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Kerbal Space Program 1.1 Hype Train Thread.


Whirligig Girl

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Just now, jediminer543 said:

Are any mods 1.1 compatable yet?

A few, like KER apparently. IMHO it's better to avoid mods for the pre-release though, since it'll be harder to determine whether a bug was caused by stock or by a mod.

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On 03/30/16 at 8:36 AM, MagicPotato694 said:

Hi can any one help me, I'm having problems with my parachutes just being destroyed upon re-entry, their icons just turn red and brake. How do I fix this problem. I have only 5hrs on the game BTW.

Here's a tip:

When the parachute icon turns red(All of it), it's destroyed

When the icon is partially red, it's unsafe to deploy. If deployed, this will lead to a amount of you raging.

When yellow, it's risky. This means that there is a chance of it getting destroyed.

Then right click the parachute, you'll see a menu. on the top is the name of the parachute. Find the part where it says Ok to deploy. If it says safe, you can deploy it.

Hope this helps.

Edited by Fredbear12returns
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Thread slowed down for 1 of 2 reasons... either people are playing the per-release or they are participating in the self-entitled whining thread further down on the general board.

GO HYPE TRAIN!

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