Soda Popinski

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About Soda Popinski

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    Junior Rocket Scientist

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  1. Pretty sure that's the Roger Rabbit. Source: I'm old. And this.
  2. I'm guessing at least one of them is a habitat. Kerbals gotta live somewhere. I've seen a kerbal doing the Roger Rabbit*. Thanks for that. *The lack of backward motion confused me at first, thinking it may have been the Running Man. Jeez, I'm old.
  3. Just to clarify on the point, helicopters, unlike typical drones, can change the pitch on the rotor blades along the rotational path. This allows differential lift across the area covered by the rotor to control pitch and roll. NASA just mentioned they hope to fly Ingenuity within 50 to 90 days (or was it sols) of landing. Congrats on NASA, JPL and ULA for a successful launch. Can't wait to see version 2 of "7 Minutes of Terror" with GoPros all over the thing.
  4. Explodium is perfect. Maybe down the tech tree, it can even be synthesized. I hear synthetic explodium burns cleaner!
  5. My main point was time-warp shouldn't change the positions of the planets with respect to time. So to clarify, SpaceFace stated KSP2 takes place 200 years in the future, which I took to mean 200 years in the future of KSP1 (which was a wrong assumption). I mentioned, one could use planetary orbit and positions from KSP1 set to year 200 to see if it matched up with KSP2's planetary positions, which would of course require the devs actively do the calculations and set the game up this way, which I doubt (as you'll probably start at Tier 0). At which point, you stated that Time Warp would screw up planetary positions and that time is arbitrary in KSP. I disagree with both those points.
  6. I believe that was the estimate from the original Alcubierre paper. Subsequent refinements got the amount to merely the mass of Jupiter, then to about 700 kg. Though, I believe those newer numbers came from NASA's Harold White, who was also studying the "EM Drive" seriously.
  7. They did Edge of Tomorrow / Live Die Repeat. I'd love to see that sequel set in space. How many ways can Tom Cruise hilariously die in a vacuum?
  8. While I agree with SciMan this would be unnecessary, game play wise, I just wanted to note Space X uses compressed nitrogen for RCS on the Falcon. The so-called "cold gas thrusters," which will also make it into the Tesla Roadster Space X package. Terrible ISP, but you can compress it using electric power.
  9. Except it's not. At time = 0 seconds, every KSP game has the planets in the exact same position. Each planet is on rails, and has a specific orbital period. At time = 1,000,000 seconds, every stock Kerbol system will have their planets in the same place. This is why when you use Alex Moon's Launch Window Planner, you need to put in the current date of the game, so it knows when the next window will be. To be clear, when I'm talking about 200 years in the future, I don't mean 200 years from our future, but 200 years in Kerbin's future.
  10. But aren't the planets on rails, and not subject to the physics calculations? Wouldn't that invalidate Alex Moon's Launch Window planner? Even if that were the case, just get the phase angles at time 0 for each game, and compare. Easy enough in KSP1 using kOS.
  11. I suppose one could use the positions of the planets to determine when KSP2 occurs based on the KSP1 calendar.
  12. Well, we do have precedent for unusually dense materials in the game. Whatever the hell Kerbin is made of has got to be pretty dense to get Earth-like surface gravity with a planet with 1/9500 the volume of Earth.
  13. I thought I heard a fusion drive, like in NASAs Discovery II white paper might fit the bill. Re-looking at the paper, the ISP is way too high at 35,435s, and a low thrust of 18kN (NERV is 60kN).
  14. What are some engine / fuel types that could substitute for a MH system? So similar ISP with high thrust?
  15. It's KerikBalm code for Metallic Hydrogen. [snip]