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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
dlrk replied to Starwaster's topic in KSP1 Mod Releases
I wound up adding that MM config for Nertea's parts. The issue was the command pods from NFS though- 5,913 replies
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[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
dlrk replied to RoverDude's topic in KSP1 Mod Releases
EVAConstructionTweaks.cfg is causing the BreakingGround parts to be the wrong packed volume - is there a patch that fixes this or did I have an installation mistake?- 1,463 replies
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- construction
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What specifically am I looking for?
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that's in the CFG, but it still shows up. Perhaps something else is overwriting it
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Is the life support window supposed to stick at 0 time remaining + 15 days (green) when supplies are exhausted but an agricultural module is running?
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The "disassemble part" option shows up when I right click a kerbal while on EVA with another kerbal. Is there a way to hide or suppress this so I don't accidentally disassemble a kerbal?
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Thanks, this is extremely helpful!
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Can you connect any thing to the crew hatch/port on the Ranger Hab or Workshop in EVA construction? I tried using the flex-o-tubes but it didn't connect.
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[1.12.x] Trajectories v2.4.5 (2023-08-22) : atmospheric predictions
dlrk replied to Kobymaru's topic in KSP1 Mod Releases
Anything I can do to improve the accuracy for my spaceplane? As soon as it hits the atmosphere, the prediction jumps back a bit, like the drag is more than expected. Same configuration, same orientation as set.- 979 replies