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About toric5

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    Spacecraft Engineer

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  1. I thought that was depreciated... if not, ill get a PR up. (just going to pull it from history.)
  2. been using the latest release for a bit, and only issue #111 is something we can fix. (we could just run the python on the models) but we should get vens input on that. other than that, everything seems release ready.
  3. [1.3] BARIS - Building A Rocket Isn't Simple

    ahh, ok. i was confused, as none of the configs in the mod used that line... closing my issue on git, then.
  4. [1.3] BARIS - Building A Rocket Isn't Simple

    Is there a way in settings to 'rename' the equipment resource? I am trying to change the equipment resource into matkits, for compatability with MKS. better yet, can we make the resource needed to repair configurable per module/part? that way, you could have a fuel tank that just needs a patch of metal welded on to be repaired, wheras an ISRU may need Machinery (quite hard to manufacture in MKS) to repair.
  5. look at his dev thread, already has one: Is WIP.
  6. [1.3] - Modular Kolonization System (MKS)

    I installed kerbalism and disabled most of its features, Im only using its backround processing, antenna changes, and reliability models. is there any weirdness i might expect?
  7. [1.3.0] Kerbalism v1.2.9

    how would i set up kerbalism so that it leaves life support to MKS, but acts as backround processor, part failure model, science transmission changes(without replacing stock comment for KOSs sake?), and its scripting. what parts of these are possible?
  8. would it be possitble to make the probes with RCS on them play a bit nicer with tools like the manuver planner and KER? currently it does not register them as engines (even though i like using them as engines for tiny probes...), making it impossible to really plan manuvers.
  9. @SuicidalInsanity, logged a suggestion as a github issue. would be willing to do some .cfg work if i have the time and you like the idea.
  10. you are right. funny. It was working a while back, lemme see what i changed. also just realized i forgot to add costs to the patch EDIT: Never mind. its because the patch for adding fuel to the size 2 NTR hasnt been merged yet.
  11. nope. leaving that one to someone who can do volume calcs. (you)
  12. @Ven, submitted a pull request including the patches i made in my somewhat short lived fork. I did not mean to forcibly take over your work, i (falsely) assumed that your PMs meant that you were indeed done with the mod. Please accept my apology, and I hope I can continue to work with you and other modders where I can.