lunardog15
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Everything posted by lunardog15
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ALIEN SKIES: A 6.4-scale playthrough of GPP/Rald
lunardog15 replied to CatastrophicFailure's topic in KSP1 Mission Reports
are the RSQ going to make an appearance?- 445 replies
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- galileos planet pack
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ALIEN SKIES: A 6.4-scale playthrough of GPP/Rald
lunardog15 replied to CatastrophicFailure's topic in KSP1 Mission Reports
we should name it Larry- 445 replies
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Revelations of the Kraken (Chapter 44: Falling Down)
lunardog15 replied to CatastrophicFailure's topic in KSP Fan Works
and yet the ratsquirrelfish could be the creature that guards that crown -
remote tech problems?
lunardog15 replied to lunardog15's topic in KSP1 Technical Support (PC, modded installs)
where in the window is the settings? -
remote tech problems?
lunardog15 replied to lunardog15's topic in KSP1 Technical Support (PC, modded installs)
@Steven Mading where are those settings? -
remote tech problems?
lunardog15 replied to lunardog15's topic in KSP1 Technical Support (PC, modded installs)
how would I do this? @Xd the great the ground stations don't show up on the map @Steven Mading -
so im playing on 1.6.1 and I installed KOS and and remote tech and the ground stations don't work is this intended or is it a bug and if so how do I fix it or should I uninstall remote tech
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Revelations of the Kraken (Chapter 44: Falling Down)
lunardog15 replied to CatastrophicFailure's topic in KSP Fan Works
Um... So how are the RatSquirrelFish doing? -
Multi Role Kerbals
lunardog15 replied to Nivee~'s topic in KSP1 Suggestions & Development Discussion
Rpg style skill trees? Count me in. -
That would be cool An way they could do this is to have a coordinate part placement tool as a alternative to the arrow pulling method
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that rep tho
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sorry to see some leaving but I wish you good luck on your next venture.
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so like a temporarily hold this in place and re attach to the new part in the same why I was original button?
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Add "Quit to desktop" option to pause menu
lunardog15 replied to a topic in KSP1 Suggestions & Development Discussion
the mem leak is not fixed? -
Inline Landing Legs?
lunardog15 replied to HobbitJack's topic in KSP1 Suggestions & Development Discussion
you could have the legs go straight down when they deploy that would be cool -
Adding propellers powered by electricity.
lunardog15 replied to Ravager's topic in KSP1 Suggestions & Development Discussion
would they be monopropellers? -
Idle Chair Animations - Wander Mode
lunardog15 replied to ZooNamedGames's topic in KSP1 Suggestions & Development Discussion
yes let the kerbals drive stuff too rover ends up on top of VAB -
Impossible Parts Ideas
lunardog15 replied to Xurkitree's topic in KSP1 Suggestions & Development Discussion
robot kerbals Eg a part that houses robots that are textured kerbals with heavily increased stats like speed and impact resistance but require a charge to work and act like probes -
Planet Builder
lunardog15 replied to Duck McFuddle's topic in KSP1 Suggestions & Development Discussion
what if we had it so you could pick different solar systems like there is a option to pick "wisbang" instead of "basic" in the advanced option they could have community planet packs that you could get on the places that you get mods or something -
homestuck reference? as in the perfectly generic object?
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Revelations of the Kraken (Chapter 44: Falling Down)
lunardog15 replied to CatastrophicFailure's topic in KSP Fan Works
thanks -
A reverse switch for airbrakes
lunardog15 replied to Black-Two-'s topic in KSP1 Suggestions & Development Discussion
or if you made a hyper sonic car that needs steering and you don't want a tail fin