Commander Zoom

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About Commander Zoom

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    Starfighter Pilot

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  1. Neat design, but do you really need lights under all six tanks? I'd go with three, every other; should still be plenty to light up any LZ, and trim the part count just a bit.
  2. *applauds solemnly* Thank you. For the words, for the kerbals, for the kerm, and for bringing their world to life.
  3. "Are you sure this is safe?" "No, not at all. Have you seen the shape the ship is in? But what choice do we have?" Neat story, great video. Thanks for posting!
  4. Kerm, that's rough. I admit, there's a part of me that never gave up hope... but now, finally... Poor Joenie. And Jonton. Kerm watch over them both.
  5. I'd actually rather they didn't, and I don't like it when other Jool mods/textures do. To me, at least, that particular feature is defining and indelibly connected to our own Jupiter. Other gas giants have storms, even large ones, but the GRS says "Jupiter" (to me). Put it on Jool and I can't see anything but "recolored copy and paste of Jupiter." Let Jool be its own thing, please.
  6. Hoping that someone here can help me: Per the OP, this package is not for everyone, or even most. Installing all of it would definitely be too much for me. However, I would very much like to have the absolutely amazing remade Jool (and only Jool) in my otherwise mostly-stock game. Can someone guide me in identifying and extracting the essential components from the full download, and any dependencies (Scatterer, etc) to achieve that look? I'm guessing it's not as simple as dropping into my GameData folder... Thanks in advance, if only for your time reading this request.
  7. I doubt that my friend, who is at least as much of a spaceflight buff as me, was trying to minimize anything - merely commenting on the observed difference in tone and demeanor between the two (IMO) equally and exceptionally competent crews. Based on this post, I find it somewhat surprising that you enjoy a game which presents the endeavor of spaceflight in such a broadly comic fashion as KSP.
  8. Oh hey, this thread again. A friend of mine likes to say that while 11 was Serious Men Doing Serious Things, 12 was Al, Pete and Dick Go Campin' on the Moon.
  9. This is the first one of these that honestly, to me, feels like a step backward. SQUAD, please reconsider.
  10. I've seen videos where the Blizzard devs discuss the process of developing new zones. The proto-maps of those zones are basically whiteboard diagrams and flow-charts, only slightly prettied up, and that tiny bit of polish is only (I'd guess) because they're made with shape drawing tools, not sketched by hand with pen or stylus. They are not at all representative - except in the loosest, most conceptual sense - of the finished design. Does Star Theory need to slap "Pre-Alpha" on everything they release? Would it actually help, or would people continue to jump to conclusions and/or speculate wildly based on the thinnest of "evidence"? (My money is on the latter.)
  11. And xkcd boards the Hype Train, full speed ahead.
  12. Looking good. I had some concerns that you'd be greatly changing the look of these worlds, but now it seems you're just (greatly) increasing the resolution and detail... thanks!
  13. Bumping this thread rather than starting a new one; if I should do the latter, let me know. My pet peeve with the M.E.M. is, to me, obvious at a glance: the scaling. (Fourfa said as much at the end of their OP, too.) There are lots of reference images for how big it should be relative to the Mk 1-3 pod (the Apollo CSM), so why couldn't the part designer get that one basic thing right? The actual part looks fine, IMO, so it bugs me to a possibly irrational extent that they'd spend so much time on the expansion and then get something so simple and immediately visible wrong. At this point I've given up on SQUAD putting out an official fix, so does anyone know of a mod that does it, or even a set of Tweakscale numbers to bring it up to the proper size?
  14. Not gonna happen, man. I'd be surprised if you got even 10 other people (besides yourself) to go with your arbitrary craft-numbering scheme, let alone "everyone". Let it go.