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CaptainKipard

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About CaptainKipard

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  1. Not really. I've gotten kinda sick of this game, the team and the community in general. Maybe the v1.1 will motivate me, but don't hold your breath.
  2. This sounds familiar TBH. Launched parts don't seem to update sometimes. It's always been like this. You could raise this issue in the official bug tracker. IMO Parts should be updated in game if they're updated in GameData.
  3. So this is only useful for geometry that would otherwise share UV space. I take it that it's the parent that needs to be imported into Unity?
  4. I suspect "uv" and "mapping" should be separate tags for better SEO. You could also add "texture" and change "tutorials" to singular in case the search engine allows searching of strings within longer strings. Could you tell me what the purpose of the keywords in the toc is?
  5. If mediafire is compatible then maybe. I'm not putting any active effort into it at the moment.
  6. @RaendyLeBeau You're welcome, but you basically copied the whole tutorial. Please edit your post and delete the quote. A simple mention is enough to get someone's attention. This kind of thing just makes threads hard to read.
  7. @cxg2827 it might be a good idea to create a table of contents for this thread.
  8. Intermediate Texturing Guide. (Colour, Specular and Normal maps) If you want a fullscreen album then here is a direct link to it on Imgur. You can Alt+Tab between the text below and the album if you open the album in a new browser window. This is a quick a dirty guide about making semi-professional textures that I made for the Open Part Mod. Not for absolute beginners. The guide assumes you're familiar with basic 3D and texturing concepts and that you're comfortable with Blender, GIMP and Inkscape or other equivalent programs. Having said that, I tried to make the guid
  9. Intermediate Texturing Guide - Panels and Edge Damage If you want a fullscreen album then here is a direct link to it on Imgur. You can Alt+Tab between the text below and the album if you open the album in a new browser window. Not for absolute beginners. The guide assumes you're familiar with basic 3D and texturing concepts and that you're comfortable with Blender, GIMP and Inkscape or other equivalent programs. Having said that, I tried to make the guide clear enough so that you can google things if you need to. Feel free to ask questions, point out errors and share
  10. You should put this thread in your signature like I did. Speaking of which I made two texturing tutorials some time ago. Links below. ↓↓↓↓
  11. Please change my name to CaptainKipard as such. Thank-you.
  12. Whoa, whoa. You could view your post edit history in the old forums by clicking the little "edited" text at the bottom. This new forum is a downgrade wherever you look.
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