Jump to content

Ratboyslim

Members
  • Posts

    45
  • Joined

  • Last visited

Reputation

5 Neutral

Profile Information

  • About me
    Rocketeer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I would also like nuclear depth charges especially if they exist also A-10 Depleted uranium/explosive cannon rounds sound amazing if you ask me. Would be a great addition. What do people think of something like this? https://en.wikipedia.org/wiki/Mark_13_nuclear_bomb It says an estimated blast of 32 Kilotons Or a mark 24 https://en.wikipedia.org/wiki/Mark_24_nuclear_bomb
  2. I just saw your mod pack while trying to recreate some WWII fighters love the look of your work.
  3. I agree, some more SAM's would be nice, especially if they are being replicated to their real life statistics.
  4. I have had installed Kerbal Foundries installed for a while and recently if i have a craft on the ground and are in mid flight it, it still simulates the game in the background, i have checked my settings and done a mod re-install and that didnt fix it. (This problem applies to every craft if there is a craft with Kerbal Foundries The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Though that might help
  5. The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) This is my first time doing this....is this correct? (BTW i have tried a mod re-install and it didnt work)
  6. hello, i have been using kerbal foundries for a while now and i have started to notice that when i have a craft out in the field and i want to play as another craft, as soon as i pause the game then continues to play, i have removed the craft with the tracks and then repeated the test and it worked fine, any help?
  7. yeah i am, im just messing around with it now and when i fire the missile it just blows the entire craft up
  8. is anyone else having problems with the MGM tube cap just making the missiles blow up on impact as well as missiles just blowing up the tube entirely without a tube cap
  9. thanks ill give it a go My ship is now just violently rocking back and forth and side to side :/
  10. would someone be kind enough to give me a craft file of a decent ship with the 38CM gun, i wont use in any kind of video or give it to anyone i just want to see how i could make a ship big enough to use one since every time i put one on my ship it either sinks or capsizes. i have put so many blisters on its got to a point where it barley floats any advice? im still new to making ships
  11. Harpwner, i love the 4th image and the 1st although it appears you have already made your verdict
  12. great thanks....better get rid of them then lol i put about 200 under neath my ship haha - - - Updated - - - when i teleport to the coordinates some of the parts that i have made bigger using tweak scale go back to normal size. this also happens when i launch in the first place. as well as it tips over to the right for some reason even though the CoM is in the middle...
×
×
  • Create New...