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superm18

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Everything posted by superm18

  1. I Always start a new save. I Always keep my old saves.
  2. Hi all, I'm no coder or gamedev. but check this out: http://www.rockpapershotgun.com/2014/03/18/unity-5-features/ What could this do to KSP? 64 bit on other than Linux? Any idea's? Thanks in advance
  3. Check out KSP EDU - http://www.pcgamer.com/2013/10/30/kerbaledu-launches-to-bring-kerbal-space-program-to-more-classrooms/
  4. I've found that the trick is not to get the perfect Ap/Pe, but the perfect orbital period.
  5. Well the oxidizer and the fuel surely can't be mixed. Not before ignition anyways
  6. Try building the whole thing in the VAB and then splitting it up for launch.
  7. My bet is that it's a hoax, to stop people from asking for a date. I think it's gonna be released at the end of KerbalKon
  8. put the ladders upside down and turn them so the fit. That way you won't get the weight of the ladders in the upper stages
  9. I try to never kill a Kerbal, but have no quarrel sending óne Kerbal to Jool alone. You might wanna consider using one of the life support mods, Ioncross or TAC
  10. That looks great! good work buddy
  11. u can max out the techtree without transmitting a singel experiment, by going to all the biomes on the Mun and returning it
  12. Pushing it is the only way if you don't want to use mods
  13. Yes but for those of us that don't use mods. this is a way to do calculations on a large scale. Goosexi: I've made something like this a while back in excel: http://www./view/3zfmf4ef5ro3z29/Calculator.xlsx i haven't used it or updated it since 0.20, but hope it will help you.
  14. what i did was to design each lander to launch from the main vessel, which was parked in a 250 km Jool orbit, to be able to go under own power to each moon. Either that or design the main craft to be able to make orbit on all the moons.
  15. use the small gear bay like this: they don't give way like the landing legs and have much higher impact tolerance
  16. i suspect you had "control from here" on the bracket-dockingport
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