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KSP Team
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  1. Hi there Kerbonauts! Since the release, some players experienced an issue where they were unable to enter buildings in the KSC. Our team worked quickly to detect the problem and they have released a hotfix. We apologize for the inconvenience, and we thank you for your patience as our team worked to resolve the issue. Changelog: Fix AOORE breaking saves without Making History DLC installed. Note: As this was an unplanned hotfix, players looking for the ground anchor feature will find that included in the next planned update.
  2. Kerbonauts! Have you, by accident, broken or damaged some parts of your vessel while exploring? Part Repairs will be available on the 1.11 update! Keep building, riding, and... repairing to complete exploration missions. P.S. Jeb and Val, pay more attention while riding on Duna! Unlocked.
  3. KSP Loading... Moar RCS! Need more control? Here are some new options and variants for our RCS! This feature will be available in 1.11! Images HQ here
  4. We’re having a Reddit ‘Ask Me Anything’ on Nov. 2, when one of our Space Station experts will compare Kerbonauts’ spacey creations to the real deal. AMA starts at 3 pm Eastern time! Follow this link AMA NASA
  5. Lights, camera, action! Be ready for new Light Parts & Light Changes in 1.11 update! To help craft builders add more variety to their craft, we will add some new lights to the game. Now you can add more customization, especially in small crafts. Image HQ
  6. KSP Loading... Preview: Vall revamp Revamps are not done yet! Vall is getting a visual overhaul in the upcoming 1.11 update. Check it out!
  7. Calling all Kerbonauts! We’re partnering with NASA to celebrate 20 years of human presence on the International Space Station What would 20 years of Kerbal presence look like? Send us a time-lapse video of Kerbals doing spacewalks, science experiments, eating snacks, and everything in between aboard your most accurate recreation of the ISS over its 20-year lifespan. We’ll choose our favorites based on accuracy and creativity. How? On November 2, join ISS expert Dr. Gary H. Kitmacher for a Reddit Ask Me Anything where they’ll comment on the engineering accuracy of the top submissions, and answer your questions about #SpaceStation20th and if Kerbals are really out there in space. We invite you to Tweet us your vids! Jeb in ultra HQ https://www.reddit.com/r/KerbalSpaceProgram/comments/jihyyi/calling_all_kerbonauts_were_partnering_with_nasa/
  8. Heads up Kerbonauts! We are happy to announce that the 1.11 update for Kerbal Space Program is happening! Bop is getting a visual revamp! Check it out and stay tuned for more previews! Video premieres in 15 minutes!
  9. Hey there! Grant here, franchise producer for KSP. I wanted to chime in with a quick update on the ESA content for console. Right now, we are tackling the last few feature additions and are looking towards a release this fall. And while I am here, I figured I would talk just a bit about our approach to updates for KSP Enhanced Edition. When we released Enhanced Edition in 2018, our goal was to bring the KSP experience players loved on PC to consoles. After release, our initial focus was on addressing and resolving console specific issues. Then we turned our attention to bringing over our largest updates, History and Parts Pack and Breaking Ground. Between those updates we looked at what features and parts would have the most impact for console players, and we prioritized those over mirroring the updates from PC. This allowed us to focus on improving the player experience while not being locked into the specific cadence set by PC updates. A great example of this is the addition of a console exclusive launch site on the Mun last year. Another example would be how we brought the maneuver mode from the Room to Maneuver PC update -- even though it was not technically next in line. After releasing the last update in June, we decided to focus on features from the PC Shared Horizons update rather than other content because working with ESA is a huge collaboration for the franchise that we want to share with you, our console players, as quickly as possible. Once we are finished with this update, we will be looking to add a variety of parts, features, and optimizations from 1.8 and 1.9. I hope this helps shed a little bit of light on the decisions and timing of the console update process so far. The best part about this approach is it lets us be flexible, listen to feedback, and continue to make KSP Enhanced Edition great for you. We hope you enjoy our ESA collaboration when it comes out later this year! Happy Launchings! Grant
  10. Kerbal Space Program has been out for nine years now, and we wanted to celebrate the incredible achievements of both the community and the development team at Squad with this video. We hope you enjoy it, and here’s to many more years of KSP!
  11. A fervent board-game player and a total space nerd, Margo is the newest recruit in the KSC. She became interested in computers and space at a very young age, being inspired by the feats of famous Kerbal legends, such as Valentina Kerman. She graduated in Computer Sciences and later obtained a Master’s Degree in Applied Geospatial Sciences from KIT (Kerbin Institute of Technology). Soon after she was offered to join the most renowned Space Agency of all Kerbin, where she quickly stood out as a brilliant software engineer. Being also highly interested in science communication, Margo helps out teaching and educating visitors of the KSC.
  12. Heads up Kerbonauts and check this amazing videos from Scott Manley and ShadowZone playing some features that you will find in 1.10 Update. "I sat down to play through the mission while talking to the real Manager of Spacecraft Operations for Bepicolombo - Elsa Montagnon." 10 COOL NEW THINGS in Kerbal Space Program 1.10
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