wreckreation Posted October 11, 2014 Share Posted October 11, 2014 Connected Living Space and Ship Manifest are missing from the list. Link to comment Share on other sites More sharing options...
wreckreation Posted October 11, 2014 Share Posted October 11, 2014 Oh, and Active Texture Management. Link to comment Share on other sites More sharing options...
AOA1 Posted October 11, 2014 Share Posted October 11, 2014 Simulate, Revert and Launch got updated to 1.10, being 0.25 compatible.http://forum.kerbalspaceprogram.com/threads/93722-0-24-2-Simulate-Revert-Launch-v1-00-2014-09-14 Link to comment Share on other sites More sharing options...
Bonvi Posted October 11, 2014 Share Posted October 11, 2014 Greetings.I've just purchased KSP from Steam and it installed my version 0.25.0.642 and I can't use properly ANY of the mods listed on this thread.From Chatterer to MechJeb to anything else.They simply don't work properly or at all.Maybe someone of you have the same problem and can help me out with this problem.I saw many videos on YouTube with mods and version 0.25 but I can't understand why no one seems to use version 0.25.0.642.Please, let me know, if you can.Thanks in advance! Link to comment Share on other sites More sharing options...
WarrenSchultz Posted October 11, 2014 Share Posted October 11, 2014 (edited) I'm actually in the process of writing up the mods I use, and their compatibility with 0.25.http://warrenschultz.com/kerbal-space-program-mods-v-0-25-edition/Last I checked, firespitter was making things cranky, so that has limited my ability to check some of the bigger mods I use frequently.*** Edit ***Firespitter DLL is available (linked above). Added a number of new mods. Edited October 13, 2014 by WarrenSchultz Firespitter update Link to comment Share on other sites More sharing options...
Ruedii Posted October 11, 2014 Share Posted October 11, 2014 I can verify for certain that Procedural Fairings works so long as you update one of the community dlls included. (KSP API Extensions.)Firespitter also works but gives a warning. I haven't tried all the firespitter parts, but I tried the propellers, and they work. Link to comment Share on other sites More sharing options...
gzac95 Posted October 11, 2014 Share Posted October 11, 2014 Procedural fairings updated. https://github.com/e-dog/ProceduralFairings/releaseshttp://forum.kerbalspaceprogram.com/threads/39512-0-24-2-Procedural-Fairings-3-09-procedural-costs-Win64-decoupler-fix-%28August-3%29 Link to comment Share on other sites More sharing options...
sidew Posted October 11, 2014 Share Posted October 11, 2014 I can verify for certain that Procedural Fairings works so long as you update one of the community dlls included. (KSP API Extensions.)I confirm this. Link to comment Share on other sites More sharing options...
Athlonic Posted October 11, 2014 Share Posted October 11, 2014 I would say even better : [0.25] Procedural Fairings 3.10 - payload auto-struts (October 11) Link to comment Share on other sites More sharing options...
NathanKell Posted October 11, 2014 Author Share Posted October 11, 2014 Bonvi: welcome to the forums!Please make a thread in the correct Support forum (Support - modded installs) and I'm sure we can get you up and running.Athlonic, thanks for making my life easier. Link to comment Share on other sites More sharing options...
Athlonic Posted October 11, 2014 Share Posted October 11, 2014 You are welcome some more : [0.25] Connected Living Space (API) v1.0.9.0 (11th October 2014)[0.25] Athlonic Electronics / LCD - Launch CountDown v1.7.3 (11 Oct. 2014)Also you can remove Chatterer v0.7.0 from the second list as v0.7.1 is on the first list already and 0.25 ready Link to comment Share on other sites More sharing options...
peachoftree Posted October 12, 2014 Share Posted October 12, 2014 It seems that Editor Extensions has been updated. Link to comment Share on other sites More sharing options...
Capt. Hunt Posted October 12, 2014 Share Posted October 12, 2014 Greetings.I've just purchased KSP from Steam and it installed my version 0.25.0.642 and I can't use properly ANY of the mods listed on this thread.From Chatterer to MechJeb to anything else.They simply don't work properly or at all.Maybe someone of you have the same problem and can help me out with this problem.I saw many videos on YouTube with mods and version 0.25 but I can't understand why no one seems to use version 0.25.0.642.Please, let me know, if you can.Thanks in advance!have you installed the latest version of Module manager? Link to comment Share on other sites More sharing options...
distor89 Posted October 12, 2014 Share Posted October 12, 2014 how about astronomers visual pack V3 Beta, is that compatible with the new 0.25 update? Link to comment Share on other sites More sharing options...
SMILIE Posted October 12, 2014 Share Posted October 12, 2014 (edited) Active Texture Management has been updated![0.25][Release-3-5][Oct 11, 2014] Active Texture Management - Save RAM!Edit: Aaaand I forgot my own mod: [0.25] Resource Overview for VAB/SPH [v1.0.1.1, 12. Oct] Edited October 12, 2014 by SMILIE Link to comment Share on other sites More sharing options...
Bonvi Posted October 12, 2014 Share Posted October 12, 2014 Bonvi: welcome to the forums!Please make a thread in the correct Support forum (Support - modded installs) and I'm sure we can get you up and running.Athlonic, thanks for making my life easier. Greetings,And thanks!I'll write in the proper section!have you installed the latest version of Module manager?I'll try ASAP!Thank for the response! Link to comment Share on other sites More sharing options...
ArceusMI Posted October 12, 2014 Share Posted October 12, 2014 Real Solar System link goes to a reply with no link, need to click the 'First' button to get to the real post. Link to comment Share on other sites More sharing options...
Mitchz95 Posted October 12, 2014 Share Posted October 12, 2014 Active Texture Management has been updated to version 3-5, but it's still having problems with loading textures. It should be listed under "Known Incompatible". Link to comment Share on other sites More sharing options...
sirkut Posted October 12, 2014 Share Posted October 12, 2014 Heads up NathanKell, TweakScale has been updated so no need for the remark about reading TweakScale. Link to comment Share on other sites More sharing options...
lincourtl Posted October 12, 2014 Share Posted October 12, 2014 AviationLights is compatible with 0.25 as-is. http://forum.kerbalspaceprogram.com/threads/16925-0-23-X-Aviation-Lights-v3-6-%2803MAY14%29 Link to comment Share on other sites More sharing options...
Verios44 Posted October 12, 2014 Share Posted October 12, 2014 I keep getting a error report with Real Chute. It says the mod is incompatible with Unity 4.5.3p2. Link to comment Share on other sites More sharing options...
Taki117 Posted October 12, 2014 Share Posted October 12, 2014 I keep getting a error report with Real Chute. It says the mod is incompatible with Unity 4.5.3p2.Make sure you have the latest version. Link to comment Share on other sites More sharing options...
Starstrider42 Posted October 12, 2014 Share Posted October 12, 2014 how about astronomers visual pack V3 Beta, is that compatible with the new 0.25 update?Given that Astronomer's pack depends on Visual Enhancements, which AFAIK is not 0.25-compatible (specifically, the lights don't display right, and some players have complained of incorrect cloud textures), I'd say practically no. Link to comment Share on other sites More sharing options...
NathanKell Posted October 12, 2014 Author Share Posted October 12, 2014 KSP OS X .25 uses a different version of Unity than the other builds. That's warning you that there are no guarantees that RealChute will work on OS X (but on the other hand no one has reported an OS X-specific problem yet so...). Link to comment Share on other sites More sharing options...
Verios44 Posted October 12, 2014 Share Posted October 12, 2014 KSP OS X .25 uses a different version of Unity than the other builds. That's warning you that there are no guarantees that RealChute will work on OS X (but on the other hand no one has reported an OS X-specific problem yet so...).Thank you. I can say RealChute works even though there is a discrepancy with the Unity Engine. Link to comment Share on other sites More sharing options...
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