Jimbodiah

Members
  • Content Count

    2,390
  • Joined

  • Last visited

Community Reputation

1,438 Excellent

6 Followers

About Jimbodiah

  • Rank
    SSTU Fanboy

Recent Profile Visitors

9,500 profile views
  1. isHomeWorld = true Would enabling this on another body (and disabling for Earth) allow you to place KSC at a location there instead of on earth?
  2. That one fuel tank can be made into any height/diameter you want with a ton of texture options. You only really need that one tank for 90% of the stuff you build.
  3. Do any of Nertea's mods have methalox engines by chance? Ah, found some patches for NFLV, thought they might have been in cryogenicengines instead.
  4. Anyone know if it's possible to move KSC to another body in RSS, ie Mars/Moon/Pluto? I found the little green men on mars mod, but that is from a couple of years ago.
  5. @Teslamax I've not played since trying, no idea why it is not showing up in my game then.
  6. The proof is in the pudding. This is just PR doing damage control. We'll see if/when the product comes out. With this much turmoil it never ends well for the consumer.
  7. Remember Todd Howard and Sean Murray?
  8. Well, they won't get any funding from my end as long as TakeTwo is involved.
  9. In light of the news that just hit, chances of ever seeing a KSP2 have just dropped to zero. https://www.rockpapershotgun.com/2020/06/03/report-kerbal-space-program-2-switched-developers-after-take-two-poached-star-theorys-team/
  10. Well, that was the end of any KSP2 release. What a disaster TakeTwo turned out to be. RIP Kerbals.
  11. Good thing they didn't use the 1.0.5 version with the horizontal lander