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Rovers?


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Quoting myself from another thread

Well, lets see. Something designed to be carried on another planet in a rocket. Various places to draw inspiration:

- I've had this image in my for a long time. http://en.wikipedia.org/wiki/Space_Exploration_Vehicle

http://media2.s-nbcnews.com/j/MSNBC/Components/Photo/_new/090108-space-rover-hmed-4p.grid-6x2.jpg

-The Lunar Rover from Apollo missions would also be nice to see. (Recovered Mün footage -video)

-And some rovers from all kind of scifi. Halo, Star Trek (Nemesis), Mass Effect (I am aware there are actually two or three mods to add a Mako analog.), Aliens, Prometheus

Also googling "nasa concept car" or "Science fiction rover" or "space rover" or something similar bring up wide selection of various concept vehicles

As doing little research for this post I fell in love with this one http://www.canstockphoto.com/images-photos/space-rover.html#file_view.php?id=16413918

This might become long post, but I'll just add some random photos to end this:

http://media-cache-ec0.pinimg.com/736x/50/7a/02/507a02ce94aae97a5125ec6e24c5be8e.jpg

http://files.doobybrain.com/wp-content/uploads/2012/06/MMSEV.jpg

http://www.dvice.com/sites/dvice/files/images/NASA-Moonstream-rover-by-Anthony-Sims.jpg

http://2.bp.blogspot.com/-CgVzDBRwRfg/UMZykrHpJkI/AAAAAAAABC0/PkosBXkEffU/s1600/Mars_rover__face_Variation_rerender_01_900.png

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I think the whole "on world" exploration and science aspect needs some expansion.

by "on world" I mean all vehicles that traverse planets surfaces. (rovers, boats, flying drones etc)

one thing id like is:

programmable robotic rovers! like adding way points and science markers in map view. this could be linked in to sat mapping in some way also.

hill slopes can be mapped out easy enough so slopes steeper than X° are impassable.

speed limits for robotic rovers would be easy too.

the player could be forced to "calibrate" the rover when they activate the auton-o-rove function. calibration would determine the max safe incline, max safe speed.

the way points would act like "rails" rovers could be left to rove on there own, outside of physics focus.

*im assuming they are working on adding sat mapping. its only what 90% of space operations are centered around after all.

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I think the whole "on world" exploration and science aspect needs some expansion.

by "on world" I mean all vehicles that traverse planets surfaces. (rovers, boats, flying drones etc)

one thing id like is:

programmable robotic rovers! like adding way points and science markers in map view. this could be linked in to sat mapping in some way also.

hill slopes can be mapped out easy enough so slopes steeper than X° are impassable.

speed limits for robotic rovers would be easy too.

the player could be forced to "calibrate" the rover when they activate the auton-o-rove function. calibration would determine the max safe incline, max safe speed.

the way points would act like "rails" rovers could be left to rove on there own, outside of physics focus.

*im assuming they are working on adding sat mapping. its only what 90% of space operations are centered around after all.

yes, it would be very much needed to make the rovers any useful. sadly squad said there will be no automations...

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I think the whole "on world" exploration and science aspect needs some expansion.

by "on world" I mean all vehicles that traverse planets surfaces. (rovers, boats, flying drones etc)

one thing id like is:

programmable robotic rovers! like adding way points and science markers in map view. this could be linked in to sat mapping in some way also.

hill slopes can be mapped out easy enough so slopes steeper than X° are impassable.

speed limits for robotic rovers would be easy too.

the player could be forced to "calibrate" the rover when they activate the auton-o-rove function. calibration would determine the max safe incline, max safe speed.

the way points would act like "rails" rovers could be left to rove on there own, outside of physics focus.

*im assuming they are working on adding sat mapping. its only what 90% of space operations are centered around after all.

I really want this too! It would add so much more depth to planet exploration.

The closest we have to this now is holding down alt and throttle to set rover cruise control.

But they still need to be babysat..

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... but there's nothing to explore on planets right now.

Nothing interesting, anyway.

This sounds like awesome stuff for mods and version 2.0 content ;-)

not right now no. but we are working on the assumption that more content will be added to planets eventually.

what I was thinking of in the op was that we need more rover bodies. and more ways to carry rovers, the list goes on..

Ah, I see, in my mind this all comes back down to hinges. powered and underpowered hinges, but I have heard that we will not be getting any hinges as stock.

some problem with the way unity handles hinges upsetting the kraken.

Edited by Capt Snuggler
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