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OMICRON - Flying Space Car Development Thread


Climberfx

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RCS tanks, wall closed, wall hatch, and other parts finished. From this partial pre release, there are still 7/46 parts left. These parts are already ready in Maya, being that on the average, ineed to create the colliders and the setups on unity, plus their config files. It's nothing from the other world, but I've been averaging about 5/7 parts a day. I think these 7 will take me three more days, starting in tomorrow. Then I prepare the package for this pre release. :) 

  • cockpit_one;
  • intake_A;
  • intake_B;
  • intake_C;
  • cockpit_glass_A;
  • cockpit_glass_B;
  • cockpit_glass_C;

 

Here goes a tank with passage being used by 3 reaction-wheels in series.

 

 

Screen Shot 2016-12-20 at 8.27.14 PM

Edited by Climberfx
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2 hours ago, Kenobi McCormick said:

What I would suggest is that you add in some modules that have fenders, for use with wheels. I love this, yet I'm most likely never going to actually use it as a VTOL/space car, instead as...well...a car.

Anyone can use to your liking. I didn't plan any fenders yet, but after i finish most important parts like wheels and vtol engines, yes i can think about.

Cheers

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3 hours ago, Climberfx said:

Anyone can use to your liking. I didn't plan any fenders yet, but after i finish most important parts like wheels and vtol engines, yes i can think about.

Cheers

Yeah I built one anyway and it already looks sleek beyond belief, almost like it was supposed to be built that way.
 

qHlPCVW.png

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