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superm18

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Everything posted by superm18

  1. Not alone I got two sheet, one with my actiongroup-setup wich is also my checklist and the other one with the time of the next burn for all my ongoing mission's
  2. Everything i launch is a lifter with a payload on top and i know the problemlem, but doing asas Brotoro said works.
  3. Correct! ASAS is trying too correct the smallest error. BUT i have found that having a relative small/short craft can eleminate the problem
  4. Hi all, Just spotted this: That the Delta-v was given at the node! handy for player's like me without mods
  5. sr. docking port are rigid and works very good when pulling
  6. I like the idea aswell as the guy who talked about doing it ALL in real life. But i simply don't have the time to sit and watch this i'm in the middle of exams to become a food technician, work 20 hour every other weekend, a 9 month old kid, a wife, a HUGE family and when i have time to game, i use it on myself
  7. much better ballance! i used pusher design in the past, but now i'm all pulling
  8. http://forum.kerbalspaceprogram.com/showthread.php/25074-KSP-Keyboard-Map-Old-School-Gaming
  9. Canards in the front is the way to get you off the ground
  10. seen this before the kraken attack... Hold shift and click a part and then tilt 90 degrees. Hold shift and click a part and scroll up as far as you can. Hold shift and click a part and then tilt back again. Repeat as needed. P.S. i have never tried it before but that was the solution in the previus thread
  11. I simply don't have the time right now to fix it due to exams, but i would strut that thing differently. Less struts and better places. I'll see if i can squeeze in the time to do it tonight, but no promisis
  12. As long as there will be different parts instead of a single all-in-one tool to mine and proces, then i'm happy. The whole resource thing adds soo purpos to the game, not to forget career
  13. Nice! i knew about the jumping bit but not the looking around bit. Very cool! must be good when making video's
  14. There was a tread before the kraken attack about more of this kind. There must be more like this
  15. been having this problem since .18! also they "fall" in orbit too?! lost a few solar panels on that account
  16. Done in 5 launches and it's just before my first Jool mission being assemblied out off 4 of the parts
  17. okey so i guess it has to be done manuelly in a 3D program
  18. and this one with the altitude: Wierd!! the pic just didnt wanna show in the post???!
  19. Hi all, Is there a program to convert .craft files into .stl files for use in a 3D-printer? This is the closest thing i've come up with: http://kerbaldata.codeplex.com/workitem/37
  20. strategically placing struts i most importent imo! in an asparagus stage setup you wanna place the strut FROM the core TO the droptank in a downward angel, so that the thrust is pushing on the strut (the strut is a singel part and its base is where you clicked the firt time).
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