_Augustus_ Posted September 23, 2014 Share Posted September 23, 2014 (edited) New thread Edited November 6, 2014 by _Augustus_ Link to comment Share on other sites More sharing options...
montyben101 Posted September 23, 2014 Share Posted September 23, 2014 YAY thanks! Do you have plans to update? Link to comment Share on other sites More sharing options...
hm0119 Posted September 23, 2014 Share Posted September 23, 2014 You should really work with Kopernicus guys and see if you could combined the mods together because that would be awesome! Link to comment Share on other sites More sharing options...
dreadicon Posted September 24, 2014 Share Posted September 24, 2014 I agree on the Kopernicus concept. Planet Factory, and by extension StarSystems, use a runtime workaround to make changes to the celestial objects. Kopernicus leverages Squad's built-in tools which are used by stock planets, though I saw you in the Kopernicus thread a bit ago, so I am sure you know the details. You should consider helping out with Kopernicus Currently, I am working on a PF-Kopernicus config handler, as that, imo, is the last missing link before Kopernicus is really ready for use. Once that is done, I was planning on trying to add support for multiple star systems to Kopernicus Also, You may want to leave the x64 testing till KSP .25 is out to see how much (or little) Squad will be fixing in it. Just my thoughts; Star systems is a cool mod in any case! I wish you luck in any case! Link to comment Share on other sites More sharing options...
_Augustus_ Posted September 24, 2014 Author Share Posted September 24, 2014 I honestly don't know how to code, could anyone help me? Link to comment Share on other sites More sharing options...
FluffySilverUnicorn Posted September 25, 2014 Share Posted September 25, 2014 (edited) I know a little C/C++, but I don't have nearly enough time to help you with anything. There's a great website that teaches you to program for free. You basically get assignments that are desgined to teach you concepts, and you have to go through them and turn them in to go on. They will be graded and perfected by their excellent community of programmers. You should check it out: exercism.ioI see a lot of potential for StarSystems and Kopernicus, maybe give their dev team a call? Edited September 25, 2014 by FluffySilverUnicorn Link to comment Share on other sites More sharing options...
_Augustus_ Posted September 25, 2014 Author Share Posted September 25, 2014 I know a little C/C++, but I don't have nearly enough time to help you with anything. There's a great website that teaches you to program for free. You basically get assignments that are desgined to teach you concepts, and you have to go through them and turn them in to go on. They will be graded and perfected by their excellent community of programmers. You should check it out: exercism.ioI see a lot of potential for StarSystems and Kopernicus, maybe give their dev team a call?I did. No response.I'm gonna finish up the dev version and make a download. Testing is welcome. Link to comment Share on other sites More sharing options...
FluffySilverUnicorn Posted September 25, 2014 Share Posted September 25, 2014 I did. No response.I'm gonna finish up the dev version and make a download. Testing is welcome.That's too bad. I guess give 'em some time. Also, is the reshuffling of planets optional? I have my own star system with some planets like the sentar extension, and I'd like them to stay there. Link to comment Share on other sites More sharing options...
_Augustus_ Posted September 25, 2014 Author Share Posted September 25, 2014 That's too bad. I guess give 'em some time. Also, is the reshuffling of planets optional? I have my own star system with some planets like the sentar extension, and I'd like them to stay there.Reshuffling is not optional unfortunately there were a lot of complaints from people who could not figure out how to edit .cfgs... Link to comment Share on other sites More sharing options...
Larrt_M Posted September 25, 2014 Share Posted September 25, 2014 (edited) Will it still be possible for the user to edit the orbiting distances from the stars of the planet systems that you put around those stars? I guess I am asking if the system files are going to be .cfg files?I think there were four Trans-Keptunian orbits that needed to be changed to get Corbo to look correct. Edited September 25, 2014 by Larrt_M Link to comment Share on other sites More sharing options...
_Augustus_ Posted September 25, 2014 Author Share Posted September 25, 2014 Will it still be possible for the user to edit the orbiting distances from the stars of the planet systems that you put around those stars? I guess I am asking if the system files are going to be .cfg files?I think there were four Trans-Keptunian orbits that needed to be changed to get Corbo to look correct.You can edit their semi-major axes.- - - Updated - - -Okay. Prerelease is complete, I just can't compile. Could anyone help me? Link to comment Share on other sites More sharing options...
Errol Posted September 25, 2014 Share Posted September 25, 2014 Is this mod stable in it's current state at all? I'm not looking for crazy integration with planet packs or anything, but I am playing with mks/oks and would like to have other stars to travel to eventually. Are there known comparability issues with any other mods? Link to comment Share on other sites More sharing options...
Joshwoo70 Posted September 26, 2014 Share Posted September 26, 2014 (edited) You can edit their semi-major axes.- - - Updated - - -Okay. Prerelease is complete, I just can't compile. Could anyone help me?Use visual studio ultimate and press the build button.Sorry. download the source. Using visual studio, open the .sln file.(did not check source file in git! )I would like to help but I have my exams on going. Edited September 26, 2014 by Joshwoo69 added reasons! Link to comment Share on other sites More sharing options...
_Augustus_ Posted September 26, 2014 Author Share Posted September 26, 2014 Use visual studio ultimate and press the build button.Sorry. download the source. Using visual studio, open the .sln file.(did not check source file in git! )\I would like to help but I have my exams on going. I don't have visual studio ultimate, that costs $200. And to get the free version I have to pay for a Microsoft account even though it's "free"... Link to comment Share on other sites More sharing options...
_Augustus_ Posted September 26, 2014 Author Share Posted September 26, 2014 Is this mod stable in it's current state at all? I'm not looking for crazy integration with planet packs or anything, but I am playing with mks/oks and would like to have other stars to travel to eventually. Are there known comparability issues with any other mods?This mod works fine in 32-bit. In 64-bit it breaks your game, no matter what mods you have. Link to comment Share on other sites More sharing options...
Joshwoo70 Posted September 27, 2014 Share Posted September 27, 2014 Augustus why it breaks in 64bit.I have visual studio. Pass the thing to me by PMI will do it if I can.Also time zone different. Link to comment Share on other sites More sharing options...
NathanKell Posted September 27, 2014 Share Posted September 27, 2014 No, you don't need a pay account to download it. Try again. Or get MonoDevelop, or Xamarin.But the best thing you can do is follow some C# tutorials so you actually know what you're doing; blindly building stuff is *not* a recipe for success. Heck, check the wiki too; it even has a tutorial for how to get set up for plugins! Link to comment Share on other sites More sharing options...
_Augustus_ Posted September 27, 2014 Author Share Posted September 27, 2014 (edited) No, you don't need a pay account to download it. Try again. Or get MonoDevelop, or Xamarin.But the best thing you can do is follow some C# tutorials so you actually know what you're doing; blindly building stuff is *not* a recipe for success. Heck, check the wiki too; it even has a tutorial for how to get set up for plugins!Mono gets errors when I try to open the source But I'm not doing it completely blindly, I made the new colors and added code to move some planet packs around. (Also I deleted the resources and config folders, I'll add those to the actual release)Augustus why it breaks in 64bit.I have visual studio. Pass the thing to me by PMI will do it if I can.Also time zone different.64-bit Unity uses different code.And the source download is at the OP. Edited September 27, 2014 by _Augustus_ Link to comment Share on other sites More sharing options...
LaydeeDem Posted September 28, 2014 Share Posted September 28, 2014 I tried to build it and VS told me you were missing a few things. Mainly; Planet.cs Link to comment Share on other sites More sharing options...
medsouz Posted September 28, 2014 Share Posted September 28, 2014 Visual Studio Express 2013 is completely free and doesn't even require you to have a Microsoft account.If you're attending a college/university you can get Visual Studio 2013 Professional from Microsoft Dreamspark for free. (Dreamspark is awesome. ) Link to comment Share on other sites More sharing options...
TranceaddicT Posted September 28, 2014 Share Posted September 28, 2014 Or you can go Mono/Xamarin and not fund the M$ WDN. Link to comment Share on other sites More sharing options...
Joshwoo70 Posted September 28, 2014 Share Posted September 28, 2014 Mono gets errors when I try to open the source Hello? Are you reading?Out of topic: your signature is nice Link to comment Share on other sites More sharing options...
_Augustus_ Posted September 28, 2014 Author Share Posted September 28, 2014 I tried to build it and VS told me you were missing a few things. Mainly; Planet.csLet me bring those back. Link to comment Share on other sites More sharing options...
_Augustus_ Posted September 28, 2014 Author Share Posted September 28, 2014 Visual Studio Express 2013 is completely free and doesn't even require you to have a Microsoft account.If you're attending a college/university you can get Visual Studio 2013 Professional from Microsoft Dreamspark for free. (Dreamspark is awesome. )It says I need an account. Link to comment Share on other sites More sharing options...
medsouz Posted September 28, 2014 Share Posted September 28, 2014 It says I need an account.Oh whoops I forgot it required one to download, you can sign up for a Microsoft account for free. Link to comment Share on other sites More sharing options...
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