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Shkeiru

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Everything posted by Shkeiru

  1. Okay i'll provide you for tomorrow. So , do you want logs or anythings ? For info , the "bug" occur even in a clean install and i run 1.11.19 in ksp 1.2.2
  2. Let's go for test ! EDIT : Tested , and isn't working , with antimatter, stellarator , tokamak, pepple, gas core and A LOT OF RADIATORS
  3. Same, all size tested even the normal , and nothing work. Need a log or anything ?
  4. I just tried with all FTL rings and a lighter ship (FTL in all the sizes provided by tweakscale) And i think that's not a gameplay problem but a more technically thing, because i saw that the only thing that draw MW is the DC ES and no WARP engine at horizon... it doesn't work in my modded install and even in a clean install.
  5. I think it's due to ATM (active texture). sorry , but if your PC don't run KSP, i must announce you that Active texture managment are not the solution since texture are by default in .dds, try to reduce memory load by other ways, uninstall ATM and don't forget to run ksp in 64bit if you want to play with KSS. Retry, and feedback !
  6. Ow, so Hi and sorry for the first post . So i think i have to repost my thing... I was flying my testcraft and i tried, to launch the warp drive. It charge, charge, charge, and juste before 100 % (99.80 % i saw) All the charge does poof and i have to restart the load,, to get the same result. I would be very happy if i can visit all these beautiful planets with my "stickcraft". here is a screenshot from my game (no integrated, sorry , click the link) http://pasteboard.co/2p74mTidJ.png
  7. Hey guys ! I was flying my testcraft and i tried, to launch the warp drive. It charge, charge, charge, and juste before 100 % (99.80 % i saw) All the charge does poof and i have to restart the load,, to get the same result. I would be very happy if i can visit all these beautiful planets with my "stickcraft". here is a screenshot from my game (no integrated, sorry , click the link) http://pasteboard.co/2p74mTidJ.png
  8. Thanks guys. You're super friendly to help me, i 'll test it and enjoy before "KSS Visual Enhancement" EDIT: It's working now, thank you again.
  9. I know that is not made especially for, but when i run SVE alongside KSS, i encounter a huge performance hit and the frame periodically freeze until the game run out of memory. Any idea on the question ?
  10. I'm sure that you have other mods installed. Try to combine them in a clean install and then compare and try to seek the origin of the error.
  11. So many pics ... these few days of working on clouds are faster with you !
  12. Maybe i'll try , when i fix this horrible bug that prevent me to play (normally, nothing to link with kss).
  13. Awesome !!! With modifying "homeworld ?" propriety in config files should we change the location of KSC for one of those beautiful planets ?
  14. You were right my friend. I've re-installed Firespitter and IFS and it's working. I didn't knew the firespitter and i'didn't searched for a newer version. So Thanks you for helping me And please excuse my very bad english Je suis francais.
  15. Seriously ... i don't know. I have re-installed interstellar fuel swith to update the one bundled in KSPI and i have noticed some textures glitch for some tanks. But i remember (my memory is very very dark) that the probleme was here before this reinstallation. So : if conflict is, have you an idea of where it is (what files , config or other)
  16. Hi RoverDude. I planned to launch my Super-ultra-miner-of-death but i met a small issue : my cargo pods didn't have the gauge for resources. Here is a screenshot of my mod list : and an other of my "bug" The Kontainers work with a fresh install module manager v2.6.24 and i suspect the FStexture switch module to not funcion So : Have you an idea for my issue ?
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