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  1. I'm glad you had use of it. I used a mod to allow me to rotate it in 1 degree increments. I think, it was called Editor Extensions. I'd start out at 5 degrees. Time it to 450 m/s in level flight at sea level (if it'd even do that). Then go back to hangar and and make small adjustments up or down, test again to see if would shorten the time. In my opinion, exact angles aren't really required, though, except for reproducibility, like if you have to pull the wings off for a redesign, and want to put them back on at the same angle. I haven't actually played KSP for a while, so I can't really recommend a current mod to help you. Sorry.
  2. Val

    Be PC in KSP

    I don't hink this belongs in Science & Spaceflight, so it has been moved to The Lounge.
  3. Fonts in web pages are really inconsistent. Depending on device and browser, it may replace it with a different one, if it doesn't have access to the font that was specified in the page. The comic sans my browser shows is not cursive.
  4. I love that movie, but those big boxes on the wings kinda ruin the aesthetics for me.
  5. It shouldn't be related to MJ. Usually it's adjusted in the KSP General settings.
  6. I was a regular member and was told I got picked as moderator because my responses were helpful and polite. (Of course that all changed after I got to be moderatar. MUAHAHAHAHAH)
  7. Moved from KSP2 discussion.
  8. Moved a few post to the Starlink topic.
  9. Teslas are liquid cooled and have radiators. Liquid cooling in cars is also air cooled. All the liquid does, is move the heat to a "radiator" where air is blown across it to convect the heat away. Because it's more efficient, than just blowing air directly on the source of the heat. You'd need a real radiator on Mars. One that is actually meant to radiate the heat away, and not convecting it to the air. Mars does technically have an atmosphere, so I guess you could use a regular radiator (convection). It'll just have to be a lot bigger. Probably 100 times bigger for the same cooling effect.
  11. @Klapaucius I think, the description is read from the craft file. Fix the typo in the hangar and re-upload.
  12. That's not true. A point size object, can still hit something that has size, and be hit by it, if the path of point intersects the other object. Mathematically, speaking.