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Found 17 results

  1. computer got accidentally turned off during sub-orbital flight above kerbin quicksaved luckily just before my foot rested on the off switch but when my pc restarts and i load up ksp my career save says 'just started' and when i click 'load' nothing happens any way to fix this issue and recover my hard earned space program? thank you so much for any support this is killing me
  2. Hi there. A really annoying bug have occurred many times in my KSP. Sometimes while im in orbit i can't save a game or recover vessel or do anything but load another save. I'm able to steer my ship and do what i want with it. This thing happens even sevral times in a row: i saved my game while i was on trajectory to Mun and i couldn't saved anymore when i was on Mun's orbit. I tried to load previous save but it happend again. Please do something about it.
  3. KSP crashes on me, usually when I load a save file (F9 or alt-F9), or when I switch to a station in orbit from the tracking station. But, it's not consistent and I can't reliably reproduce it. Often, the same action works fine after restarting KSP. I don't think it's out of memory, because my resource monitor shows 2 gb free when it crashes. I can't figure out how to read the crash diagnostics to find out which mod is causing the problem. I'd really appreciate some help tracking down and fixing this. Windows 7, 64 bit KSP Windows Player x64 en-us All files i
  4. I have a mining vessel with a Convertotron 250, four drills, four ore tanks, some cooling, some batteries, some solar cells and a load of other stuff which you will see in the picture below. My question is - why is only one of my drills at 45% load and the other three at around 2%. The ore in the local area is 14.5% average. I don't fully understand mining and drilling yet so could somebody explain what's going on here? Even more confused. They all say ore rate 0.22 now and I stopped and restarted them and instead of a load they just say "Operational".
  5. I'm on Linux: $ uname -a Linux metric 4.8.0-41-generic #44-Ubuntu SMP Fri Mar 3 15:27:17 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux This behaviour occurs from both the 32- and 64-bit launchers. The game is stock, from Steam, with no modifications at all. The game starts, some logs are generated, but the output is a black screen. Not even the loading screen appears. The program hangs like this until either terminated, or after a minute or two at which point it silently dies on its own. Unity Log $ cat ~/.config/unity3d/Squad/Kerbal\ Space\ Program/Player.log ../common/pipes.c
  6. Okay, maybe this has been asked before but I can't find anything that helps. I have put RemoteTech for 1.2.2. into my GameData folder, as per usual, and KSP loads fine, until it reaches RemoteTech. As far as I can tell it will load up to the RemoteTech parts folder and stop. It won't load past it. What am I supposed to do?
  7. So my problem is that I installed this fresh copy of 1.2 and I created a game by clicking ''Start New Game'' and named them stuff.. But when i quit to menu or exit the game and then click on ''Resume Saved'' it doesn't appear there. It's all empty. I created a few more games and then checked the ''Resume saved'' and there is still nothing, I also tried quicksaving the progress. When i check the ''saves'' folder in KSP directory, I can see al of my created Agencies/Games but they donot appear in-game. Halp. Here are my mods: http://imgur.com/a/NZxHR Note: Some of the mods i insta
  8. i have had this problem only recently (for the past few weeks) but when i go to load a save nothing is there so i just started a new game (hoping it was just a glitch) but when i went to save that again, nothing was there so i went to file,my pc,windows C:,program files(X86) ,steam,steamapps, common, kerbal space program, saves . and all the saves were there but they were not showing up in the game, any Help.
  9. My load screen has been stuck for 20 minutes on the same file. It happens everytime I start the game, but I coud start it after the 1.2 update. It seems to be in a stock part called "mediumDishAntenna" (screenshot at the end). I have tried verifying the game files (from GOG Galaxy). Here is a list of the mods installed (all updated): Advanced SAS For All (AdvancedSASForAll 1.0.1) Alternate Resource Panel (AlternateResourcePanel v2.8.1.0) Chatterer (Chatterer 0.9.91) Community Resource Pack (CommunityResourcePack Contract Configurator (ContractConfigu
  10. Again, I can't load my saves but now it's different. It worked before and now suddenly, when I quit to main menu(I edited my savefile before to test a craft I didn't have the money for) I wanted to load it again, because I edited the save again. Then when I tried pressing Resume Saved it doesent do anything, just the animation. When I restart the game it works once but doesent show any saves. If I try it again it wont open the menu. The console shows this error: [Exception]: ArgumentException: The requested value 'Abailable' was not found. Right now while writing this, the first time I saw thi
  11. The game CTDs when first entering VAB or loading a vessel from Tracking Station in every save I have. Launching the game immediately after this crash takes about half as long, and typically doesn't crash (only one or two anomalies to this) when trying to do the same thing that made it crash the first time. This problem seemed to arise only a couple weeks ago, around the same time as notable regular FPS dips, which I haven't been seeing for about a year. Does anyone have an idea what's going on and/or how to remedy?? Memory usage is around only 2800 by KSP.exe at this point with no ad
  12. Hi, I noticed a new (maybe :)) bug in 1.1: I was flying towards Mun, and MechJeb did something thats new to 1.1, probably also a bug. If I create a node, it does not show the necessary dV. I saw yesterday that this is "fixed" if I do a quick save and then reload it. But now I was coming in to Mun, and after the quick load, I suddenly have a velocity of 1900 m/s... way more than I had before. Now I have barely enough to get into orbit and back to Kerbin. Was planning to land The ksp log shows this: [LOG 12:43:43.129] [AutoSave]: Game Backed Up and Saved [LOG 12:43:44.1
  13. My game won't load, it stops at Squad/Parts/Utility/parachuteMk1/parachutesingle I have a lot of mods installed: https://onedrive.live.com/redir?resid=6F294D80B5D8B123!6738&authkey=!AFK4N95it3VE8Jw&v=3&ithint=photo%2cPNG https://onedrive.live.com/redir?resid=6F294D80B5D8B123!6739&authkey=!AEYuU4jgPyUNBIQ&v=3&ithint=photo%2cPNG https://onedrive.live.com/redir?resid=6F294D80B5D8B123!6740&authkey=!AAjhgxvFy7L8yXU&v=3&ithint=photo%2cPNG
  14. Hey everyone, just reinstalled FASA using CKAN after a few different new games without it. Im using RP0, RSS and RO. Specifically the loader (module manager) right after booting the game hangs on FASA/apollo/apolloCSM/FASA_Apollo_LES. Anyone know a cause or solution to this and or what relevant files I could post here to help?
  15. I know that it is a hard work to stay on this project but.. the load/save system could be better if you devs can add some filters like date/time sorting in the load/save GUI.. Imagine that i always have to open the save folder to remember which is the latest saved game.. It could be good to have an auto-saving system too, where we can set periodically autosaving files! By the way, good job and keep working!
  16. http://imgur.com/a/pgHB7 I cant select some of the existing parts of my 1900+p ship in SPH!
  17. Hello, I am having an annoying issue. It just happened a while ago. I had an SSTO orbiting Kerbin, when I choose it from space center its delta wing explodes saying it has exploded at launch pad!! Then I decided to quit game and return and the annoying thing started here. Now, I can not load any of my saved games in the main menu. I just started a new career and came back to load it and it didn't work also... My career mode is so crucial because I am uploading videos on Youtube from that. It is so strange but that thing doesn't allow me play the game. edit: Now tried and
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