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JoeNapalm

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Everything posted by JoeNapalm

  1. Have Jeb EVA from the VTOL and plant demo charges. It's the Kerbal version of a Viking funeral! -Jn-
  2. Tough call -- this game has had a LOT of moments. Probably "proudest" would be the evening I realized I'd just built, launched, flew, orbited, and landed an SSTO back on the KSC runway -- from scratch, completely off-the-cuff, seat of the pants, first try, no testing, forgotten parts, or modifications required. I felt like Howard Hughes. (If I'd set out to do that, of course, there would have been untold tragedy, I'm sure...) -Jn-
  3. When you're half-way to LKO and something...something...explodes with a very loud bang, but everything keeps cruising along like nothing happened. For now. -Jn-
  4. Why are your eyes so SMALL?! -Jn-
  5. Funny thing is, I don't use KER that way, at all. As I've often said, I just eyeball everything. To me, that just feels like Tao Te Kerbal. Build it, and see if it works. After all these many hours, it's pretty satisfying that it typically works pretty well...and when it fails, that's usually even more entertaining. I look at KER in the VAB/SPH, but only as a rough guide -- "Yeah, that looks like a lotta DV!" or "Huh, that change did/didn't improve my DV by a lot." I couldn't quote you the exact numbers for DV to even get to orbit, honestly, but I'm loathe to build anything without KER. In a very Kerbal way, the instrumentation in KER makes me happy because I can see all the "science!" going on. If there's info that is suddenly important to me, I can toggle a couple things and bring it up -- which I should be able to do. But it's like all the fancy gauges and displays in my car -- I LIKE that they're there, but only like four ever really matter. -Jn-
  6. One of the first settings I check it to make sure I have infinite debris. In my longest save, I had one collision. Station got clipped by something from a old ship that had broken up in the 100km belt. I consider that contact a miracle. An awesome, awesome miracle. Just "terminating" or blowing up your debris strikes me as sort of cheaty. I mean, the LAST thing you would want to do with space debris is to blast it into thousands of smaller pieces of hyperaccelerated debris. Having infinite debris enabled, and refusing to just attach K4 to all of it, keeps me honest. I'm not super economical about parts recovery, but I do try to minimize the number of extra parts that make it to orbit. I use a lot of SSTOs and try to make sure my booster stages don't make it to stable trajectories. Sometimes I DO have big boosters up there (with space stations, in particular, I'm guilty of this) but a simple EVA nudge will eventually clear this stuff pretty far out of the way. I often think about salvage missions, but honestly, even with tons of junk whizzing around up there, the chances of me ever seeing a second impact are astronomically small. Like @Snark said...space is really, really big. -Jn-
  7. I could. I don't know why I would, however. -Jn-
  8. That's why all my vessels have "Mk I" on up. -Jn-
  9. Is it physically possible for a Kerbal to hurl?! -Jn-
  10. Uhm.... No? As you get closer to the center of mass, the attraction would be distributed around you. You'd be weightless at the center of mass. -Jn-
  11. Nah, it's a steampunk thing. You wouldn't understand. -Jn-
  12. Because I'm more precise than you, I measure everything in picoseconds. (Okay, it's actually just a normal digital watch with a whole punch of extra zeros put on with a sharpie.) -Jn-
  13. I've never had much luck with Career Mode -- I'd rather do what I want, when I want. But the fact that you're looking for some form of direction indicates that you may be of a different mindset, so I'd give it a shot. -Jn-
  14. What? You don't just poke through a big stack o' parts and stick on whatever fits?! (JK, I too love the Search!) -Jn-
  15. Was the last piece, by any chance, highly volatile? -Jn-
  16. The Invisible Mountains are the lair of the Kraken. Obviously. -Jn-
  17. Replaced my replacement PSU...finally...and reinstalled KSP. IT'S ALIVE!! (And not on my ancient laptop!) Now...I just have to re-install 42 mods and transfer some ship designs. The framerate...it shall be mine again! -Jn-
  18. 69K is the upper edge of the atmosphere. Basically it's space, with a tiny bit of drag. Couldn't you just establish a stable orbit above the target location, then edge it down at the appropriate moment? Either as part of your re-entry, or you have an elliptical orbit and just skim down into the atmo for the readings. You can make as many passes as you need, really, if you have enough of a buffer. You don't need to be stationary to take a reading. Just bind the instrument to an action group and tap it when you're in the right spot. -Jn-
  19. I'm just gonna point out that "How hard could it be?" has been a question preceding some of the greatest examples of epic failure in the history of ignorance. I've come to realize that it is human nature to assume anything people don't understand is easy. -Jn-
  20. @DChurchill@Silavite Indeed, Bond. I had the exact same clip cued up, but decided my a cappella version was more entertaining... ...you know...for me. -Jn-
  21. Bah da DA DAHHHH da da nahhh! Da naaaah na na naaaah! -Jn-
  22. I think the conventional Kraken myths fail to see beyond the mists of time... ...for the true origins, we must look to the works of H.P. Lovekraft. -Jn-
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