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Found 7 results

  1. Who here cooks? What do you like do cook? What do you find challenging about cooking or baking? Do you have any recipes to share, or recent triumphs to post in the culinary arts? I don't think of myself as a gastronome, but I do enjoy taking on a challenge every once and a while. Earlier this year I tried making souffles. How about you?
  2. One thing that has always bugged me in discussions about colonizing the moon or Mars is the casual way everyone overlooks the growing of food. I have a fairly well rounded background in agriculture, and I have spent a lot of time learning about the complex symbioses that a lot of plants depend on to survive. I know that NASA has been growing salad greens and some types of wheat in a very small experimental area on the ISS, but I don't think it's enough to get a good picture of what agriculture will look like on space colonies. First of all, any system that has colonists reliant on it f
  3. What's really neat about the KSP forum is we have all kinds of threads. We have threads about what song is stuck in our heads, we have an entire subforum discussing our favorite mods, movies, and even a thread for dating advice. But what I find is missing is a thread about... FOOD. We know that our Kerbals love their snacks, but well, what do we snack on? Come on, admit it. We all have those strange moments in our lives where we get a strong craving for a certain food. And if you're like me, that food (or beverage) craving can be triggered by events, a commercial on television, or even ju
  4. Hello all!! Being close to my Fall Break, I have had extra time to begin contemplation of a new mod! After playing KSP yesterday, I realized that an interplanetary mission would require food to feed the kerbals. I like to think of KSP as a relatively ideal version of the space program; the astronauts don't have to worry about food, electric charge, etc. Moreover, KSP does not cause parts to randomly fail. Does everybody remember the Antares Rocket Explosion that happened about 3 years ago? Since explosions are what make KSP interesting, I think that random part failures will make the game
  5. Well.. I've build a Harvester This is a Space Flight Simulator and i played it so much that i've felt teh urge to build a Harvester. So did you guys ever wondered about those tons of food your Kerbals must eat on those everlasting interplanetary missions? It has to come from somewhere and since KSP doesn't led you run supplies in stock, it has to be done automaticly in the backround. hm.... Ever wondered why Kerbin has no cities? Simple! They use evey hectare of fertile ground to harvest wheat and this vehicle makes it all possible. Kerbals love their bread! On long missions to di
  6. This is basically a continuation of the original Kerbal Spice Program run by @Badie (this is with her permission). The goal is to create a craft that looks like food/something that looks like food. The rules are that: The parts should be stock (I might add a modded section later, but right now I'm trying to avoid mod pizzas and procedural corndogs). It should have some kind of (at least theoretical) purpose, however vague. Ex: flying advertisement, food stand, Mun rover, etc. The scoring system is kind of arbitrary.* I guess we can periodically update a s
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