Sufficient Anonymity

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About Sufficient Anonymity

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    Spacecraft Engineer... no, Spacecraft Veterinarian

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  1. It really isn't that bad - and without a decent idea of what's going on, we can't really help. Think of it this way - you've gone to the GP, but you've insisted on shutting the doctor in a different consulting room to the you, without a clinical history, and you're asking them to diagnose you anyway.
  2. More details please? Mine shows up fine.
  3. Sufficient Anonymity

    [WIP] Nert's Dev Thread - Current: SSPX Redux Alphas

    I think that's the best close-up you've given us of the 3m rework to date. Wow.
  4. I've been running it slightly emptier than that (ranging through to practically on fumes) for landing. That said, I'm not quite as picky where I'm landing mine - provided it comes down in the vicinity of KSC, I'm not that fussed No BFR breakages, but I have once had the BFS break after what I thought was a pretty soft landing (I'll see if I can replicate this). The legs on the BFS jiggle loads though, even when autostrutted, to the point that it sometimes walks across the surface so much that recovery and saving is disabled.
  5. I know the fins not moving beyond the two position toggles isn't the most accurate thing in the world, but honestly, I'm not having massive issues flying it in its current state. My BFS behaves itself with a variety of fuel fill levels, with cargo in the trunk or not, and either controlled manually or using MechJeb2.
  6. Sufficient Anonymity

    What gameplay rules do you impose on yourself?

    Uncrewed first. Crew to only be launched in crew-rated rockets with LESs (with no black zones), or in SSTOs. USI life support (though I'm a bit soft and only have them turn into tourists rather than die). Missing crews die. Everything must look like it could fly - no abusing janky physics systems. Plasma blackout. Reusability where possible. Standardised launchers to be used where possible.
  7. Everything on the Falcon 9/Dragon 2 seems to be working great now - regular missions to my LKO station have resumed.
  8. I haven't been able to persuade it too - have done a couple of 360o twirls.
  9. Anyone else having difficulties with the solar panels on the beta Dragon 2 trunk? They're displaying as blocked by nothing, yet not charging.
  10. Sufficient Anonymity

    [1.4.5] Mark IV Spaceplane System (Sept 21 2018)

    That sounds ideal - I tend to have this installed but pruned down to just those parts - really glad they'll continue to be supported.
  11. Sufficient Anonymity

    'MK1-2 Pod' IVA Replacement by ASET[v0.3]

    a) I'm just some guy, not a modder b) KSP historically has tended not to have mod packs
  12. Sufficient Anonymity

    'MK1-2 Pod' IVA Replacement by ASET[v0.3]

    I think the size or tech level filters make it visible. Not necessarily - as you can see, different pods have got different modders working on them - there's the Mk1-3 that akardam is working on but hasn't released yet, G'th has already released an amazing IVA for the Mk3 shuttle cockpit, theonegalen is working on a variety of different things, some of which have and haven't been released, plus alexustas has made IVAs for other pods which still function fine, like the 1.25m spaceplane cockpit and the small lander can.
  13. Sufficient Anonymity

    'MK1-2 Pod' IVA Replacement by ASET[v0.3]

    No, you'd need to write a MM patch to switch out the IVA of the Mk1-3 for this (you'll get some clipping issues with the windows, I'd imagine). Alternatively, carry on using the Mk1-2, given it is still accessible via the advanced part sorting modes.
  14. Sufficient Anonymity

    [1.4.5] KRE - Kerbal Reusability Expansion

    I've always used 4 (and if placed at 45o they nicely hide the integrated RCS on the Mk1-3).
  15. MechJeb's Landing Autopilot might work, or alternatively you can do what I do with my first and second stages (I've fitted recovery hardware to both) and just dump them into the atmosphere whilst not focused on them, and let Stage Recovery's powered recovery take care of the rest.