r4pt0r Posted December 4, 2014 Share Posted December 4, 2014 YOUR PETTY HYPE MEANS NOTHING TO ME ANYMOREI HAVE ASCENDED Link to comment Share on other sites More sharing options...
John FX Posted December 4, 2014 Share Posted December 4, 2014 What is this strange place? It looks like the Kerbal Space Center...but with realistic graphics? And why is that rocket so big, are they going to Jool or something?It`s a sneak version of KSP 64 multithreaded with a bunch of mods.I like the one that lets the steam off from the top and bottom of the rocket. It looks like they have a particle emitter with a variable direction to get the smoke/steam/condensation to do that cool thing so it looks like the wind is affecting it.. Link to comment Share on other sites More sharing options...
Guest Fyre Flare Posted December 4, 2014 Share Posted December 4, 2014 007? Not until 2015? I can wait... I'd rather has my shuttle parts XD. Link to comment Share on other sites More sharing options...
WWEdeadman Posted December 4, 2014 Share Posted December 4, 2014 Just cause I just read that:EVA Restrictions - No longer can you skip large parts of the tech tree by sciencing on the various buildings around KSC. You can't get out of your capsule until you've researched enough tech to unlock EVA suits.2 things: 1: That's new to me, where was that mentioned?And more importantly 2: Ummmm.... That's illogical. Why would I need EVA suits ON KERBIN? o_O Link to comment Share on other sites More sharing options...
michaelsteele3 Posted December 4, 2014 Share Posted December 4, 2014 Wooo chuggachuggachuggachoochoo hype trwain! 0.90 in experimentals! Yay! Link to comment Share on other sites More sharing options...
Streetwind Posted December 4, 2014 Share Posted December 4, 2014 Just cause I just read that:2 things: 1: That's new to me, where was that mentioned?And more importantly 2: Ummmm.... That's illogical. Why would I need EVA suits ON KERBIN? o_OI sked the same question, but it seems to have been passed over... Link to comment Share on other sites More sharing options...
zekes Posted December 4, 2014 Share Posted December 4, 2014 Part clipping is now default (the announcement was worded a bit weird I admit, so I understand your confusion). The Alt-F12 cheat does still exist but it only toggles the ability to put the same part in the same place multiple times.Also I wouldn't worry too much about the builder changes. They're designed to make complex building easier and from what I can tell they're succeeding. You'll be building crazy stuff in no time and they'll be crazier than ever before.all right, wonderful. I wasn't sure how it was done, but that sounds reassuring Link to comment Share on other sites More sharing options...
arkie87 Posted December 4, 2014 Share Posted December 4, 2014 Just cause I just read that:2 things: 1: That's new to me, where was that mentioned?And more importantly 2: Ummmm.... That's illogical. Why would I need EVA suits ON KERBIN? o_OI agree. They should either remove all the science from the EVA around KSC (or remove the biomes, but i assume they cannot because its related to the destructible/upgradable buildings), or allow you to EVA without a suit, but kill your kerbal.... (and he wouldnt die on Kerbin or Laythe) Link to comment Share on other sites More sharing options...
vinny Posted December 4, 2014 Share Posted December 4, 2014 This is great news!!!!!! Hope to be playing 0.90 by christmas:cool:Any improvements to be expected on osx version? the game keeps crashing a lot! Link to comment Share on other sites More sharing options...
Robotengineer Posted December 4, 2014 Share Posted December 4, 2014 This is great news!!!!!! Hope to be playing 0.90 by christmas:cool:Any improvements to be expected on osx version? the game keeps crashing a lot!I hope there will be improvements, I wonder if it will use Unity 4.6? Link to comment Share on other sites More sharing options...
michaelsteele3 Posted December 4, 2014 Share Posted December 4, 2014 Editor overhaul - Boy has this one been a long time coming. We’re getting improved part sorting, adding 3D "Gizmos" to make building way easier and overall make it a more pleasant, reliable experience. No more fiddling to get things to fit!Kerbal Experience - Using the created experience tracking system, Kerbals are now getting traits. These traits will level up as they partake in missions and accomplish goals, increasing the unique passive bonuses each Kerbal will be generated with.Extra Contracts - We’re getting a couple new contract types. We’re also getting integration of the related mod ‘Fine Print’ to stock. S’really good.MK3 Overhaul - Devs are working with Porkjet to get as much of this as we can for 25. The general scope for this one dwarfs the content in SP+, so we hope you can understand this one will take time. Attempts to clone Porkjet have so far been unsuccessful.Upgradable buildings - The last big feature missing from career mode and the reason why SQUAD's art team has been chained to their desks for months now. Every building is getting a tech progression path which will slowly unlock all of their current capacities and some new ones. Take your space center from an amateur project to a world class space center! The Tier 1 space center has been removed from 0.90.0, but the Tier 2 space center will take its place!Every Planet has a Biome! - Tanuki Chau of KSPTV has spent a long time creating and revising biomes all over the Kerbolar System! Every single planet has biomes! Some of them might even be rather special.Ladder-Climbing - Kerbals can now climb over ledges between ladders Astronaut Mobility Enhancers. This means no more bobbing up and down trying to get up the ladder.EVA Restrictions - No longer can you skip large parts of the tech tree by sciencing on the various buildings around KSC. You can't get out of your capsule until you've researched enough tech to unlock EVA suits.HypeTrain Easter Egg on Mun - Unfortunately I made this up. But you never know!Medium and Large Landing Gear - The current landing gear will be small to a medium and large set.Piloting by Kerbals - Kerbals can do basic piloting, such as holding a certain heading or pointing at a maneuver node. What a Kerbal can do is defined by his/her* experience.*female Kerbals not confirmed for 0.90.0 Link to comment Share on other sites More sharing options...
worir4 Posted December 4, 2014 Share Posted December 4, 2014 Wow already!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
NBZ Posted December 4, 2014 Share Posted December 4, 2014 MK3 Overhaul - Devs are working with Porkjet to get as much of this as we can for 25. The general scope for this one dwarfs the content in SP+, so we hope you can understand this one will take time. Attempts to clone Porkjet have so far been unsuccessful.Uhm, did you copy the hype text from pre-0.25? Link to comment Share on other sites More sharing options...
BagelRabbit Posted December 4, 2014 Share Posted December 4, 2014 [PUBLIC SERVICE BULLETIN]Attention all ye travelers!The HypeTrain now has enough HypeLift to fly. To ensure that the HypeTrain will continue to travel in the correct direction, HypeSigns must be placed in HypeTown. Here is an example of a proper HypeSign: Please do not stand too close to the HypeSigns, as there is a risk of being crushed by the HypeTrain when it arrives at HypeTown for 0.90.Thank you.[/PUBLIC SERVICE ANNOUNCEMENT] Link to comment Share on other sites More sharing options...
Ikaneko Posted December 4, 2014 Share Posted December 4, 2014 The HypeShuttle is now ready to accept tickets for boarding!!Experimentals time!! Link to comment Share on other sites More sharing options...
cha_cha_man Posted December 4, 2014 Share Posted December 4, 2014 Seize all pennies at once! Purchase all hype-train tickets! Link to comment Share on other sites More sharing options...
Robotengineer Posted December 4, 2014 Share Posted December 4, 2014 Anybody else watching the steamDB? Link to comment Share on other sites More sharing options...
Nemrav Posted December 4, 2014 Share Posted December 4, 2014 If your crew has no pilots, SAS will not be available. You could carry an extra scientist or engineer this way, but then the piloting will be entirely up to you. Secret 0.90 feature 0_0 .... DIFFERENT CREW TYPES !!!!HYPEhttp://www.reddit.com/r/KerbalSpaceProgram/comments/2o42bx/devnote_tuesdays_the_thousand_words_edition/cmjjjr8 Link to comment Share on other sites More sharing options...
Streetwind Posted December 4, 2014 Share Posted December 4, 2014 (edited) How was that secret? They already talked about this when Kerbal Experience was a feature slated for .25, before they went back to the drawing board EDIT: But what IS new from that linked reply is that probe cores get differentiated by tech level and the higher tech ones get to provide some pilot skills. This pleases me, because that was one of the first things that occurred to me when reading the dev notes this week and I even suggested it right there in the thread.Considering how recent this was, I'm fairly sure that it's not due to my suggestion that this feature exists, but rather that the devs thought of it themselves. But I am still happy, because I love the idea. Edited December 4, 2014 by Streetwind Link to comment Share on other sites More sharing options...
Technical Ben Posted December 4, 2014 Share Posted December 4, 2014 Wow, the feature list is better than before. Where over betas/early access trim and fail to deliver (the long list of "thou shall not be named Devs"), Squad get even more done! Link to comment Share on other sites More sharing options...
worir4 Posted December 4, 2014 Share Posted December 4, 2014 Let's have the last stage as Jeb having his brain planted into a probe, I wonder what effects that would have.... Link to comment Share on other sites More sharing options...
Robotengineer Posted December 4, 2014 Share Posted December 4, 2014 SteamDB hasn't been updated today, I wonder if the Devs overslept. Link to comment Share on other sites More sharing options...
The Destroyer Posted December 4, 2014 Share Posted December 4, 2014 *touches hypertrain**gets glued on*Well... I guess I'm aboard! Excited for 0.90 Link to comment Share on other sites More sharing options...
CookieS Posted December 4, 2014 Share Posted December 4, 2014 "Dear Passengers,boarding on hypetrain going to Kerbin 0.90 has just started!"I hope the train is looking like that and has as many passengers in few hours/days! Link to comment Share on other sites More sharing options...
worir4 Posted December 4, 2014 Share Posted December 4, 2014 "Dear Passengers,boarding on hypetrain going to Kerbin 0.90 has just started!"I hope the train is looking like that and has as many passengers in few hours/days!http://i.imgur.com/wu9VAst.jpgAnd that's because gregox forgot to open the doors... Link to comment Share on other sites More sharing options...
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