Angel-125

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About Angel-125

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    Angelo Kerman

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  1. Haven’t heard of this. Does B9psrtswitch define Oxium?
  2. Angel-125

    [1.4.x] Pathfinder - Space Camping & Geoscience

    Ok, I will have to sort through that next week. I will try to reproduce your environment and see what happens. Most likely it is someyto do with the module manager patches. I appreciate your patience.
  3. Angel-125

    Bridging USI and WBI

    Snacks is also entirely optional. You'd have to write some USI patches for USI-LS to add life support templates, but it's doable. And if you end up with a set of patches, you can even make it a Play Mode.
  4. Angel-125

    [1.4.x] Pathfinder - Space Camping & Geoscience

    Yes. As the directions say, you need to restart if you change play modes.
  5. Angel-125

    [1.4.x] Pathfinder - Space Camping & Geoscience

    @RocketSquid Thanks for helping me troubleshoot this. It looks like you're using CRP, can you open WBIPlayMode and confirm that name = CRP ? Also, you appear to have several versions of ModuleManager installed. I suggest you remove all but ModuleManager.3.0.7. That might be an issue.
  6. Angel-125

    [1.4.x] Pathfinder - Space Camping & Geoscience

    No incompatibility that I am aware of. I updated Pathfinder and Wild Blue Tools a couple days ago, and the latest is working with MOLE as far as I can see. What play mode are you using? If it is CRP, try this: Remove all Wild Blue mods, and in the GameData folder, remove the PlayMode file as well. Install all the Wild Blue mods you are interested in, saving Pathfinder for last since it also has the latest WildBlueTools. Don’t start the game until you install Pathfinder. Now go ahead and start the game. It should auto detect that you are running CRP and rename your files. If not, restart once more, and see if that helps. Which play mode? I should probably write an external utility at some point to switch play modes before you start the game...
  7. Angel-125

    KSP Weekly: The Moon Race

    I must say, I miss the KSP Weekly, and the Dev Notes before that. I respect the reasons, but it was nice to see what was going on.
  8. Angel-125

    [1.4.x] Pathfinder - Space Camping & Geoscience

    Next update will let you add greenhouses as omni converters: It needs work but it’s getting there...
  9. Angel-125

    [1.4.x] Pathfinder - Space Camping & Geoscience

    @Apaseall Bombarding me with problem after problem results in me ignoring you. If my mods are giving you so much grief then it’s time to uninstall them and move on. I don’t take uninstalling my mods personally. Pathfinder isn’t the only colony mod around. I am sure there is another colony mod that meets your standards and expectations.
  10. Angel-125

    [1.4.x] Heisenberg - Airships Part Pack

    It uses all the active engines for managed hovering. The gas turbine generator power output is based on throttle setting.
  11. Angel-125

    [1.4.x] Pathfinder - Space Camping & Geoscience

    More quality of life updates: Almost done with the OmniStorage and OmniConverter system.
  12. Angel-125

    [1.4.x] Mark One Laboratory Extensions (M.O.L.E.)

    I don't recall actually. That's also very odd!
  13. Angel-125

    [1.4.x] Mark One Laboratory Extensions (M.O.L.E.)

    Could be an install issue. I checked them out this morning. What play mode are you using?
  14. Yes, the gravitic engine requires Gravity Waves, which are generated my the gravitic displacement generator. It requires both Graviolium and ElectricCharge.
  15. Yes. Last release I changed it so that if you’re in Career then your Graviolium must come from the Refinery. Otherwise, when money is no object, you can add Graviolium in the editor and keep it after launch.