-
Posts
1,834 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
Everything posted by Zorg
-
BDB boiloff simulation is based on old 20th century tech and we don't have an option for cryo-cooling, the cryo stages we have like Centaur and S4B etc would be used for launch but not interplanetary insertions or long duration missions of other sorts. We are looking at new options as we look to add nuclear tugs and interplanetary vessels Until that happens, for long duration missions you can either disable boiloff in the BDB section of the KSP difficulty settings or install the CryoTanks patch in BDB_Extras. Keep in mind this is not officially supported and you will also need to download Nertea's CryoTanks mod.
-
UPDATE - BLUEDOG DESIGN BUREAU V 1.10.2 "Луна" This is a minor patch to the 1.10.0 update. v1.10.0 RELEASE ALBUM DOWNLOAD GITHUB DOWNLOAD | SPACEDOCK DOWNLOAD should also be available via CKAN soon. Changelog v1.10.2 New Content and features - New "Baby Centaur" Kick Stage - New detailed IVA for Skylab orbital workshop. Applied to historical workshop and the wet workshops - Custom decals for BDB to work with Conformal Decals (thanks to Viper) - Apollo inspired mission patch flags (thanks to Icecovery) - New ULA inspired BDB flag (thanks to Pickledtripod) Updates and Enhancements - Compatibility patches for Extraplanetary Launchpads cargo (thanks to Rodg88) - Added 1.875m top node variant for Delta IV 3.125m fairing base in addition to existing 2.5m node, added ring only version with no truss. - The Delta IV standalone payload adapter truss can now switch from 3.125m->2.5m, 3.125m->1.875m and 2.5m->1.875m - New DCSS paint job based on Demosat/TOPAZ launches Bug fixes - Aero fixes for jettisonable SLA panels - Aero fixes for Apollo capsules and heatshields - Thermal fix for Advanced Apollo "feetshield" (thanks to Rodg88) - Fix Skylab ATM robotics truss surface attach (thanks to Gotmachine) - Various minor texture fixes - Minor description and tag fixes - Node fix for Big G service module - Fix RL10 emissives v1.10.0 changelog
-
As someone pointed out to me, its not a proper Apollo mission unless there's some plume impingement going on . The RCS plumes in fact impinge on the built in CM to SM umbilical if you can believe it. (Commentary courtesy of @CobaltWolf ) I imagine IRL they would stabilize first, disable the two problem quads and then deploy the telescope. Edit: On second glance perhaps they just meant to deal with it, not eliminate it
-
Despite 2.5x KSRSS and JNSQ being roughly 1/4 the size of our solar system, the atmosphere height is roughly the same (90 and 85km respectively vs 100km Karman line on our Earth). The orbital altitudes on the other hand are scaled directly to system scale, GEO in these KSP systems is roughly 1/4 of the IRL GEO. So basically this formula will give you a decent approximation to scale IRL orbits to KSP (RealOrbit_km - 90km) * 0.25 + 90km = KSP equivalent orbit in terms of relative performance.
-
Drag issue on the jettison SLA has been fixed with a slightly modified custom cube and fixes to the B9 switcher that was preventing it from taking. Here a base engine config Saturn IB launching to equitorial 110x110 in KSRRS 2.5x with about 200m/s spare in the S4B With the upgraded 1973 engines can make 180x180 at 50 degrees launching from Kennedy in KSRSS (Skylab orbit scaled to KSRSS). 0.4 deg/s pitch rate and 100m/s pitch start is essential though.
-
I've made a commit which prevents drag cube (and FAR voxel) recalculation with the B9 switchers on the capsules and heatshield variants. Its likely the addition of the switchers late in the dev cycle is what introduced the problem. It survived without any abnormalities under similar circumstances as my earlier test which was a lunar return in JNSQ with a 35km periapsis with both regular and offset CoM. Please have a look and let me know if its working for you (or anyone else with similar problems). The potential fix is on both master and dev.