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Found 6 results

  1. This mod adds 100 celestial bodies in a cluster orbiting far from the Sun while preserving the stock system. Designed for modded late game exploration, colonisation and other wackiness. Ever since the Kerbalkind learned how to properly look at the night sky, a bright blue light accompanied by a few flickering spots among the stars had always intrigued them. Throughout history, this realm in the deep sky has been associated with mythologies, the Kraken, the multiverse and snacks. As time passed, they realise that the greatest treasure the universe have to offer is right in
  2. NOTE: This mod is currently in Beta and does not have all of the core features. Bugs will occur, and planetary appearances will be changed. Hello and welcome to my development thread of my newest mod, Japris Stellar Neighborhood. What I found I dislike about a lot of other star system planet packs is that in order to get there you need a warp drive mod. Great Eye Candy, but you can't really do meaningful things there, at least in my opinion. So JSN plans to create systems that are relatively nearby and force you to go there in order to complete the tech tree, as well as mixing u
  3. I have way too many star system ideas. Unless I have somewhere to park them, I'm not gonna get anything done. So I did this. This is all my star system ideas. At one point I might put these into a mod. The systems: T-types M-types K-types This will probably be neverending.
  4. So, I love planet packs. I love exploring new worlds, establishing communications, and setting up colonies. I love habitable worlds. I love strange and interesting new worlds. I appreciate some fine little dust balls, and I enjoy gazing at the majesty of real purdy gas giants. But my problem has always been that new planet packs might add a half dozen (or more) new planets, and I only really want a couple of them. Some huge packs only add a handful I REALLY love, and many packs put new planets so far away from Kerbin that It would take ten thousand Kerbal lifetimes to get there, or leave
  5. Click HERE to go to the release thread. Current Project: Update 1.2 New planets and moons Remake several old planets and moons Rearrange multiple bodies and systems If you are interested in contributing to sciencedefs, click HERE to help! General Roadmap Surface anomalies/easter eggs Better PQS Kopernicus Expansion effects Surface particles and comet trials More EVE effects INSTANTANITOR objects KSPedia diagrams Figure out how to make LandClasses work and add terrain scatterers
  6. The Extrasolar Discovery Challenge Largely inspired by the Planet Nine Probe Challenge, the challenge is (sorta) simple: select a planet pack that adds a new solar system that must be one of the following: Larinax Solar System (in my signature, this is not an attempt to get more downloads ) (LSS) Galactic Neighborhood and supported planet packs (GN-stock for stars without planet packs, GN-S uses stars with planet packs) Other Worlds (OW) Keridani Solar System (KSSy) Any others please notify me! And complete a challenge below. The code next to the names of
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