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Whackjob

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    Resident Commander of Whacktopia

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  1. I would like to personally beg for three things. To whit: 1.) Please give me a half minute to look at a failure before the crash report blocks my view. It does say what parts broke, but I've got dozens of each of those. 2.) An alternate VAB without walls or ceiling or size restriction. If I write the check for pain, please let me cash it. 3.) Keep killin' it. Last patch upped my FPS more than a little. And that's saying a lot considering what I put this system through. Example:
  2. See, that's pure reason right there, and cost effectiveness. Just launch it all at once. Same thing as pruning a whole tree in one shot by cutting it just above the roots. That's how I do it. /you might prune the house too
  3. Seperatrons? This isn't stages, this is part of a stage.
  4. Ok, figured out under betas I needed to select NONE to get to 0.1.2.0. I can report that I do see a fairly massive FPS boost. I can build more in the VAB before the world dies. 196 Mammoth-II engines, anyone?
  5. Whackjob

    Steam Bug?

    Sure, no sweat. On this screen, I chose "none". None isnt' a prealpha thing light I thought, it was "most current version". It could probably stand to be re-worded, but, there we go! Even now I'm in the VAB putting together a motor cluster that has 196 of the largest engines there are, and I'm still getting like 5 FPS!
  6. Whackjob

    Steam Bug?

    ... huh. In retrospect, it does, doesn't it? I was assuming that was some pre-alpha thing. I might have the dumb. Let's find out! 0.1.1.0, but let's see if this does it. I've switched to "none" to see what happens. Yeah, there we go. I was being stupid. Ok. So if you look in betas, folks, and you don't see the 0.1.2.0 option, use NONE! Now to see how my FPS has changed. Thanks, guys! EDIT again: A full report to follow, but I can confirm, without settings tweaks, I am seeing a MASSIVE fps boost. One day, I will build the sun.
  7. Whackjob

    Steam Bug?

    Nah, it's all good. There is stuff there, but not germane.
  8. Whackjob

    Steam Bug?

    I just wanted to give this a bump. A day plus later, a couple of reboots, and some other prodding, and I still do not get the option for this patch.
  9. Whackjob

    Steam Bug?

    I am also seeing this. No 0.1.2.0 option. For what it's worth, I'm running the Linux steam client and I've been playing KSP on Proton experimental.
  10. Sure is, steam. On Linux, though I doubt that makes any difference. Ok, restarting it... aaand, nope. I don't see 0.1.2.0? I completely shut down Steam and restarted it, logged back in. Let me fight with it a bit... EDIT: Nope! I cannot see the 0.1.2.0 patch.
  11. I might be a little bit stupid. I see patch 0.1.2.0 is out, but I only see 0.1.1.0. I'm guessing there's an "experimental build" I need the code for. I can't find it. Am I blind, or is it not available? Other comments I've seen suggest it is, but I can't seem to locate it.
  12. That's the picture from my hard drive, uploaded to Imgur. I was trying to copy-and-paste the path from steam screenshots, but the game crashed, so I had to hunt down it's source. Steam overlay works for me. Although! That does suggest the hypothesis, does disabling steam features improve performance? Let's find out. EDIT: Disabled steam stuff, but also noticed that I did NOT have the most recent version of KSP2! Checked under Betas. Nope, was 0.1.0.0. Correcting that now. Stand by for a better test two! EDIT2: Ok, ~10-11fps in the VAB with the engine cluster I was working on in it. Going to launch. 0.15 fps. That's a 5x improvement!!! Now, I don't know if that's the patch, or me suspending the steam integrations, and I'll test for that later, but hey! This is almost actually launchable!
  13. I just gave patch two a quick test: Still about 1 frame per 2 minutes. That being said, I think it's fair to say that my gameplay is *an extreme outlier*. Your performance will absolutely vary. Eh, super-duper kinda-sorta. I'm doing five college classes this semester, on top of work, got four this summer (on a shorter schedule, so that's MORE work, not less!), and then six in the fall. Frankly, I'm being run pretty ragged, and it's gonna be an awful year, but I make myself take a break now and then, and KSP2's a great break now and then. One day, when I'm making the big money, I'm gonna build a big ol' rig, the way I want to, and then it'll be time to put together some serious madness! That, and data analytics will definitely be part of my field, and in the very near future that'll be A.I. dominated, so I need to be greedy about tensor cores. I'm already dabbling lightly with graphical AI, but can't do too much with 8GB VRAM. But, there will be time, in the future. And the means, hopefully.
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