_Augustus_ Posted February 15, 2015 Share Posted February 15, 2015 So, with a ratio of Jool's Semi-major axis to Jupiter's, Porp's orbit would be 194,338,676,838,090m (194,338,676,838km) in ratio to Tyche (supposed orbit at 2.2 x 10^12km).... Man that's bloody far lol.edit: Yah, just tested that, causes NaN errors in the game. Would have to be a much lower altitude, I'm guessing.Put it at Flo's apoapsis. Link to comment Share on other sites More sharing options...
CaptRobau Posted February 15, 2015 Share Posted February 15, 2015 (edited) Having a problem:I want to have a game with Kerbin as a moon of Urlum. I have the latest KopernicusTech install, and the latest outerplanets. When I recover after my first launch, and go back to the VAB (or the SPH), the editor has the engine animation firing nonstop, and nothing works except for 'new craft' which works after several pushes (and editor re-loads), and 'save craft'. i can also edit the name - if I save and them open the the saved ship file, it is blank after the first lines that have the vessel name and game version.If I close KSP and reload, every subsequent launch has me immediately in the center of the Sun, exploding due to heat.I will post images tomorrow later or tomorrow.the MM code I used:@Kopernicus{ @Body[Urlum] { @Properties { @radius = 6531000 @mass = 1.79e+25 @geeASL = 2.85556 @ScienceValues { @landedDataValue = 30 @splashedDataValue = 1 @flyingLowDataValue = 5 @flyingHighDataValue = 4 @inSpaceLowDataValue = 1.75 @inSpaceHighDataValue = 1.5 @recoveryValue = 1.5 } } @Orbit { @inclination = 0 @eccentricity = 0 @semiMajorAxis = 013599840256 @longitudeOfAscendingNode = 0 @argumentOfPeriapsis = 0 @meanAnomalyAtEpoch = 0 @epoch = 0 } } @Body[Kerbin] { %flightGlobalsIndex = 1 @Orbit { %referenceBody = Urlum %inclination = 0 %eccentricity = 0 %semiMajorAxis = 112000000 %longitudeOfAscendingNode = 0 %argumentOfPeriapsis = 0 %meanAnomalyAtEpoch = 3.14 %epoch = 0 } } @Body[Mun] { @Orbit { %referenceBody = Urlum %inclination = 0 %eccentricity = 0 %semiMajorAxis = 345000000 %longitudeOfAscendingNode = 0 %argumentOfPeriapsis = 0 %meanAnomalyAtEpoch = 3.14 %epoch = 0 } } @Body[Minmus] { @Properties { %mass = 2.6457897e+20 %radius = 200000 %geeASL = 0.045 %rotationPeriod = 22500 } @Orbit { %referenceBody = Urlum %inclination = 0 %eccentricity = 0 %semiMajorAxis = 745000000 %longitudeOfAscendingNode = 0 %argumentOfPeriapsis = 0 %meanAnomalyAtEpoch = 3.14 %epoch = 0 } }}This doesn't even move Kerbin. You're moving Urlum to orbit Urlum. You also don't need all those @s. Only in front of the parts that are already in Kopernicus/System.cfg. Like this:// Apply this patch after the Kopernicus mod is loaded@Kopernicus:AFTER[Kopernicus]{ @Body[Kerbin] { @Orbit { @referenceBody = Urlum inclination = 0.375 eccentricity = 0 semiMajorAxis = 745000000 longitudeOfAscendingNode = 0 argumentOfPeriapsis = 0 meanAnomalyAtEpoch = 3.14 epoch = 0 } }} Edited February 15, 2015 by CaptRobau Link to comment Share on other sites More sharing options...
Borisbee Posted February 15, 2015 Share Posted February 15, 2015 Thank you! I'll check it out later. Btw, I just remembered about your question on how scaled spaces were generated. KT use the actual terrain height (measured from center of the body, using GetSurfaceHeight function) as basis for scaled space mesh calculation. Here is the function that does it. It simply adjusts radius of each vertices on the mesh, so they will match up with actual terrain on the same coordinate.Interesting, it seems that it *should* be taking into account all PQS mods that modify the planet but for some reason PQSMod_VertexHeightOblate and PQSMod_VertexHeightOffset apply only to localspace. Maybe those two mods work differently than the others. I can't think of a good reason why they shouldn't be taken into account in the scaledmesh. Link to comment Share on other sites More sharing options...
ABZB Posted February 15, 2015 Share Posted February 15, 2015 (edited) It does move Kerbin:that what this chunk does: @Body[Kerbin] { %flightGlobalsIndex = 1 @Orbit { %referenceBody = Urlum %inclination = 0 %eccentricity = 0 %semiMajorAxis = 112000000 %longitudeOfAscendingNode = 0 %argumentOfPeriapsis = 0 %meanAnomalyAtEpoch = 3.14 %epoch = 0 } }I put in the % (which adds if that field is not present, modifies like @ if it is) when I was trying to figure out if I had some property double-entered.The rest of it moves Urlum to Kerbin's old orbit, and re-positions the Mun and Minmus to orbit Urlum. I also played with mass, radius, and ASL gravity for fun. I had zeroed out inclinations and eccentricity thinking the glitches might be due to having something collide ( I was wrong, apparently). Edited February 15, 2015 by ABZB Link to comment Share on other sites More sharing options...
Candlelight Posted February 15, 2015 Share Posted February 15, 2015 (edited) This isn't really a bug, but more of the PQS not being set correctly. The fading you see is the transition from scaledspace to local. Your color map is not being applied to the planet so that's why you see it fade away when you get closer. Look to see if you have a color mod on the planet that's interferring. Click the save button, and paste your planet config here.Ok, here is the .cfg file:@Kopernicus { Body { name = Ethan flightGlobalsIndex = 18 Template { name = Tylo } Properties { radius = 550000 geeASL = 0.73 mass = 3.2606908e+22 description = A big rocky planet situated a bit farther than Eeloo.It has one large moon that is half of Ethan's size, Ron. ScienceValues { landedDataValue = 85 splashedDataValue = 0 flyingLowDataValue = 0 flyingHighDataValue = 0 inSpaceLowDataValue = 35 inSpaceHighDataValue = 25 recoveryValue = 10 } } Orbit { referenceBody = Sun color = 0.9,0.55,0,1 inclination = 3 eccentricity = 0.1 semiMajorAxis = 110984567100 longitudeOfAscendingNode = 90 argumentOfPeriapsis = 45 meanAnomalyAtEpoch = 3.14 epoch = 0 } ScaledVersion { Material { texture = Kopernicus/Textures/Ethan_color normals = Kopernicus/Textures/Ethan_normal } } }}And here is the Kittopia config:// CustomDataPlanetEthan{ AdditionalData { Stock = False AddAtmoFx = False AddOceanFx = False OceanLoadTextures = False UnlitOcean = False ModScaledAtmoShader = False AddRings = False AddParticles = False DisableOrbitRenderer = False } Orbit { semiMajorAxis = 110984567100 eccentricity = 0.1 inclination = 3 meanAnomalyAtEpoch = 3.14 epoch = 0 argumentOfPeriapsis = 45 LAN = 90 RefBody = Sun orbitColor = RGBA(0.900, 0.550, 0.000, 1.000) } CelestialBody { bodyName = Ethan bodyDescription = A big rocky planet situated a bit farther than Eeloo.It has one large moon that is half of Ethan's size, Ron. GeeASL = 0.73 Radius = 550000 Mass = 3.2458694186395E+22 gravParameter = 2166293250000 sphereOfInfluence = 564844787.493308 hillSphere = 1225727357.21178 gMagnitudeAtCenter = 2166293250000 use_The_InName = False isHomeWorld = False ocean = False atmosphere = False staticPressureASL = 1 atmosphereScaleHeight = 0 atmosphereContainsOxygen = False maxAtmosphereAltitude = 0 altitudeMultiplier = 1.4285 altitudeOffset = 0 atmoshpereTemperatureMultiplier = 1 useLegacyAtmosphere = True atmosphereMultiplier = 1 pressureMultiplier = 0 rotates = True rotationPeriod = 214559772.439931 solarRotationPeriod = False initialRotation = 0 rotationAngle = 0.0113880143440973 directRotAngle = -342.320760053958 tidallyLocked = True inverseRotation = False inverseRotThresholdAltitude = 100000 angularV = 2.92840797255422E-08 atmosphericAmbientColor = RGBA(0.000, 0.000, 0.000, 1.000) } PQS { PQSMod_CelestialBodyTransform { deactivateAltitude = 330000 forceRebuildOnTargetChange = False forceActivate = False overrideFade = False sphere = Ethan (PQS) modEnabled = True order = 0 Parent = Ethan } PQSMod_VertexSimplexHeightAbsolute { seed = 4447895 deformity = 1000 octaves = 8 persistence = 0.5 frequency = 24 sphere = Ethan (PQS) modEnabled = True order = 50 Parent = Ethan } PQSMod_VertexSimplexHeight { seed = 98374 deformity = 2000 octaves = 8 persistence = 0.5 frequency = 4 sphere = Ethan (PQS) modEnabled = True order = 59 Parent = Ethan } PQSMod_VertexHeightMap { heightMap = rockymoon_height (MapSO) heightMapDeformity = 6000 heightMapOffset = 0 scaleDeformityByRadius = False sphere = Ethan (PQS) modEnabled = True order = 49 Parent = Ethan } PQSMod_FlattenOcean { oceanRadius = 1 sphere = Ethan (PQS) modEnabled = True order = 60 Parent = Ethan } PQSMod_VertexHeightNoiseVertHeightCurve2 { deformity = 8000 ridgedAddSeed = 1530393239 ridgedAddFrequency = 12 ridgedAddLacunarity = 2 ridgedAddOctaves = 4 ridgedSubSeed = 1212096306 ridgedSubFrequency = 12 ridgedSubLacunarity = 2 ridgedSubOctaves = 4 simplexHeightStart = 0 simplexHeightEnd = 9000 simplexSeed = 1909396195 simplexOctaves = 6 simplexPersistence = 0.699999988079071 simplexFrequency = 4 sphere = Ethan (PQS) modEnabled = True order = 100 Parent = Ethan } PQSMod_AltitudeAlpha { atmosphereDepth = 8000 invert = False sphere = Ethan (PQS) modEnabled = False order = 999999999 Parent = Ethan } PQSMod_UVPlanetRelativePosition { sphere = Ethan (PQS) modEnabled = True order = 999999 Parent = Ethan } PQSMod_HeightColorMap { blend = 0.4 lcCount = 3 sphere = Ethan (PQS) modEnabled = True order = 201 Parent = Ethan } PQSMod_VertexColorMap { vertexColorMap = rockymoon_color (MapSO) sphere = Ethan (PQS) modEnabled = True order = 200 Parent = Ethan } PQSLandControl { useHeightMap = False vHeightMax = 10000 createColors = False createScatter = True altitudeBlend = 0 altitudeSeed = 1 altitudeOctaves = 1 altitudePersistance = 1 altitudeFrequency = 1 latitudeBlend = 0 latitudeSeed = 1 latitudeOctaves = 1 latitudePersistance = 1 latitudeFrequency = 1 longitudeBlend = 0 longitudeSeed = 1 longitudeOctaves = 1 longitudePersistance = 1 longitudeFrequency = 1 sphere = Ethan (PQS) modEnabled = True order = 999999 Parent = Ethan Landclass[] { Landclass { landClassName = Base color = RGBA(0.000, 0.000, 0.000, 0.000) noiseColor = RGBA(0.000, 0.000, 0.000, 0.000) latitudeDouble = False coverageBlend = 0 coverageSeed = 1 coverageOctaves = 1 coveragePersistance = 1 coverageFrequency = 1 noiseBlend = 0 noiseSeed = 1 noiseOctaves = 1 noisePersistance = 1 noiseFrequency = 1 minimumRealHeight = 0 alterRealHeight = 0 alterApparentHeight = 0 altDelta = 1 latDelta = 1 lonDelta = 1 delta = 1 } } } PQSMod_QuadMeshColliders { maxLevelOffset = 0 sphere = Ethan (PQS) modEnabled = True order = 100 Parent = Ethan } PQSMod_MapDecal { radius = 6000 position = (569917.4, -94669.8, 181300.9) angle = 70 heightMap = saganface (MapSO) heightMapDeformity = 50 cullBlack = False useAlphaHeightSmoothing = False absolute = False absoluteOffset = 0 smoothHeight = 0.125 smoothColor = 0 removeScatter = True DEBUG_HighlightInclusion = False sphere = Ethan (PQS) modEnabled = True order = 200 Parent = Ethan } PQSCity { debugOrientated = False frameDelta = 1 repositionToSphere = True repositionToSphereSurface = False repositionToSphereSurfaceAddHeight = False repositionRadial = (-457335.5, 388660.5, 48087.1) repositionRadiusOffset = 2085 reorientToSphere = True reorientInitialUp = (0.0, 1.0, 0.0) reorientFinalAngle = 30 sphere = Ethan (PQS) modEnabled = True order = 100 Parent = Ethan } }} Edited February 15, 2015 by Candlelight Link to comment Share on other sites More sharing options...
_Augustus_ Posted February 15, 2015 Share Posted February 15, 2015 Apparently, Kottabos likes Kopernicus. He did a video on TK and will eventually do OPM. Link to comment Share on other sites More sharing options...
CaptRobau Posted February 15, 2015 Share Posted February 15, 2015 It does move Kerbin:that what this chunk does:Must've scrolled too far down than.- - - Updated - - -He did a video on TK and will eventually do OPM.Cool! Link to comment Share on other sites More sharing options...
Gravitasi Posted February 15, 2015 Author Share Posted February 15, 2015 Interesting, it seems that it *should* be taking into account all PQS mods that modify the planet but for some reason PQSMod_VertexHeightOblate and PQSMod_VertexHeightOffset apply only to localspace. Maybe those two mods work differently than the others. I can't think of a good reason why they shouldn't be taken into account in the scaledmesh.Hmm... I think the problem is not exactly that they are not applied to scaled space. But, more specifically, they make GetSurfaceHeight produce incorrect results (i.e. it give terrain height value as if those PQS mods were not there). I believe that they are some kind already-obsolete PQS mods because of this fact alone. And for the VertexHeightOblate, I couldn't get the terrain landable. Did you successfully make it landable?Maybe this is why Krag made some custom PQS modifications, which are analogs of them, in the first place; because they never work correctly. Personally, I discourage their usage on planets, because of what they do to GetSurfaceHeight; it will disrupt all plugins that rely on GetSurfaceHeight function to get terrain height information.But shockingly, contrary to my own recommendation, Pol does use VertexHeightOffset! I honestly don't understand why Squad added it to the moon. It makes some plugins that rely on terrain height information don't work properly. For example, try to use HyperEdit's "Ship Lander" on Pol, with low altitude as input. You will find yourself still very high above the ground!Curiouser, and curiouser. Link to comment Share on other sites More sharing options...
ABZB Posted February 15, 2015 Share Posted February 15, 2015 (edited) I have posted the pictures of my above above glitch in sequence. removing kittopia does not fix. removing kopernicus does fix the problem. Removing my MM file does not fix... huh.output.log: https://www.dropbox.com/s/huxwm0ia4bbpog0/output_log.txt?dl=0MM file: https://www.dropbox.com/s/tyn7c33a4bvloop/zzzmy.cfg?dl=0Javascript is disabled. View full album Edited February 15, 2015 by ABZB Link to comment Share on other sites More sharing options...
Gravitasi Posted February 15, 2015 Author Share Posted February 15, 2015 Apparently, Kottabos likes Kopernicus. He did a video on TK and will eventually do OPM. Wow... I never expected this.... Thanks for the review! Link to comment Share on other sites More sharing options...
_Augustus_ Posted February 15, 2015 Share Posted February 15, 2015 Wow... I never expected this.... Thanks for the review!I made a review of a bunch of planet packs, the video is on my mod thread. Link to comment Share on other sites More sharing options...
Lillz Posted February 15, 2015 Share Posted February 15, 2015 Ok, here is the .cfg file:@Kopernicus { Body { name = Ethan flightGlobalsIndex = 18 Template { name = Tylo } Properties { radius = 550000 geeASL = 0.73 mass = 3.2606908e+22 description = A big rocky planet situated a bit farther than Eeloo.It has one large moon that is half of Ethan's size, Ron. ScienceValues { landedDataValue = 85 splashedDataValue = 0 flyingLowDataValue = 0 flyingHighDataValue = 0 inSpaceLowDataValue = 35 inSpaceHighDataValue = 25 recoveryValue = 10 } } Orbit { referenceBody = Sun color = 0.9,0.55,0,1 inclination = 3 eccentricity = 0.1 semiMajorAxis = 110984567100 longitudeOfAscendingNode = 90 argumentOfPeriapsis = 45 meanAnomalyAtEpoch = 3.14 epoch = 0 } ScaledVersion { Material { texture = Kopernicus/Textures/Ethan_color normals = Kopernicus/Textures/Ethan_normal } } }}And here is the Kittopia config:// CustomDataPlanetEthan{ AdditionalData { Stock = False AddAtmoFx = False AddOceanFx = False OceanLoadTextures = False UnlitOcean = False ModScaledAtmoShader = False AddRings = False AddParticles = False DisableOrbitRenderer = False } Orbit { semiMajorAxis = 110984567100 eccentricity = 0.1 inclination = 3 meanAnomalyAtEpoch = 3.14 epoch = 0 argumentOfPeriapsis = 45 LAN = 90 RefBody = Sun orbitColor = RGBA(0.900, 0.550, 0.000, 1.000) } CelestialBody { bodyName = Ethan bodyDescription = A big rocky planet situated a bit farther than Eeloo.It has one large moon that is half of Ethan's size, Ron. GeeASL = 0.73 Radius = 550000 Mass = 3.2458694186395E+22 gravParameter = 2166293250000 sphereOfInfluence = 564844787.493308 hillSphere = 1225727357.21178 gMagnitudeAtCenter = 2166293250000 use_The_InName = False isHomeWorld = False ocean = False atmosphere = False staticPressureASL = 1 atmosphereScaleHeight = 0 atmosphereContainsOxygen = False maxAtmosphereAltitude = 0 altitudeMultiplier = 1.4285 altitudeOffset = 0 atmoshpereTemperatureMultiplier = 1 useLegacyAtmosphere = True atmosphereMultiplier = 1 pressureMultiplier = 0 rotates = True rotationPeriod = 214559772.439931 solarRotationPeriod = False initialRotation = 0 rotationAngle = 0.0113880143440973 directRotAngle = -342.320760053958 tidallyLocked = True inverseRotation = False inverseRotThresholdAltitude = 100000 angularV = 2.92840797255422E-08 atmosphericAmbientColor = RGBA(0.000, 0.000, 0.000, 1.000) } PQS { PQSMod_CelestialBodyTransform { deactivateAltitude = 330000 forceRebuildOnTargetChange = False forceActivate = False overrideFade = False sphere = Ethan (PQS) modEnabled = True order = 0 Parent = Ethan } PQSMod_VertexSimplexHeightAbsolute { seed = 4447895 deformity = 1000 octaves = 8 persistence = 0.5 frequency = 24 sphere = Ethan (PQS) modEnabled = True order = 50 Parent = Ethan } PQSMod_VertexSimplexHeight { seed = 98374 deformity = 2000 octaves = 8 persistence = 0.5 frequency = 4 sphere = Ethan (PQS) modEnabled = True order = 59 Parent = Ethan } PQSMod_VertexHeightMap { heightMap = rockymoon_height (MapSO) heightMapDeformity = 6000 heightMapOffset = 0 scaleDeformityByRadius = False sphere = Ethan (PQS) modEnabled = True order = 49 Parent = Ethan } PQSMod_FlattenOcean { oceanRadius = 1 sphere = Ethan (PQS) modEnabled = True order = 60 Parent = Ethan } PQSMod_VertexHeightNoiseVertHeightCurve2 { deformity = 8000 ridgedAddSeed = 1530393239 ridgedAddFrequency = 12 ridgedAddLacunarity = 2 ridgedAddOctaves = 4 ridgedSubSeed = 1212096306 ridgedSubFrequency = 12 ridgedSubLacunarity = 2 ridgedSubOctaves = 4 simplexHeightStart = 0 simplexHeightEnd = 9000 simplexSeed = 1909396195 simplexOctaves = 6 simplexPersistence = 0.699999988079071 simplexFrequency = 4 sphere = Ethan (PQS) modEnabled = True order = 100 Parent = Ethan } PQSMod_AltitudeAlpha { atmosphereDepth = 8000 invert = False sphere = Ethan (PQS) modEnabled = False order = 999999999 Parent = Ethan } PQSMod_UVPlanetRelativePosition { sphere = Ethan (PQS) modEnabled = True order = 999999 Parent = Ethan } PQSMod_HeightColorMap { blend = 0.4 lcCount = 3 sphere = Ethan (PQS) modEnabled = True order = 201 Parent = Ethan } PQSMod_VertexColorMap { vertexColorMap = rockymoon_color (MapSO) sphere = Ethan (PQS) modEnabled = True order = 200 Parent = Ethan } PQSLandControl { useHeightMap = False vHeightMax = 10000 createColors = False createScatter = True altitudeBlend = 0 altitudeSeed = 1 altitudeOctaves = 1 altitudePersistance = 1 altitudeFrequency = 1 latitudeBlend = 0 latitudeSeed = 1 latitudeOctaves = 1 latitudePersistance = 1 latitudeFrequency = 1 longitudeBlend = 0 longitudeSeed = 1 longitudeOctaves = 1 longitudePersistance = 1 longitudeFrequency = 1 sphere = Ethan (PQS) modEnabled = True order = 999999 Parent = Ethan Landclass[] { Landclass { landClassName = Base color = RGBA(0.000, 0.000, 0.000, 0.000) noiseColor = RGBA(0.000, 0.000, 0.000, 0.000) latitudeDouble = False coverageBlend = 0 coverageSeed = 1 coverageOctaves = 1 coveragePersistance = 1 coverageFrequency = 1 noiseBlend = 0 noiseSeed = 1 noiseOctaves = 1 noisePersistance = 1 noiseFrequency = 1 minimumRealHeight = 0 alterRealHeight = 0 alterApparentHeight = 0 altDelta = 1 latDelta = 1 lonDelta = 1 delta = 1 } } } PQSMod_QuadMeshColliders { maxLevelOffset = 0 sphere = Ethan (PQS) modEnabled = True order = 100 Parent = Ethan } PQSMod_MapDecal { radius = 6000 position = (569917.4, -94669.8, 181300.9) angle = 70 heightMap = saganface (MapSO) heightMapDeformity = 50 cullBlack = False useAlphaHeightSmoothing = False absolute = False absoluteOffset = 0 smoothHeight = 0.125 smoothColor = 0 removeScatter = True DEBUG_HighlightInclusion = False sphere = Ethan (PQS) modEnabled = True order = 200 Parent = Ethan } PQSCity { debugOrientated = False frameDelta = 1 repositionToSphere = True repositionToSphereSurface = False repositionToSphereSurfaceAddHeight = False repositionRadial = (-457335.5, 388660.5, 48087.1) repositionRadiusOffset = 2085 reorientToSphere = True reorientInitialUp = (0.0, 1.0, 0.0) reorientFinalAngle = 30 sphere = Ethan (PQS) modEnabled = True order = 100 Parent = Ethan } }}In your PQS config, you didn't give the file location for the height and color map. It should be /Gamedata/blahblah/heightmap.png and same for the color map Link to comment Share on other sites More sharing options...
Candlelight Posted February 15, 2015 Share Posted February 15, 2015 In your PQS config, you didn't give the file location for the height and color map. It should be /Gamedata/blahblah/heightmap.png and same for the color mapCan you just highlight the piece of code that needs to be changed? Link to comment Share on other sites More sharing options...
Lillz Posted February 15, 2015 Share Posted February 15, 2015 (edited) Am I doing something wrong when I try to set the SOI in saveload with this?: CelestialBody { sphereOfInfluence = 33000 }The body I'm setting that for doesn't seem to load with that SOI...- - - Updated - - -Can you just highlight the piece of code that needs to be changed? PQSMod_VertexHeightMap { heightMap = rockymoon_height (MapSO) heightMapDeformity = 6000 heightMapOffset = 0 scaleDeformityByRadius = False sphere = Ethan (PQS) modEnabled = True order = 49 Parent = Ethan }There and: PQSMod_VertexColorMap { vertexColorMap = rockymoon_color (MapSO) sphere = Ethan (PQS) modEnabled = True order = 200 Parent = Ethan }You need to give the map locations with a format like this: GameData/Porp/Textures/Cyrus_height.pngedit: also, you really don't need a saveload config that complicated, try something easier like this: http://pastebin.com/smxSzGEk Edited February 15, 2015 by Lillz Link to comment Share on other sites More sharing options...
CaptRobau Posted February 15, 2015 Share Posted February 15, 2015 Am I doing something wrong when I try to set the SOI in saveload with this?: CelestialBody { sphereOfInfluence = 33000 }I've never gotten that to work, so I think it just doesn't work. It only seems to work when you do it in-game, but it won't load on restart. Link to comment Share on other sites More sharing options...
Lillz Posted February 15, 2015 Share Posted February 15, 2015 I've never gotten that to work, so I think it just doesn't work. It only seems to work when you do it in-game, but it won't load on restart.Hmm so is there a way I can get around that? Right now, the GeeASL is, naturally, low for my asteroid moons. The game calculated the SOI to be too small to have an orbit possible... I could go the route where that just makes landing on them difficult (or impossible?) or I could somehow make a larger SOI. I don't designate a mass (just radius and GeeASL) for them, would that help? Link to comment Share on other sites More sharing options...
ABZB Posted February 15, 2015 Share Posted February 15, 2015 I have posted the pictures of my above above glitch in sequence. removing kittopia does not fix. removing kopernicus does fix the problem. Removing my MM file does not fix... huh.output.log: https://www.dropbox.com/s/huxwm0ia4bbpog0/output_log.txt?dl=0MM file: https://www.dropbox.com/s/tyn7c33a4bvloop/zzzmy.cfg?dl=0http://imgur.com/a/sMiCpFurther tested - The same stuff happens with the only installed mods being this one, outerplanets 1.5.2, and Modulemanager Link to comment Share on other sites More sharing options...
Drakoflame Posted February 15, 2015 Share Posted February 15, 2015 I seem to be having a problem... OPM was working for a while with the KT .12 update, It was working with the 0.1 update, and then they suddenly dissapeared when I updated to .12... I have the DDS loader installed, as well as Trans-Kuptian. I'm also using the KT .dll's, but I was using OPM's .dlls for KT .1, and I also had Minor Bodies and TK working just fine. Can anyone tell me what might be the problem? or if I should just re-install OPM? Link to comment Share on other sites More sharing options...
ABZB Posted February 15, 2015 Share Posted February 15, 2015 (edited) I seem to be having a problem... OPM was working for a while with the KT .12 update, It was working with the 0.1 update, and then they suddenly dissapeared when I updated to .12... I have the DDS loader installed, as well as Trans-Kuptian. I'm also using the KT .dll's, but I was using OPM's .dlls for KT .1, and I also had Minor Bodies and TK working just fine. Can anyone tell me what might be the problem? or if I should just re-install OPM?OPM (outer planets mod) for some reason overwrites the default KT system.cfg, with its planets added, rather than using a seperate MM file. When you update KT, the fresh default system.cfg overwrites the one that has OPM in it.EDIT: I uploaded the Copy-&-Paste and quick edit I did to the OPM download for myself for that^ reason (1.5.2). (This was working until I tried to make Kerbin orbit Urlum, I think I did something else that screwed everything up, I am going piece by piece trying to figure out what this predates that, and should work.)https://www.dropbox.com/s/lipk5ox8zwp4bh7/OPM.cfg?dl=0 Edited February 15, 2015 by ABZB Link to comment Share on other sites More sharing options...
Lillz Posted February 15, 2015 Share Posted February 15, 2015 When I change PQS settings in Kittopia, how do I save them to the saveload file? Link to comment Share on other sites More sharing options...
Lillz Posted February 15, 2015 Share Posted February 15, 2015 (edited) lol I accidentally pushed enter on the post for my planet pack even though they aren't 100% uploaded yetHere is the link, though http://forum.kerbalspaceprogram.com/threads/110710-WIP-Porp-Gas-Giant-System-0-1?p=1736704#post1736704edit: download available. Edited February 15, 2015 by Lillz Link to comment Share on other sites More sharing options...
Drakoflame Posted February 15, 2015 Share Posted February 15, 2015 OPM (outer planets mod) for some reason overwrites the default KT system.cfg, with its planets added, rather than using a seperate MM file. When you update KT, the fresh default system.cfg overwrites the one that has OPM in it.EDIT: I uploaded the Copy-&-Paste and quick edit I did to the OPM download for myself for that^ reason (1.5.2). (This was working until I tried to make Kerbin orbit Urlum, I think I did something else that screwed everything up, I am going piece by piece trying to figure out what this predates that, and should work.)https://www.dropbox.com/s/lipk5ox8zwp4bh7/OPM.cfg?dl=0So I just throw that into my gamedata folder and MM will make it work? or do I put that somewhere else like in the Kopernicus or Kitopia folders? Link to comment Share on other sites More sharing options...
CaptRobau Posted February 15, 2015 Share Posted February 15, 2015 OPM (outer planets mod) for some reason overwrites the default KT system.cfg, with its planets added, rather than using a seperate MM file. When you update KT, the fresh default system.cfg overwrites the one that has OPM in it.EDIT: I uploaded the Copy-&-Paste and quick edit I did to the OPM download for myself for that^ reason (1.5.2). (This was working until I tried to make Kerbin orbit Urlum, I think I did something else that screwed everything up, I am going piece by piece trying to figure out what this predates that, and should work.)https://www.dropbox.com/s/lipk5ox8zwp4bh7/OPM.cfg?dl=0OPM places everything in System.cfg because it was thought it was the only way to make Eeloo a moon of Sarnus. It turns out it was possible with MM all along, which is why the next version will move all the OPM stuff out of the System.cfg file and into configs of their own, as it should be. Link to comment Share on other sites More sharing options...
Drakoflame Posted February 15, 2015 Share Posted February 15, 2015 Yay! horray for (better) OPM compatibility with other planet packs!! Link to comment Share on other sites More sharing options...
CaptRobau Posted February 15, 2015 Share Posted February 15, 2015 Hmm so is there a way I can get around that? Right now, the GeeASL is, naturally, low for my asteroid moons. The game calculated the SOI to be too small to have an orbit possible... I could go the route where that just makes landing on them difficult (or impossible?) or I could somehow make a larger SOI. I don't designate a mass (just radius and GeeASL) for them, would that help?Always designate a mass. GeeASL however is the biggest culprit for small SOIs as far as I know, although it depends on the situation. My asteroid moons are close to a large gas giant. If they were farther from the planet, the same settings would produce a greater SOI. This is also why Eeloo has a larger SOI than let's say Kerbin, even though its smaller. The distance from the Sun makes those smaller settings result in a larger SOI. Link to comment Share on other sites More sharing options...
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