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About Probus

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    Those who forget the past are doomed to repeat it.

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  1. Thanks again @GrubbyZebra for keeping this mod alive. You are doing a great job. If you ever need anything, just let me know. Once the Yonge tech tree editor became incompatible with the KSP database structure, supporting this mod seemed to be impossible. You have proved that wrong. Thanks Again!
  2. I should have know you would know @linuxgurugamer. Your efforts have been invaluable to the Kerbal Community. Thank you so much for all you do! Many Kerbalers owe not just hours but years of enjoyment to you.
  3. Does anyone know what the oldest add-on/mod is that is still being updated? One of my favorites is Science Alert, but that is far from the oldest. AIES by Carmacs was also a great one (especially the legs and dishes) but it seems long gone.
  4. Wow! This is great news! Really looking forward to it. I had about run out of things to do!
  5. Great to see you guys are still working on this. Once they released the making history parts, it broke my tech tree editor. The tree was too big to modify by hand without it being parsed into something more manageable. I really enjoyed working on it and I am happy to see that it’s “not dead yet”.
  6. Not this version. Sorry. Someone else has picked up the reins and is supporting this mod right now. You can go back through the thread a bit and find the link.
  7. This looks great! Looks like it might be time for me to do a thorough review of the ETT late game nodes. Going to try it out and see if it is a good match. You might want to recommend the mod Better Time Warp Continued. Good Luck!
  8. Yessir. I just MM the new parts instead of using the Tech Tree Editor.
  9. Moved 1.4.3 renamed parts to correct nodes. The mod should be good to go now.
  10. Released ETT for 1.4.3 and the Making History Expansion. Used Module Manager instead of Yongedevil's tech tree editor. Changelog: Updated to 1.4.3 Added support for Making History Split engines to branch that progresses based on thrust and ISP Various minor enhancements (Sorry, no procedural fairings yet) EDIT: Looks like I may have missed a few stray parts from the 1.4.3 change. I will fix this. It won't break saves when updated.
  11. Has this project been replaced with a new sound mod?
  12. @linuxgurugamer has updated the plugin not the editor. The plugin lets you play a game using a yonge tech tree. The editor lets you edit that tree. Right now the editor is slightly borked. Instead of showing you the name of the part, it just shows the word “nothing” for all parts in 1.4.x. That is my dilemma. Thank you for trying to help. I appreciate it. @linuxgurugamer and I have chatted about updating it, but he has his hands full updating loads of different mods right now. So at least he has the plugin working. That’s odd. Are you sure they are not in the upper right branch?
  13. I would love to update it, but the tool I use (Yonge Tech Tree Editor) to update the tree broke in 1.4.x. If I update it, It would have to be with module manager right now. That will take a fair amount of work (which is why I use the tool). Maybe I'll get a burst of energy and do it the hard way. Thanks for asking.
  14. @tees, I don't think ETT is compatible with RO. Sorry. @DracoSilverpath, Maybe, once I get the tech tree editor problem fixed. @Jiraiyah, There is no wiki page for ETT and does TCA have any parts associated with it?