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josselin2196

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Everything posted by josselin2196

  1. Recreation of EMSI space station concept using Knes new part (first timelapse: basic features):
  2. Recreation of EMSI space station concept using new part (first timelapse: basic features):
  3. Don't know if it need lot of time, never do modeling on unity. I have some suggestion: First, I think the sciencelab/node must have side docking port offset: like on harmony/kibo ISS module. It's make sense in terme on workspace organisation and is closer to concept design. Second, do you think you can reuse the upper part of the MRK service module to make a ATV adapter for adding Manned Capsule? Like this:
  4. funny things, with ATV part, it's possible to remake many ATV derivative. With knes only and a scale up minotaur cargo pod, you have the ARV: While waiting for future module, we have: With hab tech 1, the LEO station node version: and with pandora pod of near future, a vaguely CTV: All craft are make with WIP part on knes github in rush.
  5. Solaris concept evolved multiple time over time. For exemple: However experiment on crystal made on spacelab shown than crystal and pharmaceutical make in space was not lucrative so solaris was canceled. If you are interested by French/european space station concept, i have a album of it: https://imgur.com/a/D9RFkzf
  6. Thanks. Near Future Exploration part are good for making structural part of little/medium space station. Using Minotaur cargo on calypso launcher, the station have a income of 19730. It's a good for career beginner. By the way, when using pathfinder patch, the patched Minotaur Pod can't transport crystal anymore. I don't know how to add ressource to wildblue "reconfigure storage" so i make a copy of the cargo pod to have both version.
  7. A little Recreation of the Solaris space station concept from 1981: The idea was to have a manufacturing plant in orbit to produce advanced material and pharmaceutical products in micro-gravity that can be load into unnamed cargo return vehicle.
  8. I pity the kerbal engineers who have to think on design cargo package who can pass via the 0.625 docking port. The service module will go wonderfully with the "pandora" capsule of near future spacecraft mod, for making a "CTV" like craft. And with a new set of solar pannel, we have the moon cruiser... Can't wait to play lego with it!!
  9. Hello, I'm trying to make a cinematic video on the ESA moon space station and landing envisioning around 2008: I managed to found this two link: http://esamultimedia.esa.int/docs/exploration/ReferenceArchitecture/Final ReviewJan09/04_Human_moon_mission_version9esa120109.pdf http://esamultimedia.esa.int/docs/exploration/IntlExplorationArchitectures/IntegratedArchReview/Exploration_architecture_Study_Draft_v9web_version.pdf I also find this link who doesn't work anymore, if someone has working up to date working link it's will be cool: http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/7_july/03.Integrated_Architecture.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/7_july/07.Joint_CAA_Overview.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/7_july/10.European_Strategic_Priorities.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/7_july/International_Architecture_Splinter_Session/ESA_Yoder_Standards_ESA_Format.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/01.Human_mission_to_LEO.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/02.Man_Tended_Station_ESA.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/Splinter_Session_Role_of_the_Moon/03_Moon_Mars_Synergies.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/05.Automated_Moon_and_Mars_Surface_Exploration.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/06. Moon-scenario-1.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/07+08_Servicing_Stations_light_and_Scenario2.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/14.Communications_Navigation_&_Space_Weather.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/15.Demo_mission.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/17. _2008 07 08 VEGA ESTEC IAR_MP_5.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/Splinter_Session_Private_Sector_Engagement/Industrial_lunar_cargo_concept.pdf http://spaceflight.esa.int/strategy/pages/PDF/home/events/integrated_architecture_review/8_July/Splinter_Session_Private_Sector_Engagement/NASA_Initiatives.pdf I make a preliminary planning for the mission:
  10. I feel really stupid, i just have to put thrust limiter to zero... Rookie error
  11. And they made a partnership with ESA, ESA must be happy with the lack of attention to which it is entitled; I'm afraid for Rosetta ... On another note @Well, is it possible to "deactivate" the integrated engine of the MRK, for some reason it keep messing with my deltaV calculation. Even it's just a line of code i need to remove manually.
  12. ESA must be happy..... Even with actual stock we can make better ariane 5 than that.
  13. Just right click on the module where Dotty is. then click on transfer and click on a module who has a hatch. The PTD-8r Pier Station Control module did not have a hatch for EVA
  14. I've never stayed on the main menu for that long. Excellent music, it completely changes the atmosphere, the game is more contemplative, especially in orbit.
  15. Ariane 541C is a Ariane 5 with 4 booster and a longer, two vinci engine equipped, 2nd stage (47 metric Tonne to Low Earth orbit) Ariane 542C is the unofficial name of Ariane 5 with 6 booster and two vinci engine for the extended 2nd stage. ( 50 metric tonne to Low Earth orbit)
  16. Thanks for feedback. I managed to found two lander concept, the first one is include with documentation I use for my moon mission concept. The second one, even if it's probably purely artist, is show with the airbus Moon cruiser. With vanilla + mod and imagination, most idea/concept/real craft can be recreated, i managed to recreate the lander. Some modification has to be done for increased deltaV but it mostly work:
  17. Maybe a little bit out of topic, i'm trying to recreate a complete Moon Mission/colonisation video based on a ESA studies made in early 2010 and the moon village with Knes, tantares and capsuleCorp Moon village mod. I made three version on the Moon crew transport vehicle. What's version do you think is the more accurate (Design/Style) for a esa Mission? The launcher will be an Ariane 5, then dock to a Lunar Transfer stage put in orbit by a Ariane 541C. Starwatcher MRK with ATV service module True planning Ship
  18. Launch of the Earth High Definition Observer Satellite (HDOS) with a Vega Launcher:
  19. Ariane 541C use for WIP moon village program video: @RocketFowl If you want to make your own Ariane 5 derivative, i recommend Bluedog design bureau or tantares for multiple engine mount, it fit like a gloves. Cnes engineer go KSP style with booster number
  20. Most of source has disappear since 2006. I make my craft using a old presentation by mars society (image page 24) . I have also this picture, source unknown only date: 1991
  21. What are exactly the requirement for the mod? I have IKRC and InfernalRobotic installed. When i activate the arm, the interface is unmovable an incomplete. The arm is unresponsive to command.
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