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superm18

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Everything posted by superm18

  1. i totally did that to...a bit disapointed though.
  2. Yep, finally got time to try this and now it says the download limit has been reached....that's not good...at all...
  3. I've been waiting for a mod that has exactly what you just made, PERFECT SIR!!
  4. There are no part in tech node "hydroponics"?! i'm probably just missing a mod or part there of, but what should be in there?
  5. Ohh :-) one learns something new every day! Thanks
  6. Hi all, I just found a fix, at least on my end. I run the game in window mode (yes that sucks) but i used an app that runs the game borderless, as in full screen but just faking it. here's the link: http://westechsolutions.net/sites/WindowedBorderlessGaming/download
  7. Norman Greenbaum - Spirit in the Sky (PSK Remaste…: http://youtu.be/-cXrEPNvRO8
  8. I never use the launcher, just started KSP up from steam without force openGL and changes settings like before, no problems
  9. yes to bad, guess i need to cut back on the mods, ones they update
  10. must have gotten the wrong file, here it is: http://www./view/nr6z6eyqr949nk1/output_log(5).txt It's a clean install and running 32 bit:
  11. Awesome! thanks Dang it! my head was up my as* sorry. KSP version: 0.90 Detailed explanation:got this wierd flikkering thing going on, happend after changing all the settings to max (never been a problem before) Screenshot: Ouput log:https://www./?nr6z6eyqr949nk1 System specifications: Asus P6T Deluxe MB Intel i7 920 (3,6Ghz) 12 GB OZC ram (1603 Mhz) GTX 770 2 GB OS drive 1 TB hybrid drive 1 TB HD 3 TB HD
  12. got this wierd flikkering this going on, happend after changing all the settings to max (never been a problem before)
  13. Ted, your staging of is messed up in stage 3. The solids are burning out before the liquids. Another great DEVthread B-)
  14. Thanks a lot! It goes well with the planetshine mod. very high quality! B-)
  15. Hi modders, I have a LOT of mods and in every mod with parts, I have remove the ones i do not use. I know i have a lot more parts i don't use, but i don't wanna give them up since they look good. So to make it easy to choose which parts to remove, i would love to see a Part Statistics's Mod, that show me how often i have used each part. Thanks in advance.
  16. Ahh my little castle is back! It's been soooo long since last
  17. You could also add a grab module to the parts you want to build with
  18. I use both partcatalog and KSPLua and have never had any problems
  19. Ohh i see :-) thanks a lot! I eva'd the kerbal and the ring appeared and stayed when he went back in the pod, that's when the ring started to drift. thanks again
  20. I have tried to replicate it many times and in different senarios before i even posted this thread. Can't do it, that's why I am posting...
  21. Mod Rocket Sys ModuleManager.2.5.1 Module RCS FX Eva Follower NASA mission Near Future Construction Near Future Electrical Near Future Props Near Future Solar It's there could it be that mod?
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