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Everything posted by debaker02

  1. I like the adds you are doing. It really shows the Krussian strategy of incremental changes.
  2. I would vote for 1.5m. I like to mix and match BDB parts. Also, i am using the 1.5 option right now. I think it accomplishes the middle-ground feeling you mentioned nicely. It also looks nice with the soyuz at the top...or rather Koyuz since this is kerbal.
  3. Ok no rush, I modify the stock ssme and cheat it inside a fuel tank to look like a shroud.
  4. It does change the ISP and thrust to weight ratio, however we don't really need to worry about delicate fuel consumption reality of real rockets. They always burn exactly as specified, in ksp. How does the fuel boil off work, I never left a rocket around long enough to care about the boil off. Would it matter to change the ratio to use up more fuel? That might help squeeze an ounce of power from the rocket lol?
  5. Hey would you be willing to share or post the numbers you used on the icps to make it scaled down? Or just post the config? With RESTOCK there is basically enough parts to do a mock up...
  6. Hi, I just did a very challenging docking of the first truss to the us lab. I did that with an orbital tug. Would you consider making your docking ports snap? So if it is close to true, it snaps? It's a bit of compromise since there are no exact robot arms. Also, this mod is amazing! D
  7. The newest spacecraft are like amazing adds to the game
  8. Nice mod! Question any thought of a nose cone that does not have the docking Port built in? I use cx apas and am curious.
  9. I am not a big fan on the three engine mount. The angles somehow seem too sharp? I love the rest. Will the f1 look too big?
  10. Hi, on the new almaz (I think its the name) parts. I can't seem to find the middle part that takes the station from its full width to the docking adapter part. I am using career mode. I also checked the sandbox and can't find it still. Can you help with what the name of the part is so I can go looking? Thanks so much! -D
  11. Hi, Hmm, good point I meant GTO. Although i have yet to invent capable relays, so LEO is all i got for now.....just with a boat load of relays up there lol........ its like the kerbal way, moar boosters and moar space craft. Who needs a geo constellation that can be done with only a few craft!!!
  12. AAAHHHH!! I was actually just using those parts in my career!!! Those parts are very cheap way to get like 3 tonnes to low orbit for my relay network (the "medium version of the rocket).....still flight testing for what is needed to get to GEO reliably. I think the heavy will do the job, or i need to start making smaller relays lol. I don't have access to the best Belle parts yet so, time for more R&D! I was saying something about an epic release a while back lol.
  13. Um wow, so that is a great job. I would vote for that getting done/update. It seems like there are not many things like that!
  14. I might recommend having the mos rings default/start to retracted. This would be consistent between the cx ports and the MOS parts? If that is a desire...idk.
  15. Lol I could film my Titian IVs blowing up all the time and highlighting the need for a replacement. I make sure my launches are realistic, that means blowing up the iv's. Lol I should do like a comic real, all the different ways to blow up the rocket with only stock plus your mod. Perhaps if they had a new contract they would be trying harder.
  16. Whoot! Asymmetric thrust here we come! Just for style we need to do the 1 srb version, because its just very kerbal to see it....I feel like that rocket is very kerbal. Like someone's engine, some fuel, hey we need moar power add some srbs lol.
  17. Question: I have a new install with this mod, textures unlimited, and MM in ksp 1.4.2. I downloaded this just a minute ago. I am getting purple missing textures vs. normal stuff in game. I just installed MM and TU. Then i installed this by dragging it into the game data folder That is everything right? version 1.2 is file, i just tried that after a few minutes
  18. Yeah and unless the team that proposed it already builds stuff like it...... Let's just say even money it works.....
  19. Hmmm then I would go to lh2 via configs. That way if you do not want the crp, it would work stock
  20. If they are like the one you showed, they add some fun to the game. I keep meaning to see if we can hook a agc to ksp..... Anyone try that yet? Not sure if you need the real code, but you can probably use mech Jeb and or gravity turn to have a prop that does what the Apollo computer.