6532815,-0.2705981,0.2705981,-0.6532815 attRot = -0.7071067,0,0,-0.7071067 attRot0 = -0.6532815,-0.2705981,0.2705981,-0.6532815 mir = 1,1,1 symMethod = Radial istg = 0 dstg = 0 sidx = -1 sqor = -1 sepI = 0 attm = 1 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) srfN = srfAttach,RLA.small.probe.4sides_4294389452 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleDeployableSolarPanel isEnabled = True currentRotation = (-0.5, -0.5, -0.5, 0.5) stateString = RETRACTED storedAnimationTime = 0 storedAnimationSpeed = 1 efficiencyMult = 1 launchUT = -1 stagingEnabled = True EVENTS { Extend { active = True guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = Extend Panels guiName = Extend Panels category = Extend Panels guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } Retract { active = False guiActive = False guiActiveEditor = True guiActiveUncommand = False guiIcon = Retract Panels guiName = Retract (EDITOR ONLY) category = Retract Panels guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ExtendPanelsAction { actionGroup = None active = False } ExtendAction { actionGroup = None } RetractAction { actionGroup = None active = False } } } } PART { part = HeatShield1_4294357470 partName = Part pos = 0,14.57296,0 attPos = 0,0,0 attPos0 = 0,-0.4270382,0 rot = 0,0,0,1 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Radial istg = 1 dstg = 1 sidx = -1 sqor = -1 sepI = 0 attm = 0 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) link = stackDecoupler_4294354374 attN = bottom,stackDecoupler_4294354374 attN = top,mk1pod_4294410212 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleJettison isEnabled = True isJettisoned = False shroudHideOverride = False stagingEnabled = True shroudHideOverride_UIFlight { controlEnabled = True } EVENTS { Jettison { active = False guiActive = True guiActiveUncommand = False guiIcon = Jettison guiName = Jettison category = Jettison guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { JettisonAction { actionGroup = None } } } MODULE { name = ModuleAblator isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { RunTestEvent { active = False guiActive = True guiActiveUncommand = False guiIcon = Run Test guiName = Run Test category = Run Test guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } RESOURCE { name = Ablator amount = 200 maxAmount = 200 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = stackDecoupler_4294354374 partName = Part pos = 0,14.33791,0 attPos = 0,0,0 attPos0 = 0,-0.2350521,0 rot = 0,0,0,1 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Radial istg = 0 dstg = 3 sidx = 0 sqor = 0 sepI = 0 attm = 0 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) link = fuelTankSmall_4294324042 attN = bottom,fuelTankSmall_4294324042 attN = top,HeatShield1_4294357470 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleDecouple isEnabled = True ejectionForcePercent = 100 isDecoupled = False stagingEnabled = True ejectionForcePercent_UIFlight { controlEnabled = True minValue = 0 maxValue = 100 stepIncrement = 1 } EVENTS { Decouple { active = True guiActive = True guiActiveUncommand = False guiIcon = Decouple guiName = Decouple category = Decouple guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveEditor = True guiActiveUncommand = False guiIcon = Disable Staging guiName = Decoupler: Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { DecoupleAction { actionGroup = None } } } MODULE { name = ModuleToggleCrossfeed isEnabled = True crossfeedStatus = False stagingEnabled = True EVENTS { ToggleEvent { active = True guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = Disable Crossfeed guiName = Enable Crossfeed category = Disable Crossfeed guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None } EnableAction { actionGroup = None } DisableAction { actionGroup = None } } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { RunTestEvent { active = False guiActive = True guiActiveUncommand = False guiIcon = Run Test guiName = Run Test category = Run Test guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = tjs_DecouplerLight isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } } PART { part = fuelTankSmall_4294324042 partName = Part pos = 0,13.64966,0 attPos = 0,0,0 attPos0 = 0,-0.6882448,0 rot = 0,0,0,1 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Radial istg = 4 dstg = 4 sidx = -1 sqor = -1 sepI = 0 attm = 0 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) link = liquidEngine3_4294314914 link = landingLeg1_4294309792 link = landingLeg1_4294309326 link = landingLeg1_4294309226 link = landingLeg1_4294309126 attN = top,stackDecoupler_4294354374 attN = bottom,liquidEngine3_4294314914 EVENTS { } ACTIONS { } PARTDATA { } RESOURCE { name = LiquidFuel amount = 90 maxAmount = 90 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Oxidizer amount = 110 maxAmount = 110 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = liquidEngine3_4294314914 partName = Part pos = 0,12.82379,0 attPos = 0,0,0 attPos0 = 0,-0.8258724,0 rot = 0,0,0,1 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Radial istg = 1 dstg = 4 sidx = 0 sqor = 1 sepI = 0 attm = 0 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) attN = top,fuelTankSmall_4294324042 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleEngines isEnabled = True staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False stagingEnabled = True thrustPercentage_UIFlight { controlEnabled = True minValue = 0 maxValue = 100 stepIncrement = 0.5 } EVENTS { Activate { active = True guiActive = True guiActiveUncommand = False guiIcon = Activate Engine guiName = Activate Engine category = Activate Engine guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } Shutdown { active = False guiActive = True guiActiveUncommand = False guiIcon = Shutdown Engine guiName = Shutdown Engine category = Shutdown Engine guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = None } ShutdownAction { actionGroup = None } ActivateAction { actionGroup = None } } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 100 gimbalActive = False stagingEnabled = True gimbalLock_UIFlight { controlEnabled = True } gimbalLimiter_UIFlight { controlEnabled = True minValue = 0 maxValue = 100 stepIncrement = 1 } EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None } LockAction { actionGroup = None } FreeAction { actionGroup = None } } } MODULE { name = FXModuleAnimateThrottle isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleJettison isEnabled = True isJettisoned = True shroudHideOverride = False stagingEnabled = True shroudHideOverride_UIFlight { controlEnabled = True } EVENTS { Jettison { active = False guiActive = True guiActiveUncommand = False guiIcon = Jettison guiName = Jettison category = Jettison guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { JettisonAction { actionGroup = None } } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { RunTestEvent { active = False guiActive = True guiActiveUncommand = False guiIcon = Run Test guiName = Run Test category = Run Test guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = tjs_EngineLight isEnabled = True stagingEnabled = True EVENTS { ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } } PART { part = landingLeg1_4294309792 partName = Part pos = -1.476472E-07,13.39076,-0.6995806 attPos = 0,0,0 attPos0 = -1.476472E-07,-0.2589006,-0.6995806 rot = 1.210161E-08,0.7071065,-1.210162E-08,-0.7071071 attRot = 0,0,0,1 attRot0 = 1.210161E-08,0.7071065,-1.210162E-08,-0.7071071 mir = 1,1,1 symMethod = Radial istg = 4 dstg = 4 sidx = -1 sqor = -1 sepI = 0 attm = 1 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) sym = landingLeg1_4294309326 sym = landingLeg1_4294309226 sym = landingLeg1_4294309126 srfN = srfAttach,fuelTankSmall_4294324042 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleLandingLeg isEnabled = True StartDeployed = False savedAnimationTime = 0 savedAnimationSpeed = 0 savedLegState = 0 savedLocalPosition = (0, 0, 0) suspensionLocked = False stagingEnabled = True StartDeployed_UIFlight { controlEnabled = True } EVENTS { LowerLeg { active = True guiActive = True guiActiveUncommand = False guiIcon = Lower Legs guiName = Lower Legs category = Lower Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RaiseLeg { active = False guiActive = True guiActiveUncommand = False guiIcon = Raise Legs guiName = Raise Legs category = Raise Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RepairLeg { active = True guiActive = False guiActiveUncommand = False guiIcon = Repair Leg guiName = Repair Leg category = Repair Leg guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } LockSuspension { active = True guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = Lock Suspension guiName = Lock Suspension category = Lock Suspension guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } UnLockSuspension { active = False guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = UnLock Suspension guiName = UnLock Suspension category = UnLock Suspension guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = Gear } ToggleSuspensionLockAction { actionGroup = None } RaiseAction { actionGroup = None } LowerAction { actionGroup = None } } } } PART { part = landingLeg1_4294309326 partName = Part pos = -0.6995805,13.39076,1.059489E-07 attPos = 0,0,0 attPos0 = -0.6995805,-0.2589006,1.059489E-07 rot = -7.536443E-15,-4.214685E-07,-1.711427E-08,-1 attRot = 0,0,0,1 attRot0 = -7.536443E-15,-4.214685E-07,-1.711427E-08,-1 mir = 1,1,1 symMethod = Radial istg = 4 dstg = 4 sidx = -1 sqor = -1 sepI = 0 attm = 1 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) sym = landingLeg1_4294309792 sym = landingLeg1_4294309226 sym = landingLeg1_4294309126 srfN = srfAttach,fuelTankSmall_4294324042 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleLandingLeg isEnabled = True StartDeployed = False savedAnimationTime = 0 savedAnimationSpeed = 0 savedLegState = 0 savedLocalPosition = (0, 0, 0) suspensionLocked = False stagingEnabled = True StartDeployed_UIFlight { controlEnabled = True } EVENTS { LowerLeg { active = True guiActive = True guiActiveUncommand = False guiIcon = Lower Legs guiName = Lower Legs category = Lower Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RaiseLeg { active = False guiActive = True guiActiveUncommand = False guiIcon = Raise Legs guiName = Raise Legs category = Raise Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RepairLeg { active = True guiActive = False guiActiveUncommand = False guiIcon = Repair Leg guiName = Repair Leg category = Repair Leg guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } LockSuspension { active = True guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = Lock Suspension guiName = Lock Suspension category = Lock Suspension guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } UnLockSuspension { active = False guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = UnLock Suspension guiName = UnLock Suspension category = UnLock Suspension guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = Gear } ToggleSuspensionLockAction { actionGroup = None } RaiseAction { actionGroup = None } LowerAction { actionGroup = None } } } } PART { part = landingLeg1_4294309226 partName = Part pos = 2.088065E-07,13.39076,0.6995806 attPos = 0,0,0 attPos0 = 2.088065E-07,-0.2589006,0.6995806 rot = -1.210162E-08,-0.7071072,-1.210161E-08,-0.7071065 attRot = 0,0,0,1 attRot0 = -1.210162E-08,-0.7071072,-1.210161E-08,-0.7071065 mir = 1,1,1 symMethod = Radial istg = 4 dstg = 4 sidx = -1 sqor = -1 sepI = 0 attm = 1 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) sym = landingLeg1_4294309792 sym = landingLeg1_4294309326 sym = landingLeg1_4294309126 srfN = srfAttach,fuelTankSmall_4294324042 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleLandingLeg isEnabled = True StartDeployed = False savedAnimationTime = 0 savedAnimationSpeed = 0 savedLegState = 0 savedLocalPosition = (0, 0, 0) suspensionLocked = False stagingEnabled = True StartDeployed_UIFlight { controlEnabled = True } EVENTS { LowerLeg { active = True guiActive = True guiActiveUncommand = False guiIcon = Lower Legs guiName = Lower Legs category = Lower Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RaiseLeg { active = False guiActive = True guiActiveUncommand = False guiIcon = Raise Legs guiName = Raise Legs category = Raise Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RepairLeg { active = True guiActive = False guiActiveUncommand = False guiIcon = Repair Leg guiName = Repair Leg category = Repair Leg guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } LockSuspension { active = True guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = Lock Suspension guiName = Lock Suspension category = Lock Suspension guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } UnLockSuspension { active = False guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = UnLock Suspension guiName = UnLock Suspension category = UnLock Suspension guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = Gear } ToggleSuspensionLockAction { actionGroup = None } RaiseAction { actionGroup = None } LowerAction { actionGroup = None } } } } PART { part = landingLeg1_4294309126 partName = Part pos = 0.6995805,13.39076,-1.893454E-07 attPos = 0,0,0 attPos0 = 0.6995805,-0.2589006,-1.893454E-07 rot = -1.711427E-08,-1,7.536443E-15,4.214685E-07 attRot = 0,0,0,1 attRot0 = -1.711427E-08,-1,7.536443E-15,4.214685E-07 mir = 1,1,1 symMethod = Radial istg = 4 dstg = 4 sidx = -1 sqor = -1 sepI = 0 attm = 1 modCost = 0 modMass = 0 modSize = (0.0, 0.0, 0.0) sym = landingLeg1_4294309792 sym = landingLeg1_4294309326 sym = landingLeg1_4294309226 srfN = srfAttach,fuelTankSmall_4294324042 EVENTS { } ACTIONS { } PARTDATA { } MODULE { name = ModuleLandingLeg isEnabled = True StartDeployed = False savedAnimationTime = 0 savedAnimationSpeed = 0 savedLegState = 0 savedLocalPosition = (0, 0, 0) suspensionLocked = False stagingEnabled = True StartDeployed_UIFlight { controlEnabled = True } EVENTS { LowerLeg { active = True guiActive = True guiActiveUncommand = False guiIcon = Lower Legs guiName = Lower Legs category = Lower Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RaiseLeg { active = False guiActive = True guiActiveUncommand = False guiIcon = Raise Legs guiName = Raise Legs category = Raise Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RepairLeg { active = True guiActive = False guiActiveUncommand = False guiIcon = Repair Leg guiName = Repair Leg category = Repair Leg guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } LockSuspension { active = True guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = Lock Suspension guiName = Lock Suspension category = Lock Suspension guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } UnLockSuspension { active = False guiActive = True guiActiveEditor = True guiActiveUncommand = False guiIcon = UnLock Suspension guiName = UnLock Suspension category = UnLock Suspension guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = Gear } ToggleSuspensionLockAction { actionGroup = None } RaiseAction { actionGroup = None } LowerAction { actionGroup = None } } } } Edited May 11, 2016 by Varses Link to comment Share on other sites More sharing options...
NeoMatrixJR Posted May 11, 2016 Share Posted May 11, 2016 (edited) Ok, I'm sorry if I missed it, but how do I get the RoboStrut Grapple to work? I right click and there's no options. I tried putting it in action groups and it does nothing. DERP...nevermind...that's part of Infernal Robotics..... Edited May 12, 2016 by NeoMatrixJR I DERP'd Link to comment Share on other sites More sharing options...
Apollo13 Posted May 12, 2016 Share Posted May 12, 2016 On 5/4/2016 at 4:58 PM, CooperTheFox said: ..., the winch cant even be grabbed at all afterwards. Happens to me constantly and consistently. My most recent situation, the cable was extended and could not be grabbed. Clicking the Winch displayed some error message. Could not retract the cable from the Winch menu nor the Winch GUI. Eventually, I grabbed the Winch and put it into a KIS container. The Winch went in. However, the piece at the end of the cable stayed floating in air. Couldn't be grabbed. I brought the Winch out of the KIS container and was able to use it. I'll see if I can get a screen grab or video. Link to comment Share on other sites More sharing options...
Luna Cat Posted May 12, 2016 Share Posted May 12, 2016 (edited) First I want to say I love this mod and I consider it a must-have for KSP. I appreciate the work you've put into it. I've run into a problem with the CS-R2 Portable Strut. I have a space station assembled in Kerbin orbit. There are 3 segments docked together with Clamp-o-Tron Docking Ports. At the end of one segment I have an FL-R1 RCS Fuel Tank with 8 portable struts at the cardinal points. At the beginning of the next section is a Rockomax Jumbo-64 and 8 more portable struts at the cardinal points. After docking I went EVA and linked the portable struts. There was about 5 degree rotation difference in the positioning, so the struts showed a small angle. At this point all is well. The third segment was docked. There are a set of 16 portable struts for that joint too, but I did not connect them. The only things non-stock on the station are the portable struts, and a Titan Instrument Unit (the controlling core) from Wild Blue Industries. Next I boosted the assembled station into a Hohman transfer to the Mun, and scheduled a fine tune burn. (I'm using MechJeb.) I switched away. Again, all is well. On returning to the craft for the fine tune burn, I had about 21 minutes to go. At this point I did a quick save. A few minutes later, the station breaks apart. The linked portable struts are no longer linked, and the clamp-o-tron is ripped off the Jumbo-64, still docked to the front section. The front section of the station spins away. There was a distinct sound when the station broke up. Reloading a number of times the same thing happens. I was trying different rates of rotation to align for the burn in case I was over stressing things. Eventually I let it break up with no rotation at all. After one more reload, I went EVA and quickly unlinked all the portable struts. That cured the problem, the station no longer breaks up. I'm using KSP 1.1.2 and I have the latest version of KAS 0.5.7. I'm running about 95 mods. If you need them, I can provide an output log; a mod list; and the save file with the station with the portable struts linked, ready to break up. I could do screen shots too. I would have to set up a drop box to stash the files. Thanks so much for your support. Edited May 12, 2016 by Luna Cat typo Link to comment Share on other sites More sharing options...
IgorZ Posted May 12, 2016 Share Posted May 12, 2016 1 hour ago, Luna Cat said: First I want to say I love this mod and I consider it a must-have for KSP. I appreciate the work you've put into it. I've run into a problem with the CS-R2 Portable Strut. I have a space station assembled in Kerbin orbit. There are 3 segments docked together with Clamp-o-Tron Docking Ports. At the end of one segment I have an FL-R1 RCS Fuel Tank with 8 portable struts at the cardinal points. At the beginning of the next section is a Rockomax Jumbo-64 and 8 more portable struts at the cardinal points. After docking I went EVA and linked the portable struts. There was about 5 degree rotation difference in the positioning, so the struts showed a small angle. At this point all is well. The third segment was docked. There are a set of 16 portable struts for that joint too, but I did not connect them. The only things non-stock on the station are the portable struts, and a Titan Instrument Unit (the controlling core) from Wild Blue Industries. Next I boosted the assembled station into a Hohman transfer to the Mun, and scheduled a fine tune burn. (I'm using MechJeb.) I switched away. Again, all is well. On returning to the craft for the fine tune burn, I had about 21 minutes to go. At this point I did a quick save. A few minutes later, the station breaks apart. The linked portable struts are no longer linked, and the clamp-o-tron is ripped off the Jumbo-64, still docked to the front section. The front section of the station spins away. There was a distinct sound when the station broke up. Reloading a number of times the same thing happens. I was trying different rates of rotation to align for the burn in case I was over stressing things. Eventually I let it break up with no rotation at all. After one more reload, I went EVA and quickly unlinked all the portable struts. That cured the problem, the station no longer breaks up. I'm using KSP 1.1.2 and I have the latest version of KAS 0.5.7. I'm running about 95 mods. If you need them, I can provide an output log; a mod list; and the save file with the station with the portable struts linked, ready to break up. I could do screen shots too. I would have to set up a drop box to stash the files. Thanks so much for your support. Yes, please give the screenshot (or couple) and the craft file. You said it has only one non-stock part? Should be easy to load and test locally. Just double check the error is reproducible on a clean install (i.e. KIS, KAS, and WBI only). And a heads up. I figured out KIS/KAS struts are very unstable in 1.1 in general. More precise physics makes even small error in joint calculation a serious problem. For static attaches I think I have a solution: a flexible strut. Going to release it in some future version. Though, issue with the regular struts is still unsolved. Link to comment Share on other sites More sharing options...
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