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Found 2 results

  1. Harvester

    Well.. I've build a Harvester This is a Space Flight Simulator and i played it so much that i've felt teh urge to build a Harvester. So did you guys ever wondered about those tons of food your Kerbals must eat on those everlasting interplanetary missions? It has to come from somewhere and since KSP doesn't led you run supplies in stock, it has to be done automaticly in the backround. hm.... Ever wondered why Kerbin has no cities? Simple! They use evey hectare of fertile ground to harvest wheat and this vehicle makes it all possible. Kerbals love their bread! On long missions to distance worlds it reminds them of home. But there wouldn’t be none if it weren’t for the Kerbal farmers. Every day and night, hard working Kerbals sit on top of their Harvesters working the field, knowing they are the backbone of the Kerbal Space Program! Liquid Fuel may light the Engines, but food fires up the Kerbals Well that's atleast the backstory that came to my head when i finished this "rover" Here's teh craftfile incase some of y'all want this thing https://kerbalx.com/SpaceTrashCan/Harvester
  2. Kerbal Spice Program 2.0

    This is basically a continuation of the original Kerbal Spice Program run by @Badie (this is with her permission). The goal is to create a craft that looks like food/something that looks like food. The rules are that: The parts should be stock (I might add a modded section later, but right now I'm trying to avoid mod pizzas and procedural corndogs). It should have some kind of (at least theoretical) purpose, however vague. Ex: flying advertisement, food stand, Mun rover, etc. The scoring system is kind of arbitrary.* I guess we can periodically update a set of categories. First entrant: @Cunjo Carl Cup of Tea Most detailed: @EBOSHI Cup of Tea Most (plausibly) useful: @martiplay28yt ISRU Popsicle *if anyone has a better idea for how to work this, please let me know. @ moderators If this should be somewhere else, feel free to move it.