Red30000 Posted July 19, 2015 Share Posted July 19, 2015 Are there any plans for an HL sized Cockpit or Bridge? Link to comment Share on other sites More sharing options...
Beesie Posted July 19, 2015 Share Posted July 19, 2015 I can't seem to find any info on google about this but does the sabre pre cooler actually work? does it actually decrease engine temperature? Cause my Ramjets explode at just 14 000 m at a speed of 900 and i need to reach 30 000 - 40 000m and over 2000 ms which seems impossible with this overheating :/ Link to comment Share on other sites More sharing options...
blowfish Posted July 20, 2015 Share Posted July 20, 2015 I can't seem to find any info on google about this but does the sabre pre cooler actually work? does it actually decrease engine temperature? Cause my Ramjets explode at just 14 000 m at a speed of 900 and i need to reach 30 000 - 40 000m and over 2000 ms which seems impossible with this overheating :/1) No, they don't do anything.2) B9 doesn't have any ramjets. What engines are you talking about? Link to comment Share on other sites More sharing options...
Beesie Posted July 20, 2015 Share Posted July 20, 2015 Im talking about the stock whiplash ramjet engine. I just thought I could cool it down with the sabre precooler. guess i could have just tested it myself with the thermometer thanks anyway Link to comment Share on other sites More sharing options...
Vist Posted July 20, 2015 Share Posted July 20, 2015 Thanks to the developers of B9 Aerospace Maintenance Port, I see days upon days of getting less sleep designing ships using your mod. It's *awesome* Link to comment Share on other sites More sharing options...
blowfish Posted July 20, 2015 Share Posted July 20, 2015 Im talking about the stock whiplash ramjet engine. I just thought I could cool it down with the sabre precooler. guess i could have just tested it myself with the thermometer thanks anywayFor what it's worth, the configs do modify the heating values for the stock engines if you have FAR (removed for stock aero a couple days ago). If it's overheating when it shouldn't (i.e. less than about mach 3.5 or so), then it might be worth revisiting those values. But yeah, the precoolers don't do anything. Link to comment Share on other sites More sharing options...
EspenB89 Posted July 20, 2015 Share Posted July 20, 2015 Im talking about the stock whiplash ramjet engine. I just thought I could cool it down with the sabre precooler. guess i could have just tested it myself with the thermometer thanks anywayAre you using Interstellar Extended? Because this mod enables mach dependant heating. If so, then the precoolers(which also have a function in Interstellar Extended) must be directly connected to the intake. But for now it only works with stacknode intakes :S But the intake and precooling combo does not need to be directly connected to the engine. Link to comment Share on other sites More sharing options...
PCanas Posted July 20, 2015 Share Posted July 20, 2015 Thanks to the developers of B9 Aerospace Maintenance Port, I see days upon days of getting less sleep designing ships using your mod. It's *awesome*http://vistkermanfoundation.leviste.com/wp-content/uploads/2015/07/kss-havenhold-proj-kephaestus-03.jpgAwesome indeed! What are those glassy parts in the front, behind the cockpit? Also, can you share the craft file? Link to comment Share on other sites More sharing options...
EspenB89 Posted July 20, 2015 Share Posted July 20, 2015 Awesome indeed! What are those glassy parts in the front, behind the cockpit? Also, can you share the craft file?Im fairly sure its SETI's Greenhouses :-) http://forum.kerbalspaceprogram.com/threads/114133-1-0-4-SETI-Greenhouse Link to comment Share on other sites More sharing options...
Vist Posted July 21, 2015 Share Posted July 21, 2015 Awesome indeed! What are those glassy parts in the front, behind the cockpit? Also, can you share the craft file?Here's the link to the ship's page on kerbalx http://kerbalx.com/VIst/KSS-HavenholdIm fairly sure its SETI's Greenhouses :-) http://forum.kerbalspaceprogram.com/threads/114133-1-0-4-SETI-GreenhouseSpot on Link to comment Share on other sites More sharing options...
Mäpä Posted July 21, 2015 Share Posted July 21, 2015 Any news on when the updated mk2 parts will be included in the dev version? Mixing b9 and stock mk2 parts is driving me nuts Link to comment Share on other sites More sharing options...
JaredTheDragon Posted July 21, 2015 Share Posted July 21, 2015 I'm having no problems with the B9 Mk2 parts, here, that I'm aware of. Even mixing them with the HX parts seems to be working. And I'm still having better luck with HX spaceplanes than any other type! Got one up this morning on Hybrid Plasma, even. Javascript is disabled. View full album Link to comment Share on other sites More sharing options...
Sanguine-Fiend Posted July 21, 2015 Share Posted July 21, 2015 Gents,Any tricks to get the RPM working? Got the most recent maintenance port, and installed RPM through CKAN. Screens are a bit jittery and the [h=4]PFD: Primary Flight Display (Navball style display) is black and white and hollow. Is anyone else experiencing this or is it just me? I aspire for a IVA only game and I couldnt think of a better cockpit than that S2.[/h] Link to comment Share on other sites More sharing options...
V8jester Posted July 21, 2015 Share Posted July 21, 2015 (edited) Gents,Any tricks to get the RPM working? Got the most recent maintenance port, and installed RPM through CKAN. Screens are a bit jittery and the PFD: Primary Flight Display (Navball style display) is black and white and hollow. Is anyone else experiencing this or is it just me? I aspire for a IVA only game and I couldnt think of a better cockpit than that S2.RPM was recently updated and I do not believe B9's RPM components have been updated to match. RPM made some breaking changes last update. If you want it working now, just use kerbal stuff to source the last version. Edited July 21, 2015 by V8jester Link to comment Share on other sites More sharing options...
blowfish Posted July 21, 2015 Share Posted July 21, 2015 RPM was recently updated and I do not believe B9's RPM components have been updated to match. RPM made some breaking changes last update. If you want it working now, just use kerbal stuff to source the last version.Thanks for the heads up. I've added it to the to-do list. Link to comment Share on other sites More sharing options...
V8jester Posted July 22, 2015 Share Posted July 22, 2015 Blowfish, I also just now realized The plugin for the KM Gambol is missing. There is a license file there but no plugin. Was this deliberate? If I'm not mistaken this isn't even updated anyway correct? Link to comment Share on other sites More sharing options...
Mäpä Posted July 22, 2015 Share Posted July 22, 2015 I'm having no problems with the B9 Mk2 parts, here, that I'm aware of. Even mixing them with the HX parts seems to be working. And I'm still having better luck with HX spaceplanes than any other type! Got one up this morning on Hybrid Plasma, even. Not problems but the fact that I have to use stock mk2 at all because some of the b9 mk2 parts are missing isn't too cool Link to comment Share on other sites More sharing options...
blowfish Posted July 22, 2015 Share Posted July 22, 2015 Blowfish, I also just now realized The plugin for the KM Gambol is missing. There is a license file there but no plugin. Was this deliberate? If I'm not mistaken this isn't even updated anyway correct?I could have sworn I fixed this. It looks like it's there on Bitbucket ... are you sure you have the latest version? Link to comment Share on other sites More sharing options...
V8jester Posted July 22, 2015 Share Posted July 22, 2015 (edited) I could have sworn I fixed this. It looks like it's there on Bitbucket ... are you sure you have the latest version? Ok I'm a dummy, I just looked and the latest version is only 15 hours old I must have a previous version. Sorry for the false alarm. I'll download the new version and try not to blow myself up. No guaranties for the Kerbals.I only just realized it was missing on my install last night. As I was working on a shuttle with Sarbian's space shuttle engines, and just then noticed the Tweakable was missing for the gimbal. Edited July 22, 2015 by V8jester Link to comment Share on other sites More sharing options...
PCanas Posted July 22, 2015 Share Posted July 22, 2015 Here's the link to the ship's page on kerbalx http://kerbalx.com/VIst/KSS-HavenholdSpot on Thanks I'll give it a try, or maybe try to build something inspired on it Link to comment Share on other sites More sharing options...
Vegatoxi Posted July 22, 2015 Share Posted July 22, 2015 Dear blowfish. It's really so hard to release new version of b9? In the end... 3 month since 1.0Problem with stock aero or what?Because i will not surprised if new version of KSP is out earlier than b9 and cycle refresh again... Link to comment Share on other sites More sharing options...
Tellion Posted July 22, 2015 Share Posted July 22, 2015 snipApparently it is a lot of work, and every single modder here is most certainly doing their best. If things are too slow for you, you can always contribute. Link to comment Share on other sites More sharing options...
Kagame Posted July 22, 2015 Share Posted July 22, 2015 (snarkisnip)There's a dev release for 1.0 in Blowfish's sig. It's rather stable and rather functional. Link to comment Share on other sites More sharing options...
kademlia Posted July 23, 2015 Share Posted July 23, 2015 strange overheating issue with z200 battery banks.was launching a comsat for RemoteTech, noticed that everytime i blew a fairing the satellite just went kerbal and decided to throw it's parts around the vastness off space. took the fairing off and it started blowing up on the launch pad, first a couple of cubic octaconal struts, then the z200. removed cubic octaconal struts (part i assume doesn't follow laws of physics) and it only had the z200 as a failure point. after taking the whole launch rocket out below it, the probe core, antennas and the z200's are now slowly walking of the launch pad.....stack 4 of them on both sides of octocore+reaction wheels, and magic happens basically... i quess it's the aerodynamic model, but why do the stock parts break not the b9 parts? Link to comment Share on other sites More sharing options...
Flashblade Posted July 24, 2015 Share Posted July 24, 2015 strange overheating issue with z200 battery banks.was launching a comsat for RemoteTech, noticed that everytime i blew a fairing the satellite just went kerbal and decided to throw it's parts around the vastness off space. took the fairing off and it started blowing up on the launch pad, first a couple of cubic octaconal struts, then the z200. removed cubic octaconal struts (part i assume doesn't follow laws of physics) and it only had the z200 as a failure point. after taking the whole launch rocket out below it, the probe core, antennas and the z200's are now slowly walking of the launch pad.....stack 4 of them on both sides of octocore+reaction wheels, and magic happens basically... i quess it's the aerodynamic model, but why do the stock parts break not the b9 parts?Overheating issues have nothing to do with B9. It is a stock bug with the new heating system. Link to comment Share on other sites More sharing options...
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