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    Texan in Kyrgyzstan!!!

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    Bishkek, KG

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  1. Use the mod Janitors Closet. Its a must have. You click the part and it will remove it from the list. It has two options, one just hides it, the other renames it so it doesn't load. Will save load times too.
  2. Tell me which parts are overpriced and Ill change them for RP-1. I am currently adding a ton of parts to RP-1.
  3. Has anyone tried this on RO? I know the engines may not work, but perhaps the structures will?
  4. * Added EDB (Raiz Space) planes. This is a collection of custom planes uploaded by Youtuber Raiz Space. If I find anymore of his mods on his channel I will add them.
  5. I created a patch for RP-1 for the Airbags and Floats. You can download them on my RP-1 patch thread. [1.8.1] Realistic Progression (RP-0/1) and Realism Overhaul Patches (On Going Project) - Add-on Releases - Kerbal Space Program Forums
  6. * Added MK-33 (X-33 Project) patches added. I tested the mod a little with RO. The project is already rescaled and uses Real Fuels so it worked good but if anyone wants to make RO patches to go along with my RP-1 patches that would be epic. These parts are placed in the 2010's since this was a 1990's project with a 20 year timeline before it was cancelled. * Added Airbags and floats from the USI Exploration mod.
  7. Everything seems to work in RO since they are scaled in size. I created RP-1 patches for the parts adding them in the 2010's since this was a project cancelled in the 90's (assuming the entire project would be 20 years.) If anyone wants the parts they are in my RP-1 patch thread. If anyone has an suggestions or changes I should make to pricing let me know. [1.8.1] Realistic Progression (RP-0/1) and Realism Overhaul Patches (On Going Project) - Add-on Releases - Kerbal Space Program Forums
  8. I am downloading it and testing it right now.
  9. I saw this has RF integration. Does this mean it will work with RO?
  10. Im assuming this should have no isssues with RO?
  11. I am seeing this error pop up using RO/RP1/RSS: 2 errors related to GameData/KerbalismConfig/Support/SXT.cfg
  12. Can someone help me learn how to build or reconfig engines to put them in RF? I've done B9 configs in the past and am working on converting a lot of non RP1 parts to RP1. I'd like to be able to do RF configs as well so I can make some as many parts available for RO/RP-1. Any help would be great!
  13. Has anyone tackled RO compatibility for this? This is one of the best mods. If someone does the RF/DE entries I can do the RP-1 configs.
  14. Hello everyone! I have decided to start a long term project of adding parts to RP-0 and creating RO patches. I will update this thread as I edit and add new files. Any feedback on RP-0 pricing or tips you can give me is welcomed! I know there is an RP-0 Part Configuration tool however, I like the idea of using MM patches so it will allow people to run a stock setup if they please and/or remove parts from the patch if they want to. As parts are updated the filenames will reflect the version and date so if you want to rollback you can. If you like the part and want to add it to the Configuratio
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