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Found 68 results

  1. Hello everyone! About a year ago we made a commitment to provide console players a faithful and worthy version of KSP on consoles, and to realize this endeavour, we teamed up with the experienced team of BlitWorks, who helped us to build it from the ground up. After a long and difficult process, we are finally here, excited and proud to officially announce the launch of Kerbal Space Program Enhanced Edition on both Xbox One and PlayStation 4. In Kerbal Space Program Enhanced Edition, you’ll find a broad range of improvements and features that improve the overall game experience from the prior console version. We have also added reworked and console-optimized UI, a new control scheme for the maneuver nodes controls, and three new controller presets that players will be able to switch between at any time during play: Cursor, Radial and Simplified. Cursor Returning KSP players on consoles might be used to the previous control scheme, so the Cursor preset keeps things familiar for veteran players while adding a few enhancements as well. Radial We also wanted to revamp the Cursor preset by making a lot of low-priority or low-usage commands available on radial menus, instead of requiring the player to do a lot of cursor-mode pointing and clicking. So the Radial preset uses a lot of actions of the Cursor preset while incorporating radial menus that speed up the access to different commands. Simplified We also created the Simplified preset, an entirely new control scheme designed to be easier to pick up and play with a controller. With this control scheme, the cursor has been replaced with a reticle in the middle of the screen; players can move the screen behind the reticle, rather than moving the reticle itself. We think console players who are new to KSP will especially enjoy the Simplified preset. Additionally Kerbal Space Program Enhanced Edition incorporates the KSP 1.2.2 “Loud and Clear” update. This means that all the features and improvements made with this update are now available on consoles for the first time! Some of these are: CommNet and KerbNet We’ve added communication network capabilities to the Antenna and Probe parts throughout the game to simulate the feeling of building your communications network from home base out to your Kerbals as they travel their star system. With the KerbNet capabilities on more advanced probes you can map your environment and place targets for travel as well. Control and Flow The SAS system got a much-needed overhaul in this update to help keep you pointed in the right direction, and the fuel flow system was rewritten to give you total control over feeding your engines. ...and More There are a number of other improvements and changes compared to the prior console version. For instance, contracts are now bound to player progression and are assigned based on in-game actions, and wheels stability and performance have been improved as well. And if you are an owner of the previous console version, we want to remind you that you can redeem the Enhanced Edition free of cost. Just follow these instructions. KSP Enhanced Edition will appear on your library as a separate game and no data will be overwritten from the older versions, so you won’t lose your progress in those versions. However, because the Enhanced Edition was built from the ground up, save files from the previous version will not be compatible with the new Enhanced Edition. But that does mean you’ll be able to get those trophies and achievements a second time! Remember that if you encounter any bugs and/or issues, you can help us out by reporting them in the Console Project within our Bugtracker and/or the Technical Support Thread for consoles in our Forum. This will help us with any future patches for the game. As with every release this thread will be used to bundle all general discussion about the new version so that the forums can continue to actively host threads on other topics as well. Click here for the official release announcement for Kerbal Space Program Enhanced Edition.
  2. Hello everyone! A new patch for Kerbal Space Program: Enhanced Edition is live! This patch contains bug fixes and improvements, particularly regarding performance optimization, among other things! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: Kerbal Space Program Enhanced Edition 01.07 +++Improvements *Improved performance when scrolling through the Parts List in the VAB/ SPH. *Reduced frame rate drop in the VAB/SPH when pointing the camera to specific areas. *Optimized code for the green Marquee highlight. *Reduced hitches while editing fairings in the editors. *Fixed memory leaks. +++Bugfixes *Fixed category with names missing space when filtering parts by resources in the VAB. *(Xbox) Fixed buttons not working in main controller when two controllers are connected. *Fixed subassemblies menu appears briefly after reverting to the VAB/ SPH during gameplay. *Fixed RB+Y can't be used to focus on the tutorial window while in cursor mode. *Fixed incorrect button prompt in the 'Getting Started and Basic Construction' tutorial. *Fixed camera rotating when opening the UI Region Selector in Flight Mode using the Simplified Preset during gameplay. *Fixed title hitching when reverting vessels to the VAB. *Fixed user losing functionality when double clicking a vessel while the "Change Flag" screen is open in the Runway or the Launch Pad. *(Xbox) Fix Toggle Sites icon in the Tracking Station not displaying correctly. *Fixed Altimeter region stops responding when navigating to the top of the region while flying in Simplified mode. *Fixed multiple maneuver nodes can be placed around in Map using Left or Right on D-Pad. *Fixed title becomes unresponsive when using the Cheats window to set the player's orbit to "0". +++ 31/06/19 Hotfix *fixed performance issue Thank you and happy launchings!
  3. Hello everyone! A new patch for Kerbal Space Program: Enhanced Edition is live! This patch contains bug fixes and improvements, particularly regarding performance optimization, among other things! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: Kerbal Space Program Enhanced Edition 01.07 +++Improvements *Improved performance when scrolling through the Parts List in the VAB/ SPH. *Reduced frame rate drop in the VAB/SPH when pointing the camera to specific areas. *Optimized code for the green Marquee highlight. *Reduced hitches while editing fairings in the editors. *Fixed memory leaks. +++Bugfixes *Fixed category with names missing space when filtering parts by resources in the VAB. *(Xbox) Fixed buttons not working in main controller when two controllers are connected. *Fixed subassemblies menu appears briefly after reverting to the VAB/ SPH during gameplay. *Fixed RB+Y can't be used to focus on the tutorial window while in cursor mode. *Fixed incorrect button prompt in the 'Getting Started and Basic Construction' tutorial. *Fixed camera rotating when opening the UI Region Selector in Flight Mode using the Simplified Preset during gameplay. *Fixed title hitching when reverting vessels to the VAB. *Fixed user losing functionality when double clicking a vessel while the "Change Flag" screen is open in the Runway or the Launch Pad. *(Xbox) Fix Toggle Sites icon in the Tracking Station not displaying correctly. *Fixed Altimeter region stops responding when navigating to the top of the region while flying in Simplified mode. *Fixed multiple maneuver nodes can be placed around in Map using Left or Right on D-Pad. *Fixed title becomes unresponsive when using the Cheats window to set the player's orbit to "0". +++ 31/06/19 Hotfix *fixed performance issue Thank you and happy launchings! [Click here to enter the discussion thread]
  4. Hand in hand with BlitWorks and Private Division, we have developed the first console-optimized DLC for Kerbal Space Program Enhanced Edition and a very substantial free update that we are very happy to release for players to enjoy on both Xbox One and PlayStation 4. The first downloadable content for the critically acclaimed space simulation game adds new content to Kerbal Space Program Enhanced Edition, featuring missions inspired by historical events, and a wealth of new parts for players to use across their KSP experience. Historic Missions History and Parts Pack includes 10 exciting missions inspired by humankind’s own space exploration. Now you can spacewalk, pull off a crash landing, and attempt to recreate some of the most memorable moments inspired by historic events. All with our unique Kerbal twist, of course. New Parts and a Vintage Suit This DLC also includes dozens of new parts along with a new astronaut suit, all inspired by the historic Space Race. Players can use these parts and suits throughout Kerbal Space Program. New Launch Sites! Additionally, you will also have the ability to launch your crafts from 4 additional complexes: the Woomerang Launch Site, the Dessert Complex, the Island Runway and a brand new Mun Launch Site, not currently available on PC! Free Update Coupled with the DLC, Kerbal Space Program Enhanced Edition is getting a content-filled console-optimized update that will take bits and pieces of all updates we have released on PC after 1.2.1; some of the ones that people like the most, as well as performance improvements, bug fixes, and more! Kerbal Personal Parachutes Personal Parachutes are coming to KSP Enhanced Edition! Kerbals with level 3 and above experience will have fully steerable personal parachutes. You will be able to deploy the chutes using the cursor or via the secondary radial menu. All part revamps up to PC 1.5 There has been a big effort on our side to give old parts a fresh new look, all with the intention of having a more sleek and cohesive part catalog. While staying true to the game’s original essence, the geometry and texture maps of these parts were completely redone. Some of these parts also include new texture variants to choose at will. Yes, you’re getting the variant switcher too! New Suits Both the recruit and veteran classic EVA and IVA Space Suits have been given a well-deserved overhaul and console players get to enjoy it now as well! We knew that such an iconic element of the game needed to stay true to its identity, so we are keeping its style, while also giving it a sleeker look. And more! Check out the Changelog for further details: ========================= KSP Enhanced Edition Patch 3 ======================= +++Changes * Updated Unity version from 5.5 to 2017.4 * Updated Kerbal suits and added Kerbal suit variant support. * Added support for part variants. * Improved some existing parts. * Kerbals can now be assigned to a Command Seat from VAB/SPH. * Added EVA chute. * Removed KSPedia from the game (functionality replaced online) +++Fixed Bugs * Fixed scroll in crew assignment window after filling all seats * Fixed user not being unable to select the Staging region with the Simplified preset after reverting to the VAB when in Sandbox. * Fixed buildings not being accessible when returning to the main menu while in the flag window * Fixed pause menu failing to have functionality when opening a Contract Complete window and pausing the title during gameplay. * Improved performance in some saving and loading scenarios * Fixed Vessel editing becoming non-functional after transmitting data with the "Mystery Goo Containment Unit" Kerbal Space Program Enhanced Edition and the History and Parts Pack are available in the Xbox Marketplace and the PlayStation Store. Remember that if you encounter any bugs and/or issues, you can help us out by reporting them in the Console Project within our Bugtracker and/or the Technical Support Thread for consoles in our Forum. This will help us with any future patches for the game. As with every release this thread will be used to bundle all general discussion about the new version so that the forums can continue to actively host threads on other topics as well. Click here for the official release announcement for Kerbal Space Program Enhanced Edition. Happy launchings!
  5. Hello everyone! A new patch for Kerbal Space Program: Enhanced Edition and the History and Parts Pack is live! This patch contains many bug fixes and improvements for both the base game and the History and Parts Pack, including various performance upgrades, the introduction of a toggle launch sites option in the Tracking Station, among many other things! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: ========================= KSP Enhanced Edition Patch 6 ======================= +++Improvements *Fixed leaks while changing scenes *Updated terrain shaders *Rebaked VAB/SPH illumination *Improved performance in VAB/SPH *Improved performance for scrolling in Apps *Improved performance in staging related code *Added Toggle launch sites option in Tracking Station +++Bugfixes *Fix an issue allowing pause menu to be brought up multiple times in the Tracking Station. *Fix user losing control of a Kerbal when exiting to EVA after transmitting data from the Mystery Goo container. *Fix surface and orbit speed text displayed incorrectly in IVA. *Fix several categories and filters icons appearing blurred in the VAB/SPH. *Fix named categories displaying as “Unknown” when hovering over them with the cursor within the Editor. *Fix selection resetting when attempting to add the last option of a part action to Action Group while in a cursor mode within the Editor. *Fix Material error message when placing or removing a node during flight. *Fix selection tool gets stuck after highlighting the FL-T400 Fuel Tank inside the VAB. *Fix subcategories missing from Advanced Mode within Editor. *Fix subcategory icons listed three times in Advanced Mode within Editor. *Fix ground parts' Part Action Window contain placeholder text when viewing them in gameplay. *Fix error generated when changing Kerbals suits in the Astronaut Complex after entering through the Launchpad. *Fix Fuel Tank Adapters with the Black and White variant have texture seams and inconsistent shaders when viewed during gameplay. *Fix error generated when selecting "Save and Quit" in the Mission Failure menu. *Fix stats in the UI on Play Missions does not update when progressing through Missions during gameplay. *Fix error generated when selecting a subassembly with the "Simplified" preset in the VAB. *Fix fuel only transfers to one tank when multiple PAWs are open at the same time during flight. *Fix Duna shader has a pink/orange color *Fix error generated when using RCS thrusters after reverting flight in various game modes. *Fix error generated when switching between vessels in Orbit when RCS is enabled during gameplay. *Fix error generated when the user enters the Tracking Station in Science and Career mode. *Fix error generated when opening the Subassemblies when a vessel is saved in any game mode. *Fix The Sun appears dim without additional light rays when viewing it during gameplay. *Improved stability when playing in Sandbox or Scenarios. *Fix title fatally crashes after soaking and ending a scenario in the training tutorials. *Fix the launch pad remains destroyed when the user repairs it and launches a vessel from the VAB in all game modes. *Fix biomes do not display specific names when viewing them in the R&D building in Career and Science modes. *Fix the shadows and lighting effects are corrupt when viewing the level 1 and 2 VAB and SPH during gameplay. *Fix the stacking stages lose functionality after adjusting the staging stack upward before a launch at the Kerbal Space Center. *Fix the controls app is unable to be scrolled down when using a cursor in flight mode. *Improved performance when placing parts with higher symmetry in the VAB/SPH. *Fix the game can automatically select a craft immediately when entering the Launch New Vessel menu. *Improved performance when progressing through the Asteroid Redirect Mission, Pt 2 Training tutorial. *Fix mountain texture issues when viewing mountain areas without snow texture on Kerbin. *Fix an incorrect Mission tooltip appears when using the Recover Vessel option within the altimeter during flight. *Fix the Abort Action Group is unable to be accessed when using Simplified controls when a vessel is in motion during flight mode. *Fix the incorrect part becomes rooted when using the Re-Root tool in the VAB/SPH. *Fix the User can open the pause menu again in the Controls menu in the Tracking Station and lose functionality during gameplay. *Fix sections of grass appear completely black when viewing the KSC in gameplay. *Fix errors are generated when recovering various parts in flight during gameplay. *Fix error is generated when reverting the "Kerbodyne ADTP-2-3" structural adapter in gameplay. *Fix error is generated when the user Reverts their flight in any game mode. *Fix buildings are unable to be accessed when launching a vessel or returning to the KSC through the Pause Menu while the flag selection menu is open in the Editor. *Fix the user is unable to return to flight mode after entering Map View during gameplay. *Fix the user loses all part functionality when re-entering the VAB/SPH after exiting to the KSC screen using the pause menu while the Change Flag menu is open during gameplay. *Fix the Map Mode does not open when holding the correct button in flight. *Fix Editor-specific module fields are missing in the parts Part Action Window in the Editor ---History and Parts Pack--- *Fix a shader issue in the “new” badge in the main menu. *Fix players cannot return to the VAB using the Missions App in the "Simplified" preset. *Removed debug text present when viewing an experienced crew member in the Astronaut Complex after assembling a spacecraft in the VAB during a mission *Fix error generated when selecting "Choose Launch Site" after adding DLC entitlements on PS4. *Fix error generated when completing "Release Mystery Goo" objective in "To the Mun Via Minmus" mission. *Fix missing upper-right region highlight when using Simplified to change regions in Missions. *Fix title crashes when creating an anti-normal predicted trajectory with a maneuver node in "Munar 1." *Fix error generated when switching crafts in Missions. *Fix error generated when loading into Soy-Ooze 10 Part 1 during the Sally-Hut 1 Mission. *Fix error generated when completing the "Release Mystery Goo" objective in the "To the Mun Via Minmus" mission. *Improved stability when playing in Missions. *Fix landing and fly-through targets are not visible when viewing them in Flight mode. *Fix the Launch site icons will disappear when the user toggles different icons in the tracking station or in the map during flight in any game mode. *Fix Acapello does not explode when loading a quicksave in the "Acapello 13" mission. *Fix the mission does not trigger completion after reverting the flight then landing anywhere on Kerbin during the Meet Me In Zero G Mission. *Fix the Agena vessel will not explode after a quicksave is loaded during the Meet Me in Zero G mission. *Fix Mun launch site buildings are not present when creating a new Sandbox game after having a previous Career or Science save with the Mun launch site still locked during Gameplay. *Fix probe controlled vessels and communication relays fail to have connectivity when launching in gameplay and in Missions. *Fix user will lose functionality when exiting to the Main Menu in Missions when manipulating the Missions tab in Simplified Mode. *Fix error is generated when reverting the mission back to the Vessel Spawn during the Sally Hut 1 mission. *Fix vessels cannot be recovered when landed on the Mun Launch Site in gameplay. Thank you and happy launchings!
  6. Hello, recently I have encountered two major bugs/glitches in my time on playing on Xbox One Enhanced Edition. More specifically, I encountered them in career. The first bug I encountered was my ship spinning in space continuously even with SAS on. This seemed to happen most when I came out of time warp with the SAS on. It also happened near planetary bodies too, when landing. The ship would even spin if time warp wasn’t activated. I have no idea what caused this. The next bug I encountered is much more serious as it involved restarting entire missions. I had accepted multiple contracts in career, which I had finished (not together). When I had finished them however, I could not go back to VAB, Space Center, or Tracking Center. I could open the pause menu but couldn’t click on any of the options that would allow me to leave. This forced me to quit the game, losing some but not all progress for that mission. I believe this glitch in particular to be caused by the switching between vessels or leaving to go to the space center after the rocket was in space.
  7. Hello everyone! A new patch for Kerbal Space Program: Enhanced Edition and the History and Parts Pack is live! This patch contains many bug fixes and improvements for both the base game and the History and Parts Pack, including various performance upgrades, the introduction of a toggle launch sites option in the Tracking Station, among many other things! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: ========================= KSP Enhanced Edition Patch 6 ======================= +++Improvements *Fixed leaks while changing scenes *Updated terrain shaders *Rebaked VAB/SPH illumination *Improved performance in VAB/SPH *Improved performance for scrolling in Apps *Improved performance in staging related code *Added Toggle launch sites option in Tracking Station +++Bugfixes *Fix an issue allowing pause menu to be brought up multiple times in the Tracking Station. *Fix user losing control of a Kerbal when exiting to EVA after transmitting data from the Mystery Goo container. *Fix surface and orbit speed text displayed incorrectly in IVA. *Fix several categories and filters icons appearing blurred in the VAB/SPH. *Fix named categories displaying as “Unknown” when hovering over them with the cursor within the Editor. *Fix selection resetting when attempting to add the last option of a part action to Action Group while in a cursor mode within the Editor. *Fix Material error message when placing or removing a node during flight. *Fix selection tool gets stuck after highlighting the FL-T400 Fuel Tank inside the VAB. *Fix subcategories missing from Advanced Mode within Editor. *Fix subcategory icons listed three times in Advanced Mode within Editor. *Fix ground parts' Part Action Window contain placeholder text when viewing them in gameplay. *Fix error generated when changing Kerbals suits in the Astronaut Complex after entering through the Launchpad. *Fix Fuel Tank Adapters with the Black and White variant have texture seams and inconsistent shaders when viewed during gameplay. *Fix error generated when selecting "Save and Quit" in the Mission Failure menu. *Fix stats in the UI on Play Missions does not update when progressing through Missions during gameplay. *Fix error generated when selecting a subassembly with the "Simplified" preset in the VAB. *Fix fuel only transfers to one tank when multiple PAWs are open at the same time during flight. *Fix Duna shader has a pink/orange color *Fix error generated when using RCS thrusters after reverting flight in various game modes. *Fix error generated when switching between vessels in Orbit when RCS is enabled during gameplay. *Fix error generated when the user enters the Tracking Station in Science and Career mode. *Fix error generated when opening the Subassemblies when a vessel is saved in any game mode. *Fix The Sun appears dim without additional light rays when viewing it during gameplay. *Improved stability when playing in Sandbox or Scenarios. *Fix title fatally crashes after soaking and ending a scenario in the training tutorials. *Fix the launch pad remains destroyed when the user repairs it and launches a vessel from the VAB in all game modes. *Fix biomes do not display specific names when viewing them in the R&D building in Career and Science modes. *Fix the shadows and lighting effects are corrupt when viewing the level 1 and 2 VAB and SPH during gameplay. *Fix the stacking stages lose functionality after adjusting the staging stack upward before a launch at the Kerbal Space Center. *Fix the controls app is unable to be scrolled down when using a cursor in flight mode. *Improved performance when placing parts with higher symmetry in the VAB/SPH. *Fix the game can automatically select a craft immediately when entering the Launch New Vessel menu. *Improved performance when progressing through the Asteroid Redirect Mission, Pt 2 Training tutorial. *Fix mountain texture issues when viewing mountain areas without snow texture on Kerbin. *Fix an incorrect Mission tooltip appears when using the Recover Vessel option within the altimeter during flight. *Fix the Abort Action Group is unable to be accessed when using Simplified controls when a vessel is in motion during flight mode. *Fix the incorrect part becomes rooted when using the Re-Root tool in the VAB/SPH. *Fix the User can open the pause menu again in the Controls menu in the Tracking Station and lose functionality during gameplay. *Fix sections of grass appear completely black when viewing the KSC in gameplay. *Fix errors are generated when recovering various parts in flight during gameplay. *Fix error is generated when reverting the "Kerbodyne ADTP-2-3" structural adapter in gameplay. *Fix error is generated when the user Reverts their flight in any game mode. *Fix buildings are unable to be accessed when launching a vessel or returning to the KSC through the Pause Menu while the flag selection menu is open in the Editor. *Fix the user is unable to return to flight mode after entering Map View during gameplay. *Fix the user loses all part functionality when re-entering the VAB/SPH after exiting to the KSC screen using the pause menu while the Change Flag menu is open during gameplay. *Fix the Map Mode does not open when holding the correct button in flight. *Fix Editor-specific module fields are missing in the parts Part Action Window in the Editor ---History and Parts Pack--- *Fix a shader issue in the “new” badge in the main menu. *Fix players cannot return to the VAB using the Missions App in the "Simplified" preset. *Removed debug text present when viewing an experienced crew member in the Astronaut Complex after assembling a spacecraft in the VAB during a mission *Fix error generated when selecting "Choose Launch Site" after adding DLC entitlements on PS4. *Fix error generated when completing "Release Mystery Goo" objective in "To the Mun Via Minmus" mission. *Fix missing upper-right region highlight when using Simplified to change regions in Missions. *Fix title crashes when creating an anti-normal predicted trajectory with a maneuver node in "Munar 1." *Fix error generated when switching crafts in Missions. *Fix error generated when loading into Soy-Ooze 10 Part 1 during the Sally-Hut 1 Mission. *Fix error generated when completing the "Release Mystery Goo" objective in the "To the Mun Via Minmus" mission. *Improved stability when playing in Missions. *Fix landing and fly-through targets are not visible when viewing them in Flight mode. *Fix the Launch site icons will disappear when the user toggles different icons in the tracking station or in the map during flight in any game mode. *Fix Acapello does not explode when loading a quicksave in the "Acapello 13" mission. *Fix the mission does not trigger completion after reverting the flight then landing anywhere on Kerbin during the Meet Me In Zero G Mission. *Fix the Agena vessel will not explode after a quicksave is loaded during the Meet Me in Zero G mission. *Fix Mun launch site buildings are not present when creating a new Sandbox game after having a previous Career or Science save with the Mun launch site still locked during Gameplay. *Fix probe controlled vessels and communication relays fail to have connectivity when launching in gameplay and in Missions. *Fix user will lose functionality when exiting to the Main Menu in Missions when manipulating the Missions tab in Simplified Mode. *Fix error is generated when reverting the mission back to the Vessel Spawn during the Sally Hut 1 mission. *Fix vessels cannot be recovered when landed on the Mun Launch Site in gameplay. Thank you and happy launchings! [Click here to enter the discussion thread]
  8. Whenever i get my kerbal on Eva my rocket just starts spinning really fast really quickly. I have tried to land on the mun but it starts spinning even with landning legs on, when i get out on Eva the game says things like ”no pilot to control the ship, turning of sas” someone please help this is really geting on my nerves i’m playing on Xbox if that’s any help
  9. The History And Parts Pack, as well as the free update for KSP Enhanced Edition launch this Thursday, March 28th, on both the PS Store and the Xbox Marketplace!
  10. Kerbal Space Program: History and Parts Pack is here! The first DLC for Kerbal Space Program Enhanced Edition is now available for players to enjoy on both Xbox One and PlayStation 4. The first downloadable content for the critically acclaimed space simulation game adds new content to Kerbal Space Program Enhanced Edition, featuring missions inspired by historical events, and a wealth of new parts for players to use across their KSP experience. Historic Missions History and Parts Pack includes 10 exciting missions inspired by humankind’s own space exploration. Now you can spacewalk, pull off a crash landing, and attempt to recreate some of the most memorable moments inspired by historic events. All with our unique Kerbal twist, of course. New Parts and a Vintage Suit This DLC also includes dozens of new parts along with a new astronaut suit, all inspired by the historic Space Race. Players can use these parts and suits throughout Kerbal Space Program. New Launch Sites! Additionally, you will also have the ability to launch your crafts from 4 additional complexes: the Woomerang Launch Site, the Dessert Complex, the Island Runway and a brand new Mun Launch Site, not currently available on PC! Free Update Coupled with the DLC, Kerbal Space Program Enhanced Edition is getting a content-filled console-optimized update that will take bits and pieces of all updates we have released on PC after 1.2.1; some of the ones that people like the most, as well as performance improvements, bug fixes, and more! Kerbal Personal Parachutes Personal Parachutes are coming to KSP Enhanced Edition! Kerbals with level 3 and above experience will have fully steerable personal parachutes. You will be able to deploy the chutes using the cursor or via the secondary radial menu. All part revamps up to PC 1.5 There has been a big effort on our side to give old parts a fresh new look, all with the intention of having a more sleek and cohesive part catalog. While staying true to the game’s original essence, the geometry and texture maps of these parts were completely redone. Some of these parts also include new texture variants to choose at will. Yes, you’re getting the variant switcher too! New Suits Both the recruit and veteran classic EVA and IVA Space Suits have been given a well-deserved overhaul and console players get to enjoy it now as well! We knew that such an iconic element of the game needed to stay true to its identity, so we are keeping its style, while also giving it a sleeker look. And more! Check out the Changelog for further details: ========================= KSP Enhanced Edition Patch 3 ======================= +++Changes * Updated Unity version from 5.5 to 2017.4 * Updated Kerbal suits and added Kerbal suit variant support. * Added support for part variants. * Improved some existing parts. * Kerbals can now be assigned to a Command Seat from VAB/SPH. * Added EVA chute. * Removed KSPedia from the game (functionality replaced online) +++Fixed Bugs * Fixed scroll in crew assignment window after filling all seats * Fixed user not being unable to select the Staging region with the Simplified preset after reverting to the VAB when in Sandbox. * Fixed buildings not being accessible when returning to the main menu while in the flag window * Fixed pause menu failing to have functionality when opening a Contract Complete window and pausing the title during gameplay. * Improved performance in some saving and loading scenarios * Fixed Vessel editing becoming non-functional after transmitting data with the "Mystery Goo Containment Unit" Kerbal Space Program Enhanced Edition and the History and Parts Pack are available in the Xbox Marketplace and the PlayStation Store. Remember that if you encounter any bugs and/or issues, you can help us out by reporting them in the Console Project within our Bugtracker and/or the Technical Support Thread for consoles in our Forum. This will help us with any future patches for the game. Want to comment and discuss the Kerbal Space Program Enhanced Edition free update and the History and Parts Pack? Click here to enter this release’s Grand Discussion thread. Happy launchings!
  11. Will mission builder be coming out to xbox one?
  12. Hello everyone! The second patch for Kerbal Space Program: Enhanced Edition is live! This patch includes many bug fixes and improvements. We are also implementing new quality-of-life features taken directly from feedback provided by the community, such as the addition of Physwarp to the Radial Menu, the option to disable trim in the Mini-Settings, the inclusion of cursor speed settings, and more! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: ========================= KSP Enhanced Edition Patch 2 ======================= +++Changes * Added preview metadata to vessels. This fixes some issues and improves overall performance whenever vessels are being listed. * Add physwarp to Radial Menu * Option to disable trim in mini settings * Modify response when using L-stick to move PAW sliders * Added cursor speed setting * Added EVA functions to left/right dpad radial menus +++Fixed Bugs * Editor text input box does not scroll horizontally * Game blocks using only emojis as quicksave name during a flight * In precision control mode the Roll/Pitch/Yaw inputs are locked * Opening the debug screen after a crash locks the game * Title loses functionality when pausing the game while switching to the 'Crew' tab * Rename flag window focus can be lost performing a set of actions on Simplified preset * App Region becomes unresponsive using Simplified control scheme * "Space Center" button can be focused and pressed at any moment using Simplified controls preset * It is not possible to scroll through the 'Settings' menu when in the VAB and SPH * Cursor disappears in the Space Center when closing the KSPedia with 'Time Warp' enabled * 'Select An App' feature has no functionality when creating a new subcategory in the VAB or SPH * The title loses functionality and freezes when the user rapidly deletes saves in the pause menu on the Career home screen. * Broken input when using timewarp while planting a flag * The application crashes when loading a save after planting a flag * Flag cannot be changed when selecting 'Change Flag' from the pause menu in VAB * Parts may no longer be interacted with after returning to the Space Center with a 'Confirm delete' prompt open * The reset button cannot be used with the cursor enabled in the 'Actions' tab * Title loses functionality after entering the pause menu while deleting a player made craft * The A/Cross button remains on screen if all Applicants are hired on the Assigned or Lost tabs in the Astronaut Complex * A Null Reference Exception occurs when selecting a single part after moving a part stack in the Staging Editor. * Time Warp Mode' becomes stuck on the screen after resuming from a paused state on the 'Space Center' * Title becomes stuck in the 'Change a Flag' menu when attempting to dismiss the menu after previously entering it through the pause menu * Changing a flag from the 'Space Center' allows the menu to become overlapped with other menus * There will be a non-functional 'Remove' option for 'Lost' K.I.A. Kerbals in the Astronaut Complex. * The Title terminates while scrolling through the list of ships with a large number of created ships * Cursor disappears when resuming the title with the cursor previously on any of the advanced mode features * There is incorrect Options text in the Basic Flight Tutorial on Xbox One. * The user is taken to a non functional KSC screen when selecting Recover Vessel during flight Training missions. * Mission to Tylo Trophy is getting awarded too early * Collect Data dialog is not capturing the Cross button * Using look around with EVA makes it move * Title loses functionality after pausing while reverting to the VAB from the 'Launch Pad' * In Radial preset, map "Force Physwarp" to a key combo * Directional buttons make Kerbals rotate while on EVA * Selecting 'Controls' from the pause menu in the VAB/SPH will block the user * The 'Pause Menu' can no longer be accessed after deleting a 'Custom Category' in the VAB/SPH * Changing controls preset before placing the command module in the editor will cause many parts to remain locked * Ambiguous Circle button terminology is displayed in the second Dialog box of the "Getting Started and Basic Construction" training * Fine move does not work when Angle Snap is toggled off in the Vehicle Assembly Building or Space Plane Hanger. * The title loads a save file incorrectly and loses most functionality when bringing up the pause menu as a save file is loading while in gameplay. * NREs are generated and players are unable to dismiss the 'Quicksave As...' prompt after reconnecting a controller during flight * Difficulty options are lost when entering the VAB after editing settings in the Space Center during gameplay. * Space Center buttons lose functionality after signing back into the active profile in the VAB and SPH 'Change Flag' menu and returning to the Title Screen * Controls screen will remain on screen until title is closed and reopened if Flight Results screen appears prior to closing * The 'QuickSave' button prompt has no functionality in the 'Continue Saved Game' menu when there is no created saved data * PAWs require multiple button presses to appear * The User is unable to delete a save file when in gameplay. Thank you and happy launchings!
  13. When I go into the tutorials especially the Mun ones I get to a point where the dialog box freezes and I can’t interact with it and continue the tutorial Im playing on Xbox one ive tried refreshing the tutorials and nothing happened and so I don’t know how to get to the mun and all my 42 attempts have all failed without getting close to the mun Plz fix this.
  14. Playing through tutorials and I am on Advanced Constrution. It asks me to place a parachute on top of the pod. I can select the parachute, but when I try and place it, it won't let me. I've tried restarting the tutorial multiple times, still no such luck. Any help would be great, thanks.
  15. Hello everyone! The second patch for Kerbal Space Program: Enhanced Edition is live! This patch includes many bug fixes and improvements. We are also implementing new quality-of-life features taken directly from feedback provided by the community, such as the addition of Physwarp to the Radial Menu, the option to disable trim in the Mini-Settings, the inclusion of cursor speed settings, and more! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: ========================= KSP Enhanced Edition Patch 2 ======================= +++Changes * Added preview metadata to vessels. This fixes some issues and improves overall performance whenever vessels are being listed. * Add physwarp to Radial Menu * Option to disable trim in mini settings * Modify response when using L-stick to move PAW sliders * Added cursor speed setting * Added EVA functions to left/right dpad radial menus +++Fixed Bugs * Editor text input box does not scroll horizontally * Game blocks using only emojis as quicksave name during a flight * In precision control mode the Roll/Pitch/Yaw inputs are locked * Opening the debug screen after a crash locks the game * Title loses functionality when pausing the game while switching to the 'Crew' tab * Rename flag window focus can be lost performing a set of actions on Simplified preset * App Region becomes unresponsive using Simplified control scheme * "Space Center" button can be focused and pressed at any moment using Simplified controls preset * It is not possible to scroll through the 'Settings' menu when in the VAB and SPH * Cursor disappears in the Space Center when closing the KSPedia with 'Time Warp' enabled * 'Select An App' feature has no functionality when creating a new subcategory in the VAB or SPH * The title loses functionality and freezes when the user rapidly deletes saves in the pause menu on the Career home screen. * Broken input when using timewarp while planting a flag * The application crashes when loading a save after planting a flag * Flag cannot be changed when selecting 'Change Flag' from the pause menu in VAB * Parts may no longer be interacted with after returning to the Space Center with a 'Confirm delete' prompt open * The reset button cannot be used with the cursor enabled in the 'Actions' tab * Title loses functionality after entering the pause menu while deleting a player made craft * The A/Cross button remains on screen if all Applicants are hired on the Assigned or Lost tabs in the Astronaut Complex * A Null Reference Exception occurs when selecting a single part after moving a part stack in the Staging Editor. * Time Warp Mode' becomes stuck on the screen after resuming from a paused state on the 'Space Center' * Title becomes stuck in the 'Change a Flag' menu when attempting to dismiss the menu after previously entering it through the pause menu * Changing a flag from the 'Space Center' allows the menu to become overlapped with other menus * There will be a non-functional 'Remove' option for 'Lost' K.I.A. Kerbals in the Astronaut Complex. * The Title terminates while scrolling through the list of ships with a large number of created ships * Cursor disappears when resuming the title with the cursor previously on any of the advanced mode features * There is incorrect Options text in the Basic Flight Tutorial on Xbox One. * The user is taken to a non functional KSC screen when selecting Recover Vessel during flight Training missions. * Mission to Tylo Trophy is getting awarded too early * Collect Data dialog is not capturing the Cross button * Using look around with EVA makes it move * Title loses functionality after pausing while reverting to the VAB from the 'Launch Pad' * In Radial preset, map "Force Physwarp" to a key combo * Directional buttons make Kerbals rotate while on EVA * Selecting 'Controls' from the pause menu in the VAB/SPH will block the user * The 'Pause Menu' can no longer be accessed after deleting a 'Custom Category' in the VAB/SPH * Changing controls preset before placing the command module in the editor will cause many parts to remain locked * Ambiguous Circle button terminology is displayed in the second Dialog box of the "Getting Started and Basic Construction" training * Fine move does not work when Angle Snap is toggled off in the Vehicle Assembly Building or Space Plane Hanger. * The title loads a save file incorrectly and loses most functionality when bringing up the pause menu as a save file is loading while in gameplay. * NREs are generated and players are unable to dismiss the 'Quicksave As...' prompt after reconnecting a controller during flight * Difficulty options are lost when entering the VAB after editing settings in the Space Center during gameplay. * Space Center buttons lose functionality after signing back into the active profile in the VAB and SPH 'Change Flag' menu and returning to the Title Screen * Controls screen will remain on screen until title is closed and reopened if Flight Results screen appears prior to closing * The 'QuickSave' button prompt has no functionality in the 'Continue Saved Game' menu when there is no created saved data * PAWs require multiple button presses to appear * The User is unable to delete a save file when in gameplay. Thank you and happy launchings! [Click here to enter the discussion thread]
  16. Help, I've just downloaded ksp enhanced edition on my Xbox one console and am having problems. Loading screen stutters but usually loads but has crashed twice. Once loaded I follow the on screen instructions and go on the following sequence of screens before ending on the the 4th screenshot "home screen" . I have taken shots of the screen on my phone but this will not let me attach them. If you need them you will need to either explain how to attach or provide an email for me to send to
  17. So for some of us, July 2016 seems like so long ago. Now we finally have what we have been promised, reworked from the ground up, A console friendly version of KSP. Did we get what we want? Did we get what was promised? I only had a chance to play with it for 20 mins last night so a few questions, Are the controls clunky or is it just me? I saw no launch button in assembly build and have to access it from the start menu. Is this intentional? Is there a Debug menu? wasnt that supposed to be part of the update? Auto-struts, is that was the Rigid assembly button it all about? i thought there was supposed to be more options than that? Still....pretty Shadows right?
  18. A few points of note now I've been playing with the patched release for a while. 1. the GUI 'freezes', typically for half a second to a second. Doesn't seem to be related to the complexity of the craft being controlled, but does get worse as the save library of active missions get larger. note this is not the game freezing, just the GUI not updating. e.g. you are moving the cursor to the left, the pointer freezes, then jumps to its new location. Its not game breaking, but it does make fine control awkward when the inputs freeze then get processed after a short delay. 2. in docking mode "rotation" control, either under RCS or reaction wheels do not function, linear controls are fine, but rotation means dropping out of docking mode, and out of "fine" control" mode. this is more of an irritant than #1 3. again in docking, seems roughly a 50-50 chance of docking working or the docking ports bouncing apart with some force and sending one or both craft spinning. not been able to identify a pattern to what causes this - has caused the abandonment of a couple of missions after a craft has been refuelled once but then the exact same tanker is unable to refuel a second time. 4. have had issues with fuel transfer, its not decouplers or anything specific, just seems occasionally one or two tanks will decide they no longer support fuel transfer, while others on the same vehicle do. 5. Audio glitches with some of the engine sound files 'crackling' (jets and some of the rockets) 6. Difficulty level to inhibit Kerbals re-spawning doesn't appear to work, can disable it and they still re-spawn 7. setting the difficulty level is now more irritating than before, the old presets of "easy" medium" and "hard" combined with "custom" was better than the current "default" or "custom" There are other irritants, but they appear in the main game as well
  19. Is there any upcoming update for ksp xbox one where they fix that 200 part framerate issue?? Cuz it really starts to anoying me. I cant even build i spacestation.
  20. I have been having trouble with preforming science around the Mun since anytime I get close and click one of my science experiments they don't work(in career mode) also I made this spacecraft that is supposed to use asparagus staging but all the fuel lines don't work
  21. Hello everyone! The first patch for Kerbal Space Program: Enhanced Edition is live! This patch includes fixes for over 90 different issues. With this first patch we hope to solve many of the problems that our players have been facing as we continue our commitment to improve the KSP console experience. If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: ========================= KSP Enhanced Edition Patch 1 ======================= * Fixed issue where controls are referred to as 'Keys' on the first page of KSPedia. * Fixed issue where analog throttle switching only works in Enhanced (Simplified). * Fixed issue where switching to or from map view can result in the screen rapidly switching between flight and map. * Fixed issue where editor tool buttons can be interacted with while holding parts on Simplified preset. * Fixed issue where gameplay resumes without closing Controls window if pause button is pressed while on the Controls window during a launch. * Fixed issue where debug content is accessible using a keyboard. * Fixed issue where tracking station Look Around function does not work while the list region is selected. * Fixed issue where undo is limited to two levels. * Fixed issue where tutorial text for 'Advanced Construction' is out of date. * Fixed issue where 'parts with crew capacity' scrolls to the bottom after seats are filled automatically. * Fixed issue where fine rotation (yaw) conflicts with Undo and Redo in Cursor. * Fixed issue where KerbNet Access' 'Move mode' icon cannot be highlighted in 'Simplified' preset and as a result it cannot be moved. * Fixed issue where misspelled word in the Warp to Maneuver section of The Mun Part 1 Training. * Fixed issue where 'KerbNet Access' 'Part Action Window' cannot be closed if the cursor clicked on the Cycle Display Mode' first in Radial preset. * Fixed issue where Kerbals on EVA appear with a permanent highlight. * Fixed issue where returning to KSC screen while flag is unfinished causes game input lock & slightly corrupted flag. * Fixed issue where toggling cursor mode with waypoint selected cause the dialog to spasm. * Fixed issue where make throttle control work in cursor mode. * Fixed issue where VAB look at camera constraint makes craft and part selection low to the floor too difficult. * Fixed issue where initial position of vessel and camera in SPH is too high/wrong. * Fixed issue where pressing "X" to switch to Basic filtering produces no effect when in the Subassembly tab while in the Spaceplane Hangar. * Fixed issue where achievements and trophies can be easily unlocked when using the enhanced sandbox utility menu. * Fixed issue where button prompts overlap with UI when changing control scheme while holding a part in the Vehicle Assembly. * Fixed issue where in the 3 presets, opening a Pause menu on top of the enhanced sandbox utility menu works differently. * Fixed issue where reordered grid positions of PAWs when one is removed and KerbNet is visible. * Fixed issue where stage stack is corrupted when player switch to another vessel. * Fixed issue where players lose control of their vehicles after toggling the 'Stage View' under the 'Resources' menu. * Fixed issue where title becomes unresponsive when suspending the title while the enhanced sandbox utility menu is open in the runway. * Fixed issue where selection breaks after clicking in the empty space of the message button with the cursor. * Fixed issue where Circle/B to close PAW after storing experiments in a pod isn't working. * Fixed issue where root part assignment requires two attempts for floating assemblies. * Fixed issue where players lose control of their vehicles after toggling any button within the App when the 'Resources' App is pinned. * Fixed issue where extended part info is not working in R&D. * Fixed issue where entry cost button in Editors is non-functional. * Fixed issue where entry cost button in R&D is missing. * Fixed issue where application fails to load properly then crashes during gameplay when suspended or constrained during the initial loading screen. * Fixed issue where title loses functionality when selecting 'Load Save' from the pause menu during a Hard mode Career. * Fixed issue where 'Getting Started and Basic Construction' dialog has grammatical errors. * Fixed issue where there are three misspelled words in To the Mun Part 1 tutorial. * Fixed issue where there is a typographical error in the description of the vessel 'ComSat Lx'. * Fixed issue where there is a spelling error in the dialogue for Basic Flight tutorial. * Fixed issue where advanced construction tutorial is missing period and space. * Fixed issue where sentences are missing a space after the period in descriptions in the Scenarios section. * Fixed issue where 'FL-T100 Fuel Tank' spelling is inconsistent in tutorial Intermediate Construction. * Fixed issue where text for Brake Group in controls should be "Toggle Brake Group". * Fixed issue where [ENH] Misspelled word "attachement" in Controls App text. * Fixed issue where [LEG] Misspelled word "symmmetry" in Controls App text. * Fixed issue where cross button not displayed on the last step of Docking tutorial. * Fixed issue where last step of Docking tutorial can't be dismissed. * Fixed issue where unlocking staging in the Radial preset activates stages. * Fixed issue where saving a satellite under reserved IO names fails. * Fixed issue where no controls listed for how to focus PAW with controller in the Editor. * Fixed issue where it is possible for a player to delete their persistent save file. * Fixed issue where bringing up a prompt in the action group tab with a part selected results in it being inoperable and cannot be dismissed. * Fixed issue to warn player that achievements/trophies are disabled when opening enhanced sandbox utility menu. * Fixed issue where broken input when using time warp while planting a flag. * Fixed issue where "Recover Vessel" button can be pressed at any moment using Simplified controls preset. * Fixed issue where enhanced sandbox settings were not resetting when switching games. * Fixed issue with invisible selector after disabling SAS. * Fixed issue where SAS mode Radial In/Out are transposed. * Fixed issue where partial loss of functionality occurs when disconnecting the controller in the front end 'Settings' menu. * Fixed issue where pressing 'LB + [Rotate]' does not perform a 'Fast 5 degree rotate' when in the VAB with the 'Cursor' preset. * Fixed issue where pressing 'B' does not dismiss the pause menu when returning from suspension with the KSPedia open during a launch. * Fixed issue where target markers are offset from the actual target when viewed from a distance. * Fixed issue where Part Action Windows (PAWs) overlap the KSPedia scroll bars. * Fixed issue where exception message appeared while trying a Mun landing. * Fixed issue where the title soft locks when saving after completing an asteroid capture contract. * Fixed issue where 'Restart Time' function is triggered when dismissing the prompt after reconnecting the controller with the KSPedia open. * Fixed issue where partial loss of functionality occurs when reconnecting the controller with both the KSPedia and 'Flight Results' windows open. * Fixed issue where there is no practical way to cancel a 'Warp To'. * Fixed issue where save data corrupts when terminating the title on the loading screen after launching a vessel with over 70 saved vehicles. * Fixed issue where the "Mun Rover, Mun Rover" achievement is rewarded upon entering orbit with the mun. * Fixed issue where Square/X is not working well to open PAWs in in a career game. * Fixed issue where time scale isn't reset when user exits to main menu. * Fixed issue to reset camera when preset is changed. * Fixed issue where part selection is broken when user leaves App region. * Fixed caption on Editor > Place Tool with SIMPLIFIED preset. * Fixed Gamepad issues during main menu in Xbox. * Fixed being able to recover vessel when it's not landed (or splashed) in Kerbin. * Fixed Look Around on Map. * Fixed multiple windows added when KerbNet button is pressed. * Close PAW's when EVA Report is opened. * Avoid moving the camera while pause menu is opened. * Force hide part tooltip when user switch between editor panels. * Avoid detach stage when if pilot seat is not selected. * Changes on R&D are ignored when user exit quickly. * Added a delay to avoid ignore changes when player changes between facilities quickly. * Improved part list caption refresh when a category or subcategory is selected. * Fixed “IndexOutOfRangeException when 5 PAWs are opened with a KerbNet. * Research button can't be pressed in R&D. * Fixed problem saving with vessel destroyed. * Fixed several save pipeline issues. Thank you and happy launchings!
  22. We know the Ps4 does have the ability to connect a keyboard and mouse so what's stopping Squad from implementing those controls? I get the argument that at that point you might as well buy a PC but i would like to enjoy KSP with easier controls. I understand if implementing is harder in practice than in concept. I would just like to hear an official response on it.
  23. Hello everyone! The first patch for Kerbal Space Program: Enhanced Edition is live! This patch includes fixes for over 90 different issues. With this first patch we hope to solve many of the problems that our players have been facing as we continue our commitment to improve the KSP console experience. If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: ========================= KSP Enhanced Edition Patch 1 ======================= * Fixed issue where controls are referred to as 'Keys' on the first page of KSPedia. * Fixed issue where analog throttle switching only works in Enhanced (Simplified). * Fixed issue where switching to or from map view can result in the screen rapidly switching between flight and map. * Fixed issue where editor tool buttons can be interacted with while holding parts on Simplified preset. * Fixed issue where gameplay resumes without closing Controls window if pause button is pressed while on the Controls window during a launch. * Fixed issue where debug content is accessible using a keyboard. * Fixed issue where tracking station Look Around function does not work while the list region is selected. * Fixed issue where undo is limited to two levels. * Fixed issue where tutorial text for 'Advanced Construction' is out of date. * Fixed issue where 'parts with crew capacity' scrolls to the bottom after seats are filled automatically. * Fixed issue where fine rotation (yaw) conflicts with Undo and Redo in Cursor. * Fixed issue where KerbNet Access' 'Move mode' icon cannot be highlighted in 'Simplified' preset and as a result it cannot be moved. * Fixed issue where misspelled word in the Warp to Maneuver section of The Mun Part 1 Training. * Fixed issue where 'KerbNet Access' 'Part Action Window' cannot be closed if the cursor clicked on the Cycle Display Mode' first in Radial preset. * Fixed issue where Kerbals on EVA appear with a permanent highlight. * Fixed issue where returning to KSC screen while flag is unfinished causes game input lock & slightly corrupted flag. * Fixed issue where toggling cursor mode with waypoint selected cause the dialog to spasm. * Fixed issue where make throttle control work in cursor mode. * Fixed issue where VAB look at camera constraint makes craft and part selection low to the floor too difficult. * Fixed issue where initial position of vessel and camera in SPH is too high/wrong. * Fixed issue where pressing "X" to switch to Basic filtering produces no effect when in the Subassembly tab while in the Spaceplane Hangar. * Fixed issue where achievements and trophies can be easily unlocked when using the enhanced sandbox utility menu. * Fixed issue where button prompts overlap with UI when changing control scheme while holding a part in the Vehicle Assembly. * Fixed issue where in the 3 presets, opening a Pause menu on top of the enhanced sandbox utility menu works differently. * Fixed issue where reordered grid positions of PAWs when one is removed and KerbNet is visible. * Fixed issue where stage stack is corrupted when player switch to another vessel. * Fixed issue where players lose control of their vehicles after toggling the 'Stage View' under the 'Resources' menu. * Fixed issue where title becomes unresponsive when suspending the title while the enhanced sandbox utility menu is open in the runway. * Fixed issue where selection breaks after clicking in the empty space of the message button with the cursor. * Fixed issue where Circle/B to close PAW after storing experiments in a pod isn't working. * Fixed issue where root part assignment requires two attempts for floating assemblies. * Fixed issue where players lose control of their vehicles after toggling any button within the App when the 'Resources' App is pinned. * Fixed issue where extended part info is not working in R&D. * Fixed issue where entry cost button in Editors is non-functional. * Fixed issue where entry cost button in R&D is missing. * Fixed issue where application fails to load properly then crashes during gameplay when suspended or constrained during the initial loading screen. * Fixed issue where title loses functionality when selecting 'Load Save' from the pause menu during a Hard mode Career. * Fixed issue where 'Getting Started and Basic Construction' dialog has grammatical errors. * Fixed issue where there are three misspelled words in To the Mun Part 1 tutorial. * Fixed issue where there is a typographical error in the description of the vessel 'ComSat Lx'. * Fixed issue where there is a spelling error in the dialogue for Basic Flight tutorial. * Fixed issue where advanced construction tutorial is missing period and space. * Fixed issue where sentences are missing a space after the period in descriptions in the Scenarios section. * Fixed issue where 'FL-T100 Fuel Tank' spelling is inconsistent in tutorial Intermediate Construction. * Fixed issue where text for Brake Group in controls should be "Toggle Brake Group". * Fixed issue where [ENH] Misspelled word "attachement" in Controls App text. * Fixed issue where [LEG] Misspelled word "symmmetry" in Controls App text. * Fixed issue where cross button not displayed on the last step of Docking tutorial. * Fixed issue where last step of Docking tutorial can't be dismissed. * Fixed issue where unlocking staging in the Radial preset activates stages. * Fixed issue where saving a satellite under reserved IO names fails. * Fixed issue where no controls listed for how to focus PAW with controller in the Editor. * Fixed issue where it is possible for a player to delete their persistent save file. * Fixed issue where bringing up a prompt in the action group tab with a part selected results in it being inoperable and cannot be dismissed. * Fixed issue to warn player that achievements/trophies are disabled when opening enhanced sandbox utility menu. * Fixed issue where broken input when using time warp while planting a flag. * Fixed issue where "Recover Vessel" button can be pressed at any moment using Simplified controls preset. * Fixed issue where enhanced sandbox settings were not resetting when switching games. * Fixed issue with invisible selector after disabling SAS. * Fixed issue where SAS mode Radial In/Out are transposed. * Fixed issue where partial loss of functionality occurs when disconnecting the controller in the front end 'Settings' menu. * Fixed issue where pressing 'LB + [Rotate]' does not perform a 'Fast 5 degree rotate' when in the VAB with the 'Cursor' preset. * Fixed issue where pressing 'B' does not dismiss the pause menu when returning from suspension with the KSPedia open during a launch. * Fixed issue where target markers are offset from the actual target when viewed from a distance. * Fixed issue where Part Action Windows (PAWs) overlap the KSPedia scroll bars. * Fixed issue where exception message appeared while trying a Mun landing. * Fixed issue where the title soft locks when saving after completing an asteroid capture contract. * Fixed issue where 'Restart Time' function is triggered when dismissing the prompt after reconnecting the controller with the KSPedia open. * Fixed issue where partial loss of functionality occurs when reconnecting the controller with both the KSPedia and 'Flight Results' windows open. * Fixed issue where there is no practical way to cancel a 'Warp To'. * Fixed issue where save data corrupts when terminating the title on the loading screen after launching a vessel with over 70 saved vehicles. * Fixed issue where the "Mun Rover, Mun Rover" achievement is rewarded upon entering orbit with the mun. * Fixed issue where Square/X is not working well to open PAWs in in a career game. * Fixed issue where time scale isn't reset when user exits to main menu. * Fixed issue to reset camera when preset is changed. * Fixed issue where part selection is broken when user leaves App region. * Fixed caption on Editor > Place Tool with SIMPLIFIED preset. * Fixed Gamepad issues during main menu in Xbox. * Fixed being able to recover vessel when it's not landed (or splashed) in Kerbin. * Fixed Look Around on Map. * Fixed multiple windows added when KerbNet button is pressed. * Close PAW's when EVA Report is opened. * Avoid moving the camera while pause menu is opened. * Force hide part tooltip when user switch between editor panels. * Avoid detach stage when if pilot seat is not selected. * Changes on R&D are ignored when user exit quickly. * Added a delay to avoid ignore changes when player changes between facilities quickly. * Improved part list caption refresh when a category or subcategory is selected. * Fixed “IndexOutOfRangeException when 5 PAWs are opened with a KerbNet. * Research button can't be pressed in R&D. * Fixed problem saving with vessel destroyed. * Fixed several save pipeline issues. Thank you and happy launchings! [Click here to enter the discussion thread]
  24. So Ive been an avid player for months on this game - been playing almost a year, and i love the game so much. Now I wanna say this will be it and I'm done if this is unfixable but alas no, this isnt the first time this has happened and unfortunately I still come crawling back to the game. So this might be the third time now where this has happened, I've made loads of awesome rockets on sandbox but suddenly *poof* its all gone. Why do my save files keep dissappearing and can I recover one?? Yours truly, A broken Kerbonaut. EDIT: As an update, the recently released Enhanced Edition should hopefully mean that this something I never have to worry about again....
  25. Xbox one EE cursor controls career mode, hard difficulty, part upgrade purchase disabled as it doesn't work Bug: A craft is built and on the launch pad, move the cursor over a science module and its highlighted in green (e.g. thermometer), pressing "B" to open the action menu has one of three outcomes, seemingly at random: 1. correctly open the action menu 2. open the action menu of the command pod or other part the selected part is attached to even though its not highlighted 3. do nothing Expected behaviour: open the action menu of the highlighted part, only, every time