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Kapitalizing Every Word

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  1. Context: I use a 1366x768 monitor that's obviously not really supported by the game so most text hurts to look at. Does anyone know if I can change it with mods or something? It's my main problem with the game right now since I get REALLY nervous after 30 minutes of gameplay
  2. UI sounds play but neither music or engines play. My specs: Ryzen 5 4500 processor 16 gb ram rx 6500xt GPU
  3. I have this laptop with a debian based linux distro (called huayra) and this specs: Intel N4020 CPU Integrated graphics 8GB ram I already installed the game and even by lowering every graphic option to the max I get insanely low fps. Is there anything I could try to make the game playable?
  4. Thought my RX6500 XT would allow me to play on low or medium. I guess I'll buy it now anyways due to my country's economy making the game more expensive every second
  5. The thing is here 50$ is 7000 argentinan pesos +60% in taxes wich turns it into 10000 pesos wich is nearly a thenth of the average salary. This ends up deferring a lot of people from buying the game [snip].
  6. Unrelated but I have a very important question. I live in Argentina wich is a third world country that happens to be in constant economic failure no matter what as such our currency is very weak and inflation is enormous. Even if I am not so personally affected by this I feel the necessity to ask if the game will have steam's "price adaption" thingy for third world countrys.
  7. So I started thinking about the tech tree and colony parts and i've come to the realization that a sistem purely based on science points would be a little bit boring, why? because colonies will probably generate more science than landing missions and exploration so once you know colony mechanics it would be easy just to throw colonies and let them generate science passively than actively exploring planets. My idea? A different (small) tech tree for each celestial body exclusively for colonies and it works like this: You visit a planet (let's say duna) and collect science and planet data if you get for example 3 athmosphere readings in different altitudes you'll unlock pressurized habitation modules and if you do seismic readings and ground temperatur scans you could be on your way to geothermal energy generators the idea of this system is for you to be able to progress more explicitly than just going somewhere and collecting points beacause why would looking at the mun rocks of 10 different biomes allow you to make an advanced habitation module that works ona planet you've never been to before. Thanks for coming to my ted talk
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