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Everything posted by soulreaver1981

  1. i have done it in the past with no problem, you can try and see if it works
  2. if your going fast enough forward i does not matter if you hover engine's are cut of
  3. just a idea bind the buttom for opening the bay's to the vtol engine's. start engine bay open, stop engine bay close
  4. i think this was my best. its a ssto, but it never react orbit my arrowhead serie was pretty cool to i think:
  5. i built this a few versions back the front part has the rocket parts and the back has the plane engine's with you can leave in orbit.
  6. hey guys this is the F1000, a fighter with a special wing design. it use's my custom copit and ejection seat. it has three panter engine's for a nice top speed here is a video on the plane here is the craft file: https://drive.google.com/open?id=0B82snHCijnp-Y3JvRFV4R2Z0RGs
  7. hey guys here is a fighter that is almost ready for release. i think the wing is pretty cool looking and it turns quite fast. it has my custom copit with ection seat.
  8. looks cool but needs a bit more light. maybe a few pics on the run way
  9. the file is in the description of the video, i cant post the file because its a mediafire file
  10. this was my bd armory plane form a few versions back
  11. this was one of my harderts creation and i never got it to work properly
  12. Dam man that looks nice. Have a like on me Updat: Hhhuuu? I thought i was quoting on the controlroom.
  13. cant you use some reaction wheel to keep the bike upright????
  14. that wide area is indeed the landing deck but o my god the game lags when i get neer the yacht landed after three try's o and i dont need to remove parts of the floor for a minisub there already is a dock in the planing
  15. now building a brige for the yacht. they see me rolling..... they hating lol me driving my boot to the sea. yup this feels so kerbal
  16. Using the right parts this plane should not have a high part count
  17. Rip yakuzi's pc. And may flights of kerbals guided thy to thy rest.
  18. Its 1.1. I dont now how many parts i could run in 1.0.5 But in the past versions i ran up to 1500 parts Yes this stock. But i am thinking about using welding. At 1600+ parts its starting to lag a lot. I dont understand why lol
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