Vaga

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About Vaga

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    Spacecraft Engineer

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  1. Vaga

    [1.4.x] CSA Contares 'CORE' 2.0.8

    CSA Core and CSA RUS have duplicate files. CSA RUS - (Inside DOS folder ) - KPA_kurz.CFG & KPA_lang.CFG CSA Core - (Inside Contares\Parts\Antennas) - KPA_kurz.CFG & KPA_lang.CFG
  2. The LFKA_Jet_TurboFan_01.CFG and LFKA_Jet_Radial_01.CFG both have the line: name = LFKA_Jet_Radial_01 This is making duplicate entries in the tech tree.
  3. DIRT (Drop in Replacement Textures) Works good if you just want a skybox.
  4. I still have a few options that need testing. I might have to run through my list of mods and dependencies and just use the files your mods need to work in a save and start moving stuff over till it breaks.
  5. Hate to say it. But I still have the same issue when I select a play mode. (Have been through all modes trying to get it to change.) If I look in the folders. Common and classic stock both have CFG files in them no matter what I select all other folders have txt files. I looked in Pathfinder, Buffalo, MOLE DSEV, Heisenberg, and Wildblue tools in the templates folder. Not one file is getting changed with any mode selected.
  6. I use DIRT and just rename the files to the original default names. Works fine for me.
  7. Working great for me. No problems.
  8. Vaga

    [1.4.x] CSA Contares 'PROBE' 2.0.5

    The zip file for this on spacedock has the Russian parts not probe parts.
  9. @JadeOfMaar @Angel-125 I tried the changes and think I got everything correct but it still the same. No files are being changed. I know it was working back when I was in 1.4.4 however that has been a few versions ago for your tools.
  10. Not sure I got all the files correctly changed but so far its still the same and none of the files are getting changed. I saw a couple errors where under buffalo it don't have the same folder structure that it has under 000WildBlue Tools. I'll have to work on it a little more later tonight and see if I can get all the paths correct. (Errors from my changes)
  11. Not yet. I am running KSP 1.4.5 and have a huge list of mods installed. I am just now getting to the point I noticed the files are not being changed from txt files to CFG files. Under the pathfinder and 000WildBlue Folder they do match inside the templates folder ClassicStock and Common both have the files showing as CFG files Even though it says I selected CRP. The CRP folder and Pristine Folder both are txt files. Should the files change to CFG before I restart KSP or After I restart KSP? I have tried to look and never seen any change before or after. Going to try pulling up the KSP menu see if anything shows in the log next boot.
  12. Did this ever get resolved? I find the exact same thing going on in my game. I have it set to CRP but its ignoring the setting.
  13. You have to do those 4 times or get a mod that lets you collect all the science from 1 experiment.
  14. Vaga

    [1.4.x] CSA Contares 'NBS' 2.0.4

    CSA Core and CSA NBS Both seem to have the same KHI-P714_PA.CFG file. This was causing a duplicate chute in my tech tree I could not purchase. I removed the CFG file from the NBS part pack since it was also part of the core pack and my tech tree seems fixed now.
  15. Vaga

    [1.4] KOOSE mini reentry pod aka escape pod

    Are you using the Animated Attachment mod? I seem am seeing stuff get attached and it seems to distort the height and width using drag cube values or something. If I disable the animated attachment then attach a part it does seem to work correctly most of the time. (Not fully tested)