This seems not to be the case. I tried to push that value up with RSS plug in and config provided by you, but it doesn't help.
I think the problem with scatterer's draw distance in non scaled space. Because I have no such artifacts in KSP 1.3/1.3.1 with Scatterer 0.0275 and 6.4x rescale.
0.275 was last version before 0.0300 - since than Scattere became less friendly to rescaled Kerbin.
You can clearly see that planet surface is not clipped, but the scatterer effect is not drawn, something limiting (config or hardcoded limit?) it's range
more of those: https://photos.app.goo.gl/ibTkrjipumj9hWSu6
Hello @blackrack ! You are my only hope to upgrade my KSP install from 1.3 / 1.3.1
The only thing that stops me from doing so - scatterer. I cannot live without it, and with scatterer... Each ascent to orbit is breathtaking. Literally never gets old.
Also I've pushed up a little bit size of len's flare to make that blinding, hardlight effect - like this
And 6.4x rescale. Once I tried more or less proper scaling, I just don't want to go back to building tiny toy rockets pushing tons of payloads to orbit of tiny, tiny Kerbin.
O'k those are actually two things. But together it's gorgeous. Just look at those screenshots (more than 500 photos):
There's was a little bit of aliasing on atmosphere edge, but then I added quite soft KS3P config on top of it - with additional antialiasing and some blur - 0.0275 looks amazing...
Last photo without KS3P, but it looks gorgeous still. Atmoshere is 100 km exactly and no major artifacts in low (80-160 km) orbits. After 160 km scaled space kicks in and everything is perfect.
Unfortunately post 1.3.1 versions are different story...
So, @blackrack, what I'm trying to say - You have done outstanding job already, but I want to kindly ask you for all rescale fans here - may be something can be done to make things look like the did back in 0.0275?
If 0.0275 can be straight ported to 1.6.1 - I'll be happy already. But if you can make adjustments in 0.0540 or expose some configs to solve the problem with scaled worlds - it will be wonderful, more than I can dream of.
I can provide you with packed gamedata folder with assembled 6.4x recale for 1.6.1 - just fire up good old Kerbal X rocket - it's orbit capable even in 6.4x. Or I can test things for this noble cause.
Thank you in advance.