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About Kerbex

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  1. Yes, I know it's just for if you have AdvancedTextures installed, so the :NEEDS for it. Take a look at the part config for TitanIIClamp, it is a part within a part.. ie something like PART:NEEDS[AdvancedTextures] { PART { } }. It only shows up in OSE Workshop because it produces part recipes and will (with the current part config for TitanIIClamp) freeze the game up in loading part recipes. Removing the additional part { } fixed the issue and it still is only seen with AdvancedTextures installed (still has the :NEEDS for it).
  2. Hi, there seems to be an interesting conflict with OSE Workshop, AdvancedTextures, and Tundra's Space Center. It only happens with OSE Workshop installed, the latest one from Angel125, along with the dependencies for it. If I remove the TITANII_CLAMP as a part from this mod then it's fine, so I'm guessing it has something to do with either that part config or OSE Workshop. AdvancedTextures works fine and I can load up Omega's Stockalike Utility Vehicles with it, so I don't think it is AdvancedTextures. To replicate, install TSC (and KK), OSE Workshop (and the dependencies for it), AdvancedTextures. All on KSP 1.6.1. Edit: I might have figured out what the problem was, still testing, but it looks like the part config was set up to have a part within a part. This seems to work:
  3. Kerbex

    [1.4.5, 1.5.1, 1.6.1+] REKT Escape Pod Mod

    Thanks for maintaining this.
  4. Hi, there is a bug with research bodies and kerbal konstructs. With the latest versions of those two mods and the dependencies for them installed, a new save on sandbox ksp 1.6.1. Clicking the VAB, SPH, Tracking Station, attempting to quit the game, etc, will cause a null reference and nothing else will happen. Here's the log
  5. Hi, on BDB 1.4.4 KSP 1.6.1 with just the dependencies for BDB (latest dependencies), I get null reference exceptions: [ERR 04:47:43.046] Cannot find fx group of that name for decoupler [ERR 04:47:43.158] Module ModuleRCSFX threw during OnStart: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at AudioMultiFX.CreateSource (UnityEngine.Transform transform) [0x00000] in <filename unknown>:0 at AudioMultiFX.Play (Single power, Int32 transformIdx) [0x00000] in <filename unknown>:0 at AudioMultiFX.OnEvent (Single power, Int32 transformIdx) [0x00000] in <filename unknown>:0 at EffectList.Event (System.String eventName, Single power, Int32 transformIdx) [0x00000] in <filename unknown>:0 at Part.Effect (System.String effectName, Single effectPower, Int32 transformIdx) [0x00000] in <filename unknown>:0 at ModuleRCSFX.SetupFX () [0x00000] in <filename unknown>:0 at ModuleRCS.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 Also when the saturn v is unloaded: [LOG 04:48:23.766] [ApplicationLauncher] SetVisible: [EXC 04:48:40.531] NullReferenceException: Object reference not set to an instance of an object PartModule.get_HasAdjusters () PartModule.Save (.ConfigNode node) ProtoPartModuleSnapshot..ctor (.PartModule module) ProtoPartSnapshot..ctor (.Part PartRef, .ProtoVessel protoVessel) ProtoVessel..ctor (.Vessel VesselRef) Vessel.BackupVessel () FlightState..ctor () Game.Updated (GameScenes startSceneOverride) GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode, GameScenes startScene) GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) FlightAutoSave+<PersistentSave>c__Iterator0.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [LOG 04:49:13.541] [PlanetariumCamera]: Focus: Kerbin [LOG 04:49:13.553] Maneuver Mode enabled [LOG 04:49:13.553] [ApplicationLauncher] SetHidden: [LOG 04:49:15.056] Packing Saturn V Lander for orbit [LOG 04:49:15.889] Saturn V Unloaded [EXC 04:49:15.890] NullReferenceException: Object reference not set to an instance of an object PartModule.get_HasAdjusters () PartModule.Save (.ConfigNode node) ProtoPartModuleSnapshot..ctor (.PartModule module) ProtoPartSnapshot..ctor (.Part PartRef, .ProtoVessel protoVessel) ProtoVessel..ctor (.Vessel VesselRef) Vessel.Unload () Vessel.Update () Once this happens I cannot revert the mission, go to tracking station, space center, quit to main menu, neither can I do a quick save.
  6. Kerbex

    [1.4.5] Hangar

    If I do a quickload after a quicksave (or switch between vessels) I can no longer deploy payload with the fairing hangar. This is on KSP 1.6.1. Happens also when reverting to launch. Anyone else have this problem on 1.6.1?
  7. Kerbex

    [1.6.x] Heisenberg - Airships Part Pack

    I get null refs when shutting off the gas turbine. This is on KSP 1.6, latest Heisenberg. I should do more troubleshooting to see if it's a conflict with another mod that I have installed. [EXC 19:22:56.980] NullReferenceException: Object reference not set to an instance of an object WildBlueIndustries.ModuleBreakableConverter.StopResourceConverter () WildBlueIndustries.WBIGasTurbine.PreProcessing () BaseConverter.FixedUpdate ()
  8. Yes, MKS and USI-LS. After some troubleshooting I think it was because I was using the newest USI constellation (the one from November) which changed some module names. Then there was some strange issue with AmpYear + newest USI Constellation + Feline Utility Rovers. I reverted back to the USI constellation from October and no exceptions show up.
  9. I get a single exception while loading up BDB version 1.16 on KSP 1.6.0. No other mods installed, just any BDB dependencies. [LOG 20:21:13.534] DragCubeSystem: Creating drag cubes for part 'bluedog.Saturn.VFB.MissionModule' [EXC 20:21:13.536] IndexOutOfRangeException: Array index is out of range. ModuleAnimateGeneric.AssumeDragCubePosition (System.String name) DragCubeSystem+<RenderDragCubes>c__Iterator1.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <RenderDragCubesCoroutine>c__Iterator0:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <SetupDragCubeCoroutine>c__Iterator2:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CompileParts>c__Iterator1:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  10. Getting null refs while loading up KSP 1.6. Might be a conflict with another mod (tried it with just feline utility rovers installed and didn't get null refs while loading) but I'm not sure and also not sure how to upload the entire log to here
  11. I know this isn't necessarily the thread for it, but the only version of SM_Static I can find has the cfg file for \SM_Static\DockHarborDeco\DockLights corrupted. Any one have a working cfg for DockLights?
  12. When experiments are available, the icon for ScienceAlert on the stock toolbar is blank. When science isn't available, the icon for it is the green bottle on the stock toolbar. Any idea on how that can be fixed to show the correct icons on the stock toolbar or not be blank when science is available?
  13. How well is SM working with 1.5.1 if anyone knows?