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590 ExcellentAbout GrandProtectorDark
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[WIP] Nert's Dev Thread - Current: sleeping for 2 weeks
GrandProtectorDark replied to Nertea's topic in Add-on Development
That's a station cabin from there -
[1.11.x] Far Future Technologies - Jan 7
GrandProtectorDark replied to Nertea's topic in Add-on Releases
For all intends and purposes, the NSWR is a fission torch engine. -
[1.11.x] Far Future Technologies - Jan 7
GrandProtectorDark replied to Nertea's topic in Add-on Releases
I wouldn't really think that this is gonna split apart like NFT -
[1.11.x] Far Future Technologies - Jan 7
GrandProtectorDark replied to Nertea's topic in Add-on Releases
Already loved this mod when I found the dev version all these years ago during KSP 1.3. Futurtech engines that don't have the unecassary complex gameplay baggage of KSPIE AND they are restock quality. Just the best. Seeing it be released is just awesome. -
Gotta make do with what I have then. Anything technical that makes that not possible or is it just not a feature intended to be added?
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It's not really the focus of this update, but I have a question about the Flag selection Menu. I see that it changed and now has 2 extra categories (Agencies and Organisations). Would it be possible to make custom Flag categories (assuming there is more necessary than just making another folder, which i already tried)or are we limited to the 3 we have now?
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kerbal ftl [Min KSP 1.11] Blueshift: Kerbal FTL
GrandProtectorDark replied to Angel-125's topic in Add-on Development
Nice -
KSP Loading...Preview: Part Repairs
GrandProtectorDark replied to St4rdust's topic in The Daily Kerbal
I mean, repairing wheels had always been possible. But I do really hope that repairing solar panels and radiators becomes a thing. Way too easy to accidentally break them when on EVA- 97 replies
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KSP Loading... Preview: Moar RCS!
GrandProtectorDark replied to St4rdust's topic in The Daily Kerbal
Given that the existing SLS parts in-game are hilariously under-scaled already. You'd need far more than a 3.75m to make a properly scaled SLS (Ignoring that a proper orion would fit into the 3.125m size class) I mean, Yea sure I understand that, but int that situation, an ant or a spider can make do sorta. And mods are a good substitute anyway Meanwhile there isn't really anything for giant crafts, other than spamming reaction wheels and the single LFO rcs that there is. Easy there, Shouldn't get ahead of ourselfs. There isn't even a 7.5m size class yet and few curren -
KSP Loading... Preview: Moar RCS!
GrandProtectorDark replied to St4rdust's topic in The Daily Kerbal
Quite a few additions to the past updates have been rather close to what Nertea (aka the Modder behind NearFutureTechnologies/restock) has added to his mods not to long ago. -
KSP Loading... Preview: Moar RCS!
GrandProtectorDark replied to St4rdust's topic in The Daily Kerbal
Anyhing that small can make do with RCS-less docking methods.. -
KSP Loading... Preview: Moar RCS!
GrandProtectorDark replied to St4rdust's topic in The Daily Kerbal
tbh, I don't really see the need for tinier RCS. Reaction wheels are already good enough at that size. What would be useful, Would be bigger RCS. Or just expand the LFO RCS line