MrMeeb Posted February 21, 2016 Share Posted February 21, 2016 (edited) 2 hours ago, davidy12 said: @Pak: I think Bruce Kerman is ready to fly the MMU. If it's uploaded, I have plans involving 64k. Same bro just mocks week now, but that sure helps with waiting. Keeps me busy Edited February 21, 2016 by MrMeeb Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 21, 2016 Share Posted February 21, 2016 3 minutes ago, MrMeeb said: Same bro just mocks week now, but that sure helps with waiting. Keeps me busy Amen brother. PS: @MrMeeb: You wouldn't happen to have a subassembly for a robot arm. I can never get it in the configuration I want. Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted February 21, 2016 Share Posted February 21, 2016 1 minute ago, davidy12 said: Amen brother. PS: @MrMeeb: You wouldn't happen to have a subassembly for a robot arm. I can never get it in the configuration I want. I did have a few back in 1.0.4, but they were never in subassemblies and I don't really want to go and find them. PM me about configuration problems and I'll see if I can offer some suggestions Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 21, 2016 Share Posted February 21, 2016 Just now, MrMeeb said: I did have a few back in 1.0.4, but they were never in subassemblies and I don't really want to go and find them. PM me about configuration problems and I'll see if I can offer some suggestions It's not the config: I just 1.) No clue how to assemble it 2.) Where's the mod? Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted February 21, 2016 Share Posted February 21, 2016 3 minutes ago, davidy12 said: It's not the config: I just 1.) No clue how to assemble it 2.) Where's the mod? Ahhhh I see. Well, you have a few options. The most popular one is to use Infernal Robotics. This provides a load of robotic parts. You can then further the amount of parts with RKE Kanadarm. I generally use a combination of these two to make mine, as do most people. However, you can also get a more accurate Canadarm too. While this is more realistic in scale and performance, making your own can make it capable of more and easier to use. It's up to you Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 21, 2016 Share Posted February 21, 2016 2 minutes ago, MrMeeb said: Ahhhh I see. Well, you have a few options. The most popular one is to use Infernal Robotics. This provides a load of robotic parts. You can then further the amount of parts with RKE Kanadarm. I generally use a combination of these two to make mine, as do most people. However, you can also get a more accurate Canadarm too. While this is more realistic in scale and performance, making your own can make it capable of more and easier to use. It's up to you I'd prefer the most stockalike solution. Can you provide me with a diagram on how to build it please? Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted February 21, 2016 Share Posted February 21, 2016 2 minutes ago, davidy12 said: I'd prefer the most stockalike solution. Can you provide me with a diagram on how to build it please? If you download Infernal Robotics and RKE Kanadarm, and then look at the photo on the Canadarm link, you could probably have a fair stab at it yourself I'm afraid I don't really have time to get a more KSP specific diagram Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 21, 2016 Share Posted February 21, 2016 Just now, MrMeeb said: If you download Infernal Robotics and RKE Kanadarm, and then look at the photo on the Canadarm link, you could probably have a fair stab at it yourself I'm afraid I don't really have time to get a more KSP specific diagram Got it, I actually found a diagram. I'll give it a shot. Still, @Pak. I'm prepping for flight on the first MMU. Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 21, 2016 Share Posted February 21, 2016 @Pak: THE MMU IS OUT ON GITUB!!!! WHOOOT!!!!!! Quote Link to comment Share on other sites More sharing options...
Pak Posted February 21, 2016 Author Share Posted February 21, 2016 Still a bit of work to do but I'm out of time for now. Here's the file for people that want to try it out early. https://github.com/Pak84/Cormorant-Aeronology The balance on the RCS isn't perfect yet but it's good enough for now. Use low thrust (Caps Lock) when you don't have a payload to keep from moving off target. The back of the craft counts as a Docking Port Junior for grabbing modules. A word of warning: A high speed impact on the kerbal will cause him to 'break' and the craft will spin wildly forever. I added a probe core so you can turn off systems if it happens, but the kerbal gets stuck in the seat (kind of like a high speed rover crash). Make sure you're quick saving while working! I'll look for ways to avoid this in the future. Highly recommend using the SAS fix to reduce the small craft jiggles, but it's manageable without. Stock Bug Fixes by Claw Enjoy and good luck! Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 21, 2016 Share Posted February 21, 2016 "Well it may have been one small step for Jeb, But it's a heck of a big leap for me." Bruce Kerman. Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 21, 2016 Share Posted February 21, 2016 (edited) Nevermind. I'm moving this to mod support. @Pak: Glad you like it. Edited February 21, 2016 by davidy12 Quote Link to comment Share on other sites More sharing options...
Sgt.Shutesie Posted February 22, 2016 Share Posted February 22, 2016 @davidy12 We seem to like the same things, don't we... I love the look of the MMU, I'll have to try it out. Also, @davidy12 what mods are you using for the reflections on the helmets? Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 22, 2016 Share Posted February 22, 2016 7 minutes ago, Sgt.Shutesie said: @davidy12 We seem to like the same things, don't we... I love the look of the MMU, I'll have to try it out. Also, @davidy12 what mods are you using for the reflections on the helmets? KSPRC. Same with the suits. To install: Move the suit files into texture replacer. Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 22, 2016 Share Posted February 22, 2016 @MrMeeb: Just curious, I don't want to use the arms that require docking ports, is their anyway to modify them so they can grab on to anything? Quote Link to comment Share on other sites More sharing options...
m4ti140 Posted February 22, 2016 Share Posted February 22, 2016 Canadarm mod uses KAS magnet. Just use KAS magnet. Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted February 22, 2016 Share Posted February 22, 2016 8 hours ago, davidy12 said: @MrMeeb: Just curious, I don't want to use the arms that require docking ports, is their anyway to modify them so they can grab on to anything? Also if you go to the IR page again you should be able to download something like a Utilitron its in the extras and that can grab onto anything too Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 22, 2016 Share Posted February 22, 2016 @MrMeeb: you mind sending me your cfg for the RKE Kanadarm? Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted February 22, 2016 Share Posted February 22, 2016 1 minute ago, davidy12 said: @MrMeeb: you mind sending me your cfg for the RKE Kanadarm? I don't know what you mean. I use the default cfg that comes with it Quote Link to comment Share on other sites More sharing options...
davidy12 Posted February 22, 2016 Share Posted February 22, 2016 I've edited the CFG for the RKE, but the KAS Harpoon module doesn't work. Quote Link to comment Share on other sites More sharing options...
jonrd463 Posted February 28, 2016 Share Posted February 28, 2016 Has anyone done a RO config for this yet? I swear, if I had the foggiest idea what I was doing, I'd be all over it already. Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted February 28, 2016 Share Posted February 28, 2016 17 minutes ago, jonrd463 said: Has anyone done a RO config for this yet? I swear, if I had the foggiest idea what I was doing, I'd be all over it already. Try asking in the RO thread Quote Link to comment Share on other sites More sharing options...
m4ti140 Posted February 29, 2016 Share Posted February 29, 2016 I'm gonna do a FAR config when I havve time (possibly this thursday) Quote Link to comment Share on other sites More sharing options...
Spartan-S63 Posted March 10, 2016 Share Posted March 10, 2016 Any chance of uploading the mod to SpaceDock and getting the CKAN metadata updated? I love this mod. It makes Mk3 Shuttles look so much better! Quote Link to comment Share on other sites More sharing options...
KyleKidd Posted March 13, 2016 Share Posted March 13, 2016 I did a mod Spotlight of this. Check it out on YouTube: YouTube Link Quote Link to comment Share on other sites More sharing options...
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