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[WIP][1.9.x-1.12.x] Scatterer-atmospheric scattering (0.0838 - 14/08/2022) Scattering improvements, in-game atmo generation and multi-sun support


blackrack

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16 hours ago, blackrack said:

Ok so this should fix the issue with the paths. @cy4n please test if this also fixes your issue.

@Goury It's easy to fix issues like this and make things better for everyone, but your attitude doesn't help anyone. Take it easy, no one is trying to prove anything.

Without further ado, the fix: https://mega.nz/#!3MYHQQ4a!dtJk49MUyCWwT3CI06VNy7TOQnNNW04MBSNWkvdpAsA

Alright, for now I just avoided KSP's asset bundle loader. I don't suppose there is much point in using it.

Wait, what does this fix fix? Should I download/install it if Im using the compatible version of Scatterer on KSP 1.1.2?

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I have an issue for the 1.2 pre-realese while using the fix, but also happens in 1.1.3 on Mac Osx:

Here is the log:

http://pastebin.com/KWp3aAVR

And here you can see picture of what is happening:

https://1drv.ms/i/s!AkMiX49d7spqwxg7KWzj7k0_Gv7E

https://1drv.ms/i/s!AkMiX49d7spqwxk2E0cAuXg9c5Dq

You can see the atmosphere limit is being rendered by the game, and is happening for all planets winth an atmosphere.

Hope i helped.

Edited by XenoPhoenix
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1 hour ago, cy4n said:

The lag goes away if I disable ocean shaders!

1 hour ago, cy4n said:

@blackrack here you go: http://pastebin.com/Y1ibRet3

It keeps saying [ERR] RenderTexture.Create failed: format unsupported for random writes - 11. over and over and over.

Hmm, this is a weird issue, and I believe it should only affect integrated graphics. In any case, test if this fixes it:

https://mega.nz/#!TdxhhRBK!2IC0ywCcW6MskfcM_euOPl4dSZYlIkeV8YXrZ9fgGlc

 

1 hour ago, XenoPhoenix said:

I have an issue for the 1.2 pre-realese while using the fix, but also happens in 1.1.3 on Mac Osx:

Here is the log:

http://pastebin.com/KWp3aAVR

And here you can see picture of what is happening:

https://1drv.ms/i/s!AkMiX49d7spqwxg7KWzj7k0_Gv7E

https://1drv.ms/i/s!AkMiX49d7spqwxk2E0cAuXg9c5Dq

You can see the atmosphere limit is being rendered by the game, and is happening for all planets winth an atmosphere.

Hope i helped.

What fixes this issue for some people causes it to appear for others. I guess I'll add a toggle for it in the main menu.

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2 minutes ago, Calvin_Maclure said:

I still havent received my answer... :'(

Basically, just wanted to know, if Im using KSP 1.1.2 shoud I download this latest .dll file you just created?? What has it fixed, exactly??

It's for 1.2. What does it fix? Issues from the last 2 pages.

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Hello. After installing the new dll, scatterer no longer works at all for me. Did I mess up somehow? I only copied the new dll, so maybe I missed that it also expects something else.

screenshot16.png

 

I'd just been using the default settings with the only problems I could really tell being that bar and the OceanLights causing framerate drops (as it says on the menu). :)

I'll switch back to the previous dll version for now if you would probably recommend that. :)

Edited by Rocket Surgeon
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13 hours ago, Rocket Surgeon said:

Hello. After installing the new dll, scatterer no longer works at all for me. Did I mess up somehow? I only copied the new dll, so maybe I missed that it also expects something else.

 

I'd just been using the default settings with the only problems I could really tell being that bar and the OceanLights causing framerate drops (as it says on the menu). :)

I'll switch back to the previous dll version for now if you would probably recommend that. :)

same here. old dll worked fine. Since i had nothing to "fix", i just switched pack to the one in the package

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6 minutes ago, Speadge said:

same here. old dll worked fine. Since i had nothing to "fix", i just switched pack to the one in the package

 

13 hours ago, Rocket Surgeon said:

Hello. After installing the new dll, scatterer no longer works at all for me. Did I mess up somehow? I only copied the new dll, so maybe I missed that it also expects something else.

screenshot16.png

 

I'd just been using the default settings with the only problems I could really tell being that bar and the OceanLights causing framerate drops (as it says on the menu). :)

I'll switch back to the previous dll version for now if you would probably recommend that. :)

Are you guys on 1.2? Post logs.

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2 minutes ago, blackrack said:

Looks like you didn't download the perPlatformAssetBundles, you need the asset bundles from there and the newest .dll from here.

I'll update the main release with these files.

have seen u talking bout it but didnt get if it was necessary and where to dl it. I just found the sources on mega for the 1.2-package and the single dll

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