DYJ Posted April 17, 2012 Share Posted April 17, 2012 (edited) This time r4m0n and I bring you the latest in robotics!Plugin/lots of stuff : r4m0n3dmodels/'textures' : DYJPack includes:ClawHingeTruss for building arms 1 and 2m versionsThe rotatronHydraulic cylinderDoorhingeThese parts are intended to allow construction of more mechanically advanced crafts/robots/kanadarms/creepy mechjebpodspiders. The arrows pointing left and right in the VAB servoconfig rotates the servos, forgot to show that as well.Installation note: This plugin uses the mechjeb version 1.9 plugin included in this release, If the current mechjeb version is later than 1.9 then keep that.Alpha release, please report bugs and other potential horrors.DownloadSource: http://svn.mumech.com/KSP/trunk/MuMechLib/License:Code: Original license applies.Parts: Feel free to do whatever you please, but contact me before redistributing anything.Patch notes:1.0 - Release1.1 - .15 compatibility patch1.2 - Added doorhinge1.2.1 - .16 compatibility patch1.3 - .19 compatibility patchDerived mods and forks:As the thread and patchnotes indicates the original DR only works for .19, for .20 you need to grab a fork instead.http://forum.kerbalspaceprogram.com/showthread.php/37707-Magic-Smoke-Industries-Parts - Extra part and plugin forkhttp://forum.kerbalspaceprogram.com/showthread.php/37680-DROMOMAN-modular-arm-parts-for-Damned-Robotics - Part kit replacement for armbuilding. Edited July 2, 2013 by DYJ Link to comment Share on other sites More sharing options...
Kreuzung Posted April 17, 2012 Share Posted April 17, 2012 If I wasn\'t onn my brothers phone now, I whould make spider droids with the Discovery pod from Deep Space.... Link to comment Share on other sites More sharing options...
pina_coladas Posted April 17, 2012 Share Posted April 17, 2012 I\'m so impressed :hailprobe:Now someone has to de-qwop-ify the controls somehow, a difficult task for sure. In the meantime I\'ll have to try to make hilariously difficult to control giant spider walkers. Link to comment Share on other sites More sharing options...
deadshot462 Posted April 17, 2012 Share Posted April 17, 2012 This is going to be insane, I can\'t wait to try this one out! Link to comment Share on other sites More sharing options...
Monkthespy Posted April 18, 2012 Share Posted April 18, 2012 Can someone upload the spider? Link to comment Share on other sites More sharing options...
Lazurkri Posted April 18, 2012 Share Posted April 18, 2012 My god man, will your kickass stuff ever stop coming? I hope not! I\'m now attempting to send a spiderbot into space, purely for the lolz! Link to comment Share on other sites More sharing options...
Monkthespy Posted April 18, 2012 Share Posted April 18, 2012 My god man, will your kickass stuff ever stop coming? I hope not! I\'m now attempting to send a spiderbot into space, purely for the lolz!I HAVE MADE A SUCCESSFULLY WORKING TANK.Turret spins and everything. Link to comment Share on other sites More sharing options...
madmat Posted April 18, 2012 Share Posted April 18, 2012 Well done. This is going to allow for some WICKED designs. Link to comment Share on other sites More sharing options...
Tim_Barrett Posted April 18, 2012 Share Posted April 18, 2012 I HAVE MADE A SUCCESSFULLY WORKING TANK.Turret spins and everything.Please, time for proper battleships 8) Link to comment Share on other sites More sharing options...
Monkthespy Posted April 18, 2012 Share Posted April 18, 2012 Please, time for proper battleships 8)OH HELL YEAH. Link to comment Share on other sites More sharing options...
James510 Posted April 18, 2012 Share Posted April 18, 2012 Please, time for proper battleships 8) 8)The Military Thread needs some reforming. Link to comment Share on other sites More sharing options...
iamwearingpants Posted April 18, 2012 Share Posted April 18, 2012 Now it just needs legs! Link to comment Share on other sites More sharing options...
NIN3 Posted April 18, 2012 Share Posted April 18, 2012 This plugin is awsome! Ima use it to move my rovers on the moon (using anti grave devices) Link to comment Share on other sites More sharing options...
White Owl Posted April 18, 2012 Share Posted April 18, 2012 I\'m most impressed with the ability to customize control schemes. Link to comment Share on other sites More sharing options...
rebelcommando1807 Posted April 18, 2012 Share Posted April 18, 2012 One thing that I\'d like to see is the ability to select which groups are active, for controlling multiple groups with the same keys.Just a thought. Link to comment Share on other sites More sharing options...
deadshot462 Posted April 18, 2012 Share Posted April 18, 2012 Initial Impressions: Awesome mod, this brings up all kinds of possibilities! I present, my walker X1:It works, just hold W and you\'ll walk forever(I\'ll post a video over the weekend)Suggestions:-Ability to set rotation speeds-Parts that stay loose and are affected by gravity (if you attach a beam to a rotation node, it should naturally turn until it falls due to torque) Link to comment Share on other sites More sharing options...
White Owl Posted April 18, 2012 Share Posted April 18, 2012 Reminds me of Sodaconstructor in the best possible way. Link to comment Share on other sites More sharing options...
SasquatchM Posted April 18, 2012 Share Posted April 18, 2012 This has been an awesome couple of weeks for mods: Helicopters, Blimps, Particle cannons, now this. Thank you! Link to comment Share on other sites More sharing options...
Tim_Barrett Posted April 18, 2012 Share Posted April 18, 2012 Initial Impressions: Awesome mod, this brings up all kinds of possibilities! I present, my walker X1:It works, just hold W and you\'ll walk forever(I\'ll post a video over the weekend)Damnit, you had me going there while the picture loaded! I thought you actually made a mechanical mech, although that would require the use of several keys to be pressed in uniform time for them to work together. Link to comment Share on other sites More sharing options...
Monkthespy Posted April 18, 2012 Share Posted April 18, 2012 This has been an awesome couple of weeks for mods: Helicopters, Blimps, Particle cannons, now this. Thank you!...Holy... Link to comment Share on other sites More sharing options...
deadshot462 Posted April 18, 2012 Share Posted April 18, 2012 Damnit, you had me going there while the picture loaded! I thought you actually made a mechanical mech, although that would require the use of several keys to be pressed in uniform time for them to work together.It is a mechanical mech, it really does walk forward lol. It only requires one key pressed for the entire thing to move forward Link to comment Share on other sites More sharing options...
SteevyT Posted April 18, 2012 Share Posted April 18, 2012 Well, I feel accomplished. Link to comment Share on other sites More sharing options...
FourTee2 Posted April 18, 2012 Share Posted April 18, 2012 Any particular reason they\'re so large? Love the parts, though Link to comment Share on other sites More sharing options...
White Owl Posted April 18, 2012 Share Posted April 18, 2012 Is a simple unpowered hinge possible? Just something to allow a freely flexing joint? Link to comment Share on other sites More sharing options...
Thiel Posted April 18, 2012 Share Posted April 18, 2012 Oh boy, I\'m going to need some bigger fairings.Would it be possible to make a smaller version? Link to comment Share on other sites More sharing options...
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