nlight Posted December 17, 2014 Share Posted December 17, 2014 AFBW 1.4 is 0.90 compatible Link to comment Share on other sites More sharing options...
NathanKell Posted December 17, 2014 Author Share Posted December 17, 2014 TheOfficialStorm (et al): Please follow the guidelines in the OP. They're bold and in red, even. This makes everyone's lives *much* easier, and saves a lot of duplicated effort.nlight, thank you for, y'know, actually following them. I'm going to hold off on KAC and ALG until their (prolific) authors update their titles to reflect .90 compatibility.Ippo: oops, sorry. Link to comment Share on other sites More sharing options...
Major999 Posted December 17, 2014 Share Posted December 17, 2014 Why have ALL of my mods died with this update? Link to comment Share on other sites More sharing options...
Starwaster Posted December 17, 2014 Share Posted December 17, 2014 Stock Drag Fix updated for 0.90http://forum.kerbalspaceprogram.com/threads/84978-0-90-Stock-Drag-Fix-Dec-16-2014 Link to comment Share on other sites More sharing options...
malkuth Posted December 17, 2014 Share Posted December 17, 2014 (edited) Both links in my sig are updated.MCE 1.10.1Achievements 1.8 Edited December 17, 2014 by malkuth Link to comment Share on other sites More sharing options...
marc40k Posted December 17, 2014 Share Posted December 17, 2014 ProceduralFairings is now working with a new update, 3.11http://forum.kerbalspaceprogram.com/threads/39512-0-90-Procedural-Fairings-3-11-manual-shape-controls-%28December-17%29 Link to comment Share on other sites More sharing options...
Alewx Posted December 17, 2014 Share Posted December 17, 2014 (edited) Ubioweldingtool is currently not compatible with the current gameversion 0.9, but we are working on an update.Edit: added link. Edited December 17, 2014 by Alewx Link to comment Share on other sites More sharing options...
BrianMcNett Posted December 17, 2014 Share Posted December 17, 2014 Active Texture Managment 4-3 If it hasn't been posted already. Link to comment Share on other sites More sharing options...
hab136 Posted December 17, 2014 Share Posted December 17, 2014 SafeChute v1.6 - just updated for 0.90. v1.5 works (and is already listed), but I bumped the version number anyways.AutoAsparagus v0.7 - does NOT work at all with 0.90. Needs a major update since it relies on FuelLines. Link to comment Share on other sites More sharing options...
Klakh Posted December 17, 2014 Share Posted December 17, 2014 I'm on Linux x64 versionLack Luster Labs 13.1 --> Tweakables and animations not working on several parts (tried to make it work but no use.) Link to comment Share on other sites More sharing options...
Talisar Posted December 17, 2014 Share Posted December 17, 2014 (edited) I'm on Linux x64 versionLack Luster Labs 13.1 --> Tweakables and animations not working on several parts (tried to make it work but no use.)That's actually an issue with the Firespitter plugin, not LLL. There's a temporary fixed DLL in the firespitter thread that will fix your problem until it gets repackededit - Here's a link to that post Edited December 17, 2014 by Talisar Link to comment Share on other sites More sharing options...
SparkyFox Posted December 17, 2014 Share Posted December 17, 2014 http://forum.kerbalspaceprogram.com/threads/9923-0-90-Lazor-System-v35-(Dec-17)romafers lazor system and ALL addons have been updated Link to comment Share on other sites More sharing options...
kitoban Posted December 17, 2014 Share Posted December 17, 2014 Enhanced navball updated to v1.3.5 due to bug on previous version with early career gameplay Link to comment Share on other sites More sharing options...
TheOfficialStorm Posted December 17, 2014 Share Posted December 17, 2014 TheOfficialStorm (et al): Please follow the guidelines in the OP. They're bold and in red, even. This makes everyone's lives *much* easier, and saves a lot of duplicated effort.nlight, thank you for, y'know, actually following them. I'm going to hold off on KAC and ALG until their (prolific) authors update their titles to reflect .90 compatibility.Ippo: oops, sorry.I was not reporting that they were not working, just letting everyone know that they were working for me. Link to comment Share on other sites More sharing options...
hab136 Posted December 17, 2014 Share Posted December 17, 2014 AutoAsparagus v0.7 - does NOT work at all with 0.90. Needs a major update since it relies on FuelLines.AutoAsparagus v0.8 was just released, with fixes for 0.90, so it's now compatible. Link to comment Share on other sites More sharing options...
Athlonic Posted December 17, 2014 Share Posted December 17, 2014 How come these two aren't listed as 0.90 ready yet ? [0.90] Kerbal Attachment System (KAS) 0.4.10[0.90.x]Wenkel Corporation - RealChute Parachute Systems v1.2.6.1 | 17/12/14 [paused] Link to comment Share on other sites More sharing options...
KoolBreeze420 Posted December 18, 2014 Share Posted December 18, 2014 How come these two aren't listed as 0.90 ready yet ? [0.90] Kerbal Attachment System (KAS) 0.4.10[0.90.x]Wenkel Corporation - RealChute Parachute Systems v1.2.6.1 | 17/12/14 [paused]When I clicked your links they say they have been updated for .90 Link to comment Share on other sites More sharing options...
Athlonic Posted December 18, 2014 Share Posted December 18, 2014 This is it. ^^ Link to comment Share on other sites More sharing options...
Krieger01 Posted December 18, 2014 Share Posted December 18, 2014 Kerbal Attachment system now working.http://kerbal.curseforge.com/ksp-mods/223900-kerbal-attachment-system-kas Link to comment Share on other sites More sharing options...
NathanKell Posted December 18, 2014 Author Share Posted December 18, 2014 Athlonic: I am, alas, not superhuman. I know, I know.Thanks to everyone, and *giant* thanks to Hypersaurus on IRC, who sent me a ton of these, and actually formatted correctly which made posting them just a simple copy-paste. Link to comment Share on other sites More sharing options...
MonkeyLunch Posted December 18, 2014 Share Posted December 18, 2014 [0.90] TweakScale - Rescale Everything! Link to comment Share on other sites More sharing options...
TeMPOraL Posted December 18, 2014 Share Posted December 18, 2014 (edited) RasterPropMonitor is not working in 0.90. All I get is blank grey screens with a non-functioning switches.RPM is still not on the list .//EDITApparently MOARdV made it work. Edited December 18, 2014 by TeMPOraL Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted December 18, 2014 Share Posted December 18, 2014 (edited) Infernal Robotics 0.19.3 supports 0.90.Distant Object Enhancement 1.4.2 is known compatible. Edited December 18, 2014 by ObsessedWithKSP Link to comment Share on other sites More sharing options...
SparkyFox Posted December 18, 2014 Share Posted December 18, 2014 (edited) FreeEVA PLugin has been updated Edited December 18, 2014 by SparkyFox Link to comment Share on other sites More sharing options...
Apollo13 Posted December 18, 2014 Share Posted December 18, 2014 Cool. Alas, as was pointed out to me earlier in the thread, only mods with forum posts will be included.No problem. Thanks for the info. Link to comment Share on other sites More sharing options...
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