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489 ExcellentAbout Mikenike
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KSP Kerbonaut
Profile Information
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Location
Somewhere in the forums, always patrolling for questions
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Interests
Ksp, Legos, planes, video games, writing my blog, answering newbies questions, models, Civil Air Patrol, Cross Country, 5ks, flying, Comand and Conquer, trying to get into the AFA for the USAF.
Recent Profile Visitors
3,282 profile views
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Mikenike started following Tristen Simon
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Developer Insights #8 – What Does A Game Producer Do?
Mikenike replied to Intercept Games's topic in KSP 2 Dev Diaries
@Intercept Games, nice to see you around, and nice to hear Nate is actually going to give us road maps, updates on how the game is going. -
Mikenike started following Intercept Games
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Granted. But the crickets were not of this earth and ate him while he slept. I wish for @RattlerMike to respond.
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Mikenike started following RattlerMike
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@xendelaar, with enough fuel and time, you can force a transfer that is faster than usual with any planet, the big question is do you have the guts to throw 10mil away in fuel costs. If the answer is yeah, then throw as much fuel as possible into HKO, and use it all to get there as fast as possible. Once out of an SOI, you can use the fuel to its maximum. Burn most of it, and use the rest to decelerate when around Duna. Optimimally, you packed enough shielding to aerobrake into the atmosphere in one pass, using the engines around to assist in slowing you down. After fuel ha been burned, ditch
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Should the image of KSP start screen be changed or not changed?
Mikenike replied to QPC's topic in KSP Discussion
As @OrdinaryKerman said, it came out a long time ago. So long ago in fact that I forgot what that update contained. I remember 1.8.1 and 1.10/11.1 and what they had within them. -
Career save won't load
Mikenike replied to MZ_per_X1's question in Technical Support (PlayStation 4, XBox One)
Because they have very restrictive play tests because of how the system operates, as they have closed off all the game files and coding side to the console. This makes it harder on smaller games like KSP, while for other titles, namely, GTA, COD, Halo, Battlefield, etc. have no problems because of the amount of resources they can throw at the testing phase. -
RattlerMike started following Mikenike
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I dont know if i should delite all my mods should I?
Mikenike replied to Sky Kerman's topic in Add-on Discussions
Well, get rid of them then, your choice man. -
I enjoy the originals... But I'll get used to it.
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crewed or uncrewed space missions?
Mikenike replied to bearnard1244's topic in Science & Spaceflight
Boots on the ground, boots on other moons, boots on boots, boots on boots on boots!!!! Holdup.... Fix this man....... -
Yeah, I would like them to cut down the time.
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I'm not tired of that, I'm tired of the companies forcing these tests on the game, because it makes the porting company take time away from fixing bugs and such, and this would help with the lack thereof of updates, and the 6 months it takes to get one. Less testing, means more time to fix bugs, and a faster update patch time.
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Mikenike started following I'm creating a petition. (Link Will Go Here)
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As the title says, I will be creating a petition that I plan to send to Sony and Microsoft to make the console game updates testing less restrictive and more attainable. I understand that this will not be taken very seriously, especially because most games have little to no problems with it, (mostly AA and AAA games). I hope to gain at least 5k signatures in this petition. I am doing this as a response to all the threads that I have read about complaining about how horrible the game is..... Its only bad because of your favorite console devs. I will edit the link into the title and into this.
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Career save won't load
Mikenike replied to MZ_per_X1's question in Technical Support (PlayStation 4, XBox One)
It is not a faulty product, but a very buggy one for sure. KSPEE is optimised for PS4/XB1 and not for 8th gen consoles. It is unstable thanks to the maker of your $800 console, just remember that fact. If it was easier to port over and the port company wasn't stonewalled by Sony/Microsoft by their console game updates being known as one of the hardest to pass. And because the port company has to worry more about the patch passing the procedures/processes required, and because it takes a significantly longer time because of the rewrite of code, and testing phase. It is fun, on a more basic leve -
The Saga of Emiko Station - Volume I - Complete
Mikenike replied to Just Jim's topic in Mission Reports
Have it.... It was worth it for such an astounding author such as you. But @Just Jim when are we gonna get leaks for 1.5? -
Mikenike started following What paltform is best.
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As title says, what are y'alls opinions on platforms. *Just don't argue, fight, or fuss, be respectful*
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Thanks for the more technical answer for @Dr. Kerbal's question. And I say this, hopefully it isn't too rude, but I think that I gave him the answer.......... I would like confirmation before I fully make that claim, but I believe my answer was suffice. On another note, I find that PC players are much more into the actual names of stuff in game and where they are, such as listing off where to find gamefiles and in what folder, which is great for y'all, and I use it sometimes on my PC, but with console players, we tend to want stuff in the most direct, plain jane language. We could care l