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[0.90] Odysseus Planet Pack for Old Kopernicus (v1.2) [EVE! PlanetShine!] [Jan. 10, 2015]


Thomas988

Should Odysseus be moved far away form Kerbol (like slightly closer than Eeloo or farther?)  

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  1. 1. Should Odysseus be moved far away form Kerbol (like slightly closer than Eeloo or farther?)



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ODYSSEUS DOES NOT WORK WITH KOPERNICUSTECH!

All the terrestrial bodies added by Odysseus are gonna turn into their templates when you get close enough.

Yes. It appears that it does have a retro orbit.

I just confirmed this last night when I sent a craft out to the moons in Odysseus. The orbital textures showed up from orbit, but the actual terrain is the template bodies. So Penelope was laythe, and Aeolus became duna. However Polyphemus did show up correctly. Is this what is mean't by kopernicustech. If I understand correctly, kopernicustech is what outer planets mod is based on, and the odysseus planet pack is based on a different engine. If so is there any way to combine the two planet packs correctly. Also I was able to make odysseus orbit in the same direction as the other planets by changing the inclination value to one similar to that of the other planets.

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  • 4 weeks later...

Well, the reason Odyseus pack doesnt have custom surfaces is because Kopernicus alone can't handle that. We now use KopernicusTech to load custom hightmaps and textures as Kopernocus in the primary tool to put the planet into the game to be modifyed later with Kittopia.

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Well, the reason Odyseus pack doesnt have custom surfaces is because Kopernicus alone can't handle that. We now use KopernicusTech to load custom hightmaps and textures as Kopernocus in the primary tool to put the planet into the game to be modifyed later with Kittopia.

I know. Odysseus currently does not support KT.

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  • 1 month later...
I'm glad you like it, Larrt_M! I'll try to update Odysseus to the new version of Kopernicus once it gets more developed.

Yes, I really do like it, great job! I'm going to continue exploring with this version. I need to add PlanetShine, forgot about it.

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Oh, nice! I am loving that rover design there. :)

Thanks! That's the largest version of that rover. It seats two Kerbals. I have a smaller one Kerbal version that works real well too. The next mother ship that I launch will have two of those smaller rovers on it and two landers so you will see them in some pics soon.

I landed pretty hard on Penelope with this big version blowing two tires out. I should have waited until I was about to touch down before dumping the engines. Good thing the tires can be fixed!

Eumaeus, another good planet!

http://i950.photobucket.com/albums/ad343/Larry_M/Eumaeus1.png

http://i950.photobucket.com/albums/ad343/Larry_M/Eumaeus2.png

http://i950.photobucket.com/albums/ad343/Larry_M/Eumaeus3.png

http://i950.photobucket.com/albums/ad343/Larry_M/Eumaeus4.png

http://i950.photobucket.com/albums/ad343/Larry_M/Eumaeus5.png

http://i950.photobucket.com/albums/ad343/Larry_M/Eumaeus6.png

http://i950.photobucket.com/albums/ad343/Larry_M/Eumaeus7.png

So far I have had no problems at all with this planet pack. I'm really liking it!

The funny thing is the original mother ship I modified for myself was the Odyssey II.

http://forum.kerbalspaceprogram.com/entries/3225-Odyssey-a-true-explorer

I made a few versions, one with four landers and two more with two rovers each(one with small rovers the other with the larger ones)plus the two landers. I also replaced the boosters, I couldn't control the ones that came with it. Added parachutes to the landers also.

You can put a rover down then next pass put a two Kerbal lander down to pick up the pilot in the rover. Works out fine if you don't crash the rover getting to the lander.

Edited by Larrt_M
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Aeolus, a great planet, I really like it! I tried out my new lander cans on it. I added a couple of these to one of the mother ships. Big engine and a lot of fuel for making the round trip on planets with a higher gravity and or atmosphere. A great view of the gas giants too!

http://i950.photobucket.com/albums/ad343/Larry_M/Aeolus1.png

http://i950.photobucket.com/albums/ad343/Larry_M/Aeolus2.png

http://i950.photobucket.com/albums/ad343/Larry_M/Aeolus3.png

http://i950.photobucket.com/albums/ad343/Larry_M/Aeolus4.png

http://i950.photobucket.com/albums/ad343/Larry_M/Aeolus5.png

http://i950.photobucket.com/albums/ad343/Larry_M/Aeolus6.png

I will be away for the weekend, exploring will continue next week.

Edited by Larrt_M
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  • 1 month later...
I want to wait until Kopernicus becomes more stable before I update. However, I have finals coming up next week so I'm afraid I really won't be able to do anything right now. Sorry! :(
It's stable if you don't use templates.
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Kopernicus is stable by any means, it doesn't matters if you use Templates or not. However, I'd recommend to wait until Kopernicus 0.0.7 is released. :)

Okay, thanks for the advice. :) I'll just wait until finals are over and I'll look into an update.

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17 minutes ago, jpinard said:

The download link is broken.  Can someone make this nice looking mod available for download?  Thanks!:)

It uses a very old, outdated version of Kopernicus and hasn't been touched in 1 year. 

Please don't necro!

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