linuxgurugamer Posted April 5, 2018 Share Posted April 5, 2018 (edited) Forum user @Squiggsy make this wonderful little mod, and then went away. The original thread is here: https://forum.kerbalspaceprogram.com/index.php?/topic/108563-105ish-the-035m-ssr-microsat-and-airlaunch-vehicle-v096-out-last-updated-01032016/ The mod has been updated for KSP 1.3.1 and forward, thanks to several users on the forum. Hello all, we at Squiggsy Space Research are proud to announce our first product, the SSR MicroSat!: Spoiler Javascript is disabled. View full album Javascript is disabled. View full album Basically this is an aeroplane launched rocket containing a 0.35m Satellite that I designed for uses such as a Remote Tech communications sat, Temperature Scan sat and what I like to refer to as a Contractual Obligation Sat (the "put a satellite in this orbit" contracts) I was inspired by the Boeing/DARPA venture to do exactly this, as well as the brillaint and tiny CubeSats. Recommended Mods FMRS (Flight Manager for Reuseable Stages) -allows you to jump back to the moment of separation and pilot your plane back to the runway before returning to the main mission, offering pretty close to complete reusability from your launch vehicle (only the SRB and upper stage are ditched, and they are small and cheap) Procedural Fairings KSP 1.5.0 (dead topic but has mod release for KSP 1.3.x) there is now a fairing base using the stock ModuleProceduralFairings so this is not necessary, but if you are like me and aren't a fan of confetti, i would still recommend thisProcedural Fairings KSP 1.4.x-1.7.x (RO team)there is now a fairing base using the stock ModuleProceduralFairings so this is not necessary, but if you are like me and aren't a fan of confetti, i would still recommend this Remote Tech - this is not at all necessary but it is very much supported! Kerbal Joint Reinforcement Continued - makes the planes a bit more solid, stops the rockets wobbling on the underside. Antenna Range 1.1.3 all antenna are compatible Access Download: https://spacedock.info/mod/1795/The SSR MicroSat: 0.35m Probe Parts Revived Source: https://github.com/linuxgurugamer/MicroSat_0.35m_Probe_Parts License: CC-BY-NC-SA-4.0 Thanks Thanks to @Kerbas_ad_astra for supplying the final set of patches Edited July 20, 2020 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 5, 2018 Share Posted April 5, 2018 Yay! Glad to see this mod get revived. Quote Link to comment Share on other sites More sharing options...
GERULA Posted April 5, 2018 Share Posted April 5, 2018 omg this mod is alive thank you good sir! Quote Link to comment Share on other sites More sharing options...
DStaal Posted April 5, 2018 Share Posted April 5, 2018 Your SpaceDock link to this thread is broken. Glad to see this come under your care. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 5, 2018 Author Share Posted April 5, 2018 1 hour ago, DStaal said: Your SpaceDock link to this thread is broken. Glad to see this come under your care. Right now, Spacedock is down, I'll check it when it comes back up Quote Link to comment Share on other sites More sharing options...
DStaal Posted April 5, 2018 Share Posted April 5, 2018 2 minutes ago, linuxgurugamer said: Right now, Spacedock is down, I'll check it when it comes back up No problem. The issue is that you copied your full link - while you were still editing the topic. So anyone else clicking the link tries to edit the topic, and gets an error message saying they can't do that. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 5, 2018 Author Share Posted April 5, 2018 Thanks Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 5, 2018 Author Share Posted April 5, 2018 6 hours ago, linuxgurugamer said: Thanks Fixed Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 5, 2018 Share Posted April 5, 2018 Small quibble with the liquid engine... thrust axis are slightly misaligned, and causes the overall thrust to be slightly off center. Torques produced are within the limits of the onboard torque wheels, but it's still there. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 6, 2018 Author Share Posted April 6, 2018 3 hours ago, MaverickSawyer said: Small quibble with the liquid engine... thrust axis are slightly misaligned, and causes the overall thrust to be slightly off center. Torques produced are within the limits of the onboard torque wheels, but it's still there. Which one, the Microsat Liquid Fuel engine or the SSR-US01 engine Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 6, 2018 Share Posted April 6, 2018 1 hour ago, linuxgurugamer said: Which one, the Microsat Liquid Fuel engine or the SSR-US01 engine Microsat. I ran RCSBuildAid and put it on, and instantly had torque being produced. I spun the engine around to check if that was the source, and the torque axis shifted with it. Close visual inspection revealed that the vectors for the thrust are slightly out of alignment on all four engines. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 7, 2018 Author Share Posted April 7, 2018 On 4/5/2018 at 10:30 PM, MaverickSawyer said: Microsat. I ran RCSBuildAid and put it on, and instantly had torque being produced. I spun the engine around to check if that was the source, and the torque axis shifted with it. Close visual inspection revealed that the vectors for the thrust are slightly out of alignment on all four engines. Ok, that gives me something to start with Quote Link to comment Share on other sites More sharing options...
Denko666 Posted April 15, 2018 Share Posted April 15, 2018 (edited) Having tons of fun with this mod and kOS: scripted inflight ssr launch: Album cVzAf will appear when post is submitted Edited April 15, 2018 by Denko666 Quote Link to comment Share on other sites More sharing options...
RYU AZUKU99 Posted April 30, 2018 Share Posted April 30, 2018 OMG! THANK YOU SO MUCH Quote Link to comment Share on other sites More sharing options...
Ruedii Posted May 1, 2018 Share Posted May 1, 2018 Thank you for finding such a beautiful 0.35 sat pack to revive! I've always wanted smaller sat pieces! Quote Link to comment Share on other sites More sharing options...
b0ss Posted May 14, 2018 Share Posted May 14, 2018 Y'know, I always loved the ridiculously huge parts given to us by B9, SpaceY, OPT, etc. but tiny parts are so much fun as well. I am glad to see they are being given some love, hopefully one day we will get tiny rover parts too! Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 14, 2018 Author Share Posted May 14, 2018 43 minutes ago, b0ss said: Y'know, I always loved the ridiculously huge parts given to us by B9, SpaceY, OPT, etc. but tiny parts are so much fun as well. I am glad to see they are being given some love, hopefully one day we will get tiny rover parts too! Just use this and Octosat, add some wheels, maybe tweakscale them down, and there you go Quote Link to comment Share on other sites More sharing options...
Jivaii Posted May 15, 2018 Share Posted May 15, 2018 Could we get a scansat integration? Or is it as simple as adding the scansat modules into the SSR scanner part? Quote Link to comment Share on other sites More sharing options...
b0ss Posted May 16, 2018 Share Posted May 16, 2018 On 5/14/2018 at 7:54 PM, linuxgurugamer said: Just use this and Octosat, add some wheels, maybe tweakscale them down, and there you go If TweakScale was a perfect solution then this mod wouldn't exist Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 16, 2018 Author Share Posted May 16, 2018 On 5/15/2018 at 1:12 AM, Jivaii said: Could we get a scansat integration? Or is it as simple as adding the scansat modules into the SSR scanner part? No idea, I'll ask Quote Link to comment Share on other sites More sharing options...
JH4C Posted May 16, 2018 Share Posted May 16, 2018 7 hours ago, b0ss said: If TweakScale was a perfect solution then this mod wouldn't exist You could always use Kerbal Foundries wheels and select the smallest size? The KF Small Rover Wheel at 0.10 scale is even too small to lift an Octo2 off of the KSC runway: Seen here parked next to a runway light for scale, I had to use the 0.25 ratio KF Small Rover Wheel in order to convince the game's collision detection that it shouldn't just drop the Octo2 immobile on the tarmac. With a single solar panel, there's more than enough juice to run the wheels and the core! Quote Link to comment Share on other sites More sharing options...
JH4C Posted May 16, 2018 Share Posted May 16, 2018 @linuxgurugamer just FYI, the Spacedock link is a direct download link to version 0.1.0, which I believe has been superseded by the Github version 0.1.1? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 16, 2018 Author Share Posted May 16, 2018 19 minutes ago, JH4C said: @linuxgurugamer just FYI, the Spacedock link is a direct download link to version 0.1.0, which I believe has been superseded by the Github version 0.1.1? Thanks, I'll get it updated Quote Link to comment Share on other sites More sharing options...
Ruedii Posted May 26, 2018 Share Posted May 26, 2018 (edited) After playing with this mod, I find it makes the absolute best relays. It could use an expansion, though. Specifically some Xeon engines, a science storage module, a reentry shield and a parachute. Edited May 26, 2018 by Ruedii Quote Link to comment Share on other sites More sharing options...
b0ss Posted May 26, 2018 Share Posted May 26, 2018 1 hour ago, Ruedii said: After playing with this mod, I find it makes the absolute best relays. It could use an expansion, though. Specifically some Xeon engines, a science storage module, a reentry shield and a parachute. It already has a xenon engine and tanks, and the stock mini science hard drives should do the trick i think. heatshield would be really nice, although i'm not sure how useful it'd be since crafts this tiny are usually just mini communication relays, likewise with the parachute. Since our pal Linux is only maintaining this however, it's never gonna get any new parts unless someone decides to make an expansion for it Quote Link to comment Share on other sites More sharing options...
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